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EFFORTPOST Dragon Age Veilguard Let's Play II

So, this is a bit late, I celebrated Thanksgiving a week early so didn't have time to play, so let's pick up where we left off.

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So it's well known that, at some point, this game was planned to be a live service title. You can see a bit of that in the faction areas.

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You earn rep, there are rep grinds, and unlock rep tiers, to get new items from rep merchants. Kinda like Destiny.

The Veil Jumpers want us to find their missing remembers a check in on a town that's gone dark. All your current party members (4) come with, which makes me wonder why they reduced the party size to 3 :marseyhmm:. On the way to the village the game takes the opportunity to show case 1 of the only 2 thing your party members are good for. Puzzles, kinda, will get to that later.

I'll say this about the art direction of it really does take the bite out of the mysticism and grandeur of a lot of thrse places we've only heard about in the previous games [emphasis on games]. I guess that's an inevitability when it comes to AAA soulless slop

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:#marseymid:

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The blighted village segment is another talkie hallway, I guess they were trying to build atmosphere here m, but the lighting is too bright and the cringe writing prevents anything from seeming eerie like blighted infestation used to be.

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It ends with what a lot of people are calling a moral quandary, it's not really as rook is hard coded as good in their background, but yeah you get to choose to either free the mayor or leave him to die.

We return to the Veil Jumpers to report that the mystery neighbors have control of and are spreading the blight. Nostalgia then makes a cameo

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I saw a crow flying around throughout arlathan and suspected it was her. :marseysmirk2: As one would imagine, since near not a darn thing carries over from the previous games her appearance boils down to "Remember me tis I Morrigan, witch of the wilds, I'm important!"

We're nudged to return to the ritual site to find a mcguffin. At this point the skill tree is made available to me.

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It creates the illusion of depth, lots of increase by 5% and all that crap, not much in the way if actual abilities and what little there are pretty underwhelming, and doesn't nothing more than scratch the enemy. I suspect this is largely due to me playing rogue. I felt all the promotional materials leading up to the game and the stylistic choices when it comes to abilities were encouraging to player to play a mage. The mage, from what I've seen, seems to have the most thought put into it as well. You get 3 mage party members in this game though so frick that.

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We encounter more new darkspawn, look how they massacred my hurlock boi. At this point enemies become more spongey, particularly the Hurlocks that engage in spear chucking. The bow is this game low key kinda shit. It's like a shitty version of the Kingdoms of Amalur bow, particularly because Veilguard combat is largely dueling, like stellar blade, where as Kingdoms of Amalur is more action packed and the bow is meant to integrated into combos with other attacks, same can't be said for the Veilguard which results in one-sided sniper battles. The ranged units aren't any softer upclose either, and the game's parry system shits itselfif a ranged enemy is compelled to shoot you point blank.

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After traversing the rest of the ruins we finally corner the ghoul who to Solas' mcguffin. This boss fight was kinda tedious, not a fan of bosses dipping out for a bit and summoning henchmen to distract you especially in multiple phases. After the first phase Harding pick up the mcguffin and turn into bullshit. I DID like how she girl bosses you out the way though.

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This is when the game introduces the only other feature that companions are good for, combos.

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This pretty much the extent of the combat usefulness of your party members, which is what I suspected would be the case when I saw the companions didn't have health bars in the gameplay reveal. I really hated this aspect about thw mass effect games, squadmates by and large just felt like dead weight compared to party members in other RPGs and you have even less control over your party in the Veilguard, and not only that their abilities are a on a global cooldown as well, so you're resigned to watching the spectacle of your party member leaping around launching impotent attacks dramatically while doing something actually worthwhile once every 60 seconds or so. Rook's abilities are fortunately not constrained in this manner, at least on the rogue.

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So we beat the boss, retrieve the mcguffin get a scene with tge mystery neighbors, which I got to say, Ghilan'nain looks pretty cool. With the mcguffin in hand you now can use it to emulate any unlocked companions unique puzzle power, making them even more useless :marseyembrace: We return to the lighthouse and I decide to change my Rook's hair.

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Have another conversation with Solas and then set off following leads on the mystery neighbors around Thedas this leads us to the crossroads

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which is a sort of hub area between the various zones in the game. It has side content of its own, which are mostly flashbacks of Solas' rebellion against the gods

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He had hair back then. These are kinda shit, narratively, so far, they do really portray the world Solas described at the end of trespasser and as of now are only focusing on the two currently free mystery neighbors and not the rest pantheon. From the crossroads we can unlock Treviso and Dock Town for now.

