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All my 4chans post on the Happiest Apocalypse on Earth

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Each of my posts is going to be an individual post because lazy

Thought’s on this game? Basically it’s Disneyland if Mickey Mouse was the devil. I love the concept but I don’t think my players would go for it.

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One idea I’ve embraced with designing the campaigns is moral ambiguity. There are three reasons for this.

One is because it’s usually absent in any Disney product. Even things like Gravity Falls or Zootopia divide the world into black and white. The fairy tales Disney based most of its products on were also usually black and white. Adding shades of gray makes everything a little less comfortable and familiar.

Two is because I want an answer to the question “why don’t we just go to the cops and shut this nightmare factory down?” By having good in Mouse Park as well as military-grade terminators disguised as animatronics and crazed princesses chasing their ex-boyfriend’s around with weapons you put players in the awkward position of having that not really be an option. “If you shut the park down the mermaids will be homeless and vulnerable to human predation, a lot of kids will die of cancer, and a whole lot pf cursed artifacts will probably fall into untrustworthy hands.”

Three is because I want to be able to have employees of the Great Mouse not be dividable into the wholly innocent or the supremely guilty. If everyone in Management is a ravening psycho then killing them all becomes not just a convenient way out but also a moral obligation. There should be no easy ways out in Mouse park.

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That's nice sweaty. Why don't you have a seat in the time out corner with Pizzashill until you calm down, then you can have your Capri Sun.

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