Treviso is

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Seems they didn't completely nerf the cake in this game :marseycoomer2: The Qunari military has invaded Treviso for some reason. Antiva has now standing army, just the reputation of it's infamous assassin's guild, :marseysmirk2: a reputation that's changed for the altruistic. This once pragmatic league of assassins have now take on responsibility of protecting the citizens from the qunari and disturbing le heckin' wholesome shelter and welfare.

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The crows tell you of Lucanis one of their mage killers that's locked in a underwater prison. Like most underwater sections in my experience, this place kinda sucks, it's boring and tedious to navigate through (yes I'm aware it is a circle, but it's a lumpy disjointed circle. Lucanis doesn't preform any better as a melee character than the, thus far range party members I've been working with so far. The final boss of the area is the most bullet spongy enemy I fought so far and he's protected by a barrier which I'm apparently supposed to use my rubber band arrows against. After about 25 minutes of peppering this dude I finally beat him and get lucanis as a companion.

Next stopDock Town

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I get Dock Town is a slum but it really doesn't live up to the hype of tevinter that the 2018 showed off with all the magical neon signs and such.

https://i.rdrama.net/images/1732828265193158.webp https://i.rdrama.net/images/173282826680369.webp Here you help the shadow Dragons fighting off venatori and learn they can control the darkspawn courtesy of the mystery neighbors.

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This mission ends in another mage boss fight, though thankfully not as bullet spongy, just henchman spamming. With these two missions complete the game opens up and let's you engage in side missions.

I decided to help out neve in Dock Town. This turned out to be another talkie hallway mission, and there's a pattern here, as all companion's first missions are like this.

Decide on ripping the bandaid off of the black character immediately, and went on the mission to recruit Davrin.

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So far he's okay on his own, and I really like his interaction with shrimp fried rice, a good depiction of elves from the sane culture, but different clans and circumstances in life, for this game at least. I didn't realize however that recruiting Davrin would immediately railroad me into a major choice involving the fate of two major cities and the side quest with in them :marseyrope:.

I spring for Neve's city and was confronted by the spongiest most bullshit boss fight thus far.

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After finally chipping away at enough of this b-word's hp to trigger her retreat the gang heads back to Treviso to find it fricked up. Lucanis is surprisingly level headed about things, but leaves the party for a bit and is hardened. I'll pause her for now and hopefully pick up sometime later next week. So far the game suffers from the same slow start inquisition did, but doesn't have the mechanical depth or the filler to experience it in of that game. There are few plot hooks however the motivate me to keep on trudging along.

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May 22nd, 1960. At 15:11, near the town of Traiguén, located at what nowadays is the Region of Araucanía, tectonic rupture occurred. The result was a powerful earthquake, it scored a magnitude of 9.5 Mw, the highest ever recorded in human history. The earthquake triggered a tsunami wave, around 30 ft tall traveling at a speed of around 95 miles per hour. The earthquake also moved the Earth's axis by 3cm.

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The Valdivia Earthquake (names after the town of Valdivia) ended up destroying most of the towns in Southern Chile. On May 28th the local newspaper "La Cruz del Sur" published a preliminary report on the victims. 962 killed, 1410 missing, 140 injured, this as far as the authorities were aware up to the date. :marseysad:

Welcome to the Republic of Chile

:marseyflagchile#:

Greetings dramatards, as promised here starts or journey into what would become one of the most famous dictatorships of the Americas, the Chilean Military Junta. But before getting into the story of our infamous General and his Junta de Gobierno, first it's time to cover the basics of how Chile came to the point of democratic rupture. So let's start giving some context. :marseyreading:

By the early 1960s Chile was a poor country. It wasn't the poorest in Latin America and while it fared better than most of the South American continent, the fact remained that it lagged far behind Argentina and Uruguay, the only countries which by that time counted with a large middle class. Chile was highly unequal and a significant portion of its population was still rural with peasants moving to the outskirts of Santiago forming what was known as "campamentos", basically shanty towns, favelas. :marseypoor:

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Chile's upper class what still composed by a few selective families from the colonial period (mostly of Basque origin) and rather new families of 19th century immigrant background (mostly from Britain, Germany, Croatia, etc) which also made up a big part of its small middle-class.

Despite all this, Chile was still a robust democracy. The constitution in effect at the time was the 1925 constitution which leads us to the Chilean government of the early 1960s.

The then President of Chile was Jorge Eduardo Alessandri Rodríguez.

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Born in Santiago de Chile in 1896, he was the son of the late politician Arturo Alessandri Palma (1868-1950), who also served as President of the Republic between 1920 to 1925, and then again from 1932 to 1938.

Jorge Alessandri was elected President in the 1958 election. Under the 1925 Constitution the President of Chile was elected by a majority of 50%+ of the popular vote, if all candidates failed to achieve the 50% threshold, then Congress would elect the President, which is exactly what happened in 1958.

Alessandri was an independent, but he was supported by a coalition of right-wing parties :marseychud:

The results of the popular vote of the 1958 were:

Jorge Alessandri Rodríguez - 31.56% :chudsmug#:

Salvador Allende Gossens - 29.85% :#marseycomradecry:

Eduardo Frei Montalva - 20.70% :marseygrilling2#:

The resulting vote in Congress was Alessandri getting 147 votes and Allende getting 26. Salvador Allende was the candidate for the Socialist Party of Chile and a coalition of left-wing parties, while Eduardo Frei Montalva was a candidate for the PDC, (Partido Democráta Cristiano) or Christian Democratic Party which was a socially conservative but economically centrist political party.

Alessandri's style was what he nicknamed "gerencia" or "management", the point of which was to manage Chile as if it were a private company. By the early 1960s Chile was in dire need of reform, and the Valdivia Earthquake wasn't of help. After the earthquake Alessandri went to the US and got aid thanks to President John F. Kennedy and his "Alliance for Progress" program, which included 422 million dollars to help the damaged of Chile. The Chekhov earthquake also triggered the arrival of another important actor of this story later on… :marseybinos:

The Alliance for Progress programs also promoted certain policies, among the most important of them, land reform. In 1962 which was also the year where Chile was host of the World Cup, Alessandri signed the first land reform bill which was rather modest on its reach. By the end of his term he felt like Chile needed deeper structural reforms if they were to develop as their agriculture was lagging behind, he also oversaw projects of public housing in urban areas. However Alessandri's disapproval increased while left-wing parties grew stronger.

The 1964 Presidential Election

By 1964 there was a growing fear of Allende being elected. The Conservative Coalition was unpopular and of the top of the recent Cuban Revolution, left-wing guerrilas began to sprang up in Chile, like the MIR (Movimiento Revolucionario de Izquierda). Due to this, the rightoid candidate of that year, Julio Durán, decided to withdraw from the race and support the based centrist Eduardo Frei Montalva.

Eduardo Nicanor Frei Montalva was born in Santiago in 1911. He was the son of a swiss immigrant, Eduardo Frei Schlinz, and a Chilean woman, Victoria Montalva Martínez. After getting support from Durán he unknowingly got another ally, the United States of America and the CIA :marseyusa: :marseycia:

In order to help Frei Montalva's campaign, the CIA secretly funneled 2.6 million dollars to his campaign, along another 3 million dollars on anti-Allende political propaganda. This was done according without his knowledge lmao.

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The final results of the 1964 election were:

Eduardo Frei Montalva - 56.09% :#marseygrilling2:

Salvador Allende Gossens - 38.93% :#marseycomradecry:

Julio Durán Neumann - 4.98% :chuditsover#:

Frei Motalva was sworn in as President of the Republic on November 3rd of that same year.

Back then the President of Chile lasted 6 years in office and couldn't be consecutively re-elected. This becomes important later on :marseynotes:

Frei Montalva begin what he called "Revolution in Liberty", placing an emphasis in improving education (over 3,000 schools were built during his presidency), social housing (over 130k units) and unionization. Union membership in Chile rose from 270,000 in 1964 to 550,000 in 1970 (by the latter date Chile had a population of around 9.8 million inhabitants). Another achievement was the reduction of child mortality from 103 per 100k to 79 per 100k.

He nationalized electrical companies and electrical input in Chile increased 50% during his presidency. There was also a huge investment to develop the steel industry (steel production increased from 620,000 metric tons to over a million).

Finally we arrive at other strong points of his administration, land reform and the nationalization of copper. Frei Montalva signed his first land reform bill in 1966 (expropriating and distributing 3.5 million hectares) and proceeded with a process called "chilenización" or chilenization of copper.

Copper to this day Chile's most important and valuable export :marseyminer:, back in the days the mines belonged to American multinationals. Frei Montalva created the "Corporación Nacional del Cobre" (CODELCO) and implemented a partial nationalization. The idea was to buy Chilean mines or to expropriate and indemnify multinationals to a point where the Chilean state would own 51% of the copper. Chilenization began in 1965 and the partial nationalization in 1969.

The year 1969 was the stage of a minor insurrection by the army against the government, due to poor equipment and salaries, showing some clashes the armed forced already had with the government along their dissatisfaction.

The 1970 Presidential Election

In the year 1965 the Movimiento de Izquierda Revolucionaria (MIR) was founded, with the goal of overthrowing the government by means of armed struggle in order to install a communist regime. Salvador Allende however kept insisting on getting power through legitimate means. In 1970 his coalition was the Unidad Popular (Popular Union) or UP. It was composed by the Socialist Party, the Communist party and other minor leftoid parties of Chile :marseysoyhype:

Salvador Guillermo Allende Gossens was born in Santiago in 1908, like most of the Chilean politicians, he belonged to an old money family with roots going back to the colonial era, the Allendes. He studied medicine :marseydoctor: at the University of Chile and was part of the founding of the Socialist Party of Chile in 1933 :marseycommunist:

The rightoid candidate that year was good old Jorge Alessandri who by then was 74 years old and was suffering from some health issues. People mocked his ability to govern while Allende and co criticized Frei Montalva for not going far enough with his reforms (a.k.a. going full commie).

Alessandri was accused by leftoids of being senile and having early onset parkinson, meanwhile the PDC candidate was Radimiro Tomic :marseyflagcroatia:, a centre-leftist who had an informal pact with Allende.

The campaign was a bitter one and the everyone was concerned about what would be the military's position if Allende was elected. On an interview with the rightoid newspaper "El Mercurio", the then commander of the Chilean Army, General René Schneider pointed out that that the army would stand and abide by the Constitution regardless of who the winner was.

The CIA didn't support any particular candidate against Allende that year, except for funneling 350,000 dollars to Alessandri's campaign. A CIA report informed that Cuba spent 350,000 dollars on Allende and after the end of the Cold War declassified documents from the KGB showed that the Soviet Union sent 400,000 dollars to Allende's campaign through the Cubans.

Finally, election day came on September 4th, 1970, and the results were:

Salvador Allende Gossens - 36.63% :#marseydarkcomrade:

Jorge Alessandri Rodríguez - 35.29% :#chudconcerned:

Radomiro Tomic Romero - 28.08% :#marseygrilling2genocide:

Chilean chuds got into panic mode :marseycope:. Technically Congress could elect anyone as President if they failed to break the 50% threshold, but in practice they would elect the candidate who got a plurality of votes.

Alarm bells also ringed at Washington DC, where President Richard Nixon ordered to stop it from happening. The CIA then devised two plans known as "track 1" and "track 2".

Track 1 consisted in making Congress elect Alessandri, who would then proceed to immediately resign. This would trigger a snap election where the current and rather popular president, Eduardo Frei Montalva, could run again and win. This plan however failed as the PDC supported Allende on the October 24th Congress voting. This was due to an informal gentleman's agreement between Allende and Tomic, whereby one would acknowledge the other's victory if the difference was above 5,000 votes, and would only acknowledge a potential Alessandri victory if the latter won by a difference of 100,000 votes.

After this failed, track two came into scene. Meanwhile the KGB had instructions to help Allende be sworn in. Track Two consisted of creating a climate of political instability as to allow the armed forced to intervene and stop Allende from becoming president. Henry Kissinger :marseykissinger: was personally involved in the main operation which consisted of kidnapping General Schneider, the commander of the Chilean army, as a trigger for intervention (a leftoid guerrila would be blamed). General Roberto Viaux was in charge of the operation, however it failed as Scheinder resisted and he was killed. His assassination however paved the way for a different leadership in the army.

Salvador Allende was sworn in as President of the Republic on November 3rd, 1970. His government plan was one of complete nationalization of copper, but without compensation, raising wages, freezing prices, and continue mass expropriation of land but with a more aggressive approach.

In order to pass his nationalizations, he based his decrees as being authorized by the short lives 1932 "Socialist Republic" (a bogus commie government which lasted for a few months). Nationalization of copper however was passed by congress with unanimity as it was a process which was bound to happen.

The US responded with a boicot and denial of credits for Chile, however Allende managed to get gibs from the Soviet Union.

According to former KGB General Nikolai Leonov, the USSR provided financial aid in the form of 100 million dollars of credit, 3 fishing boats, new factories, 3,100 tractors and 74,000 tons of wheat.

By 1971 deficit skyrocketed from 3.5% to 9.8% and by 1972 inflation kicked in as the government began activated the money printing machine a year earlier. Then came scarcity of goods and the rise of the black market along rationing.

The increase of money circulation was of 173% in 1972 and 413% by 1973, and with it also an economic recession. Allende blamed it on hoarders. Meanwhile guerrilla groups like MIR which by then felt empowered by government and had amassed almost 100k members were pushing land reform by themselves, with the government doing little to nothing to stop them. MIR took over factories and land properties while the government refused to send the carabineros (police force). Polarization and political violence characterized his 3 years as President. Allende tried to get the USSR to invest 400 million dollars on Chile through factories and infrastructure. However by late 1972 the Soviets denied Chile any further aid requests :marseybeggar:

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In the mist of chaos, by the year 1973 a plot was being developed within the high command of the Chilean Navy, along other conspirators of the armed forces and some help of Burger glowies :marseyglow:

!historychads !anticommunists !neolibs !latinx

Who would you have voted for in the following elections

1958 Election

1964 Election

1970 election

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