Each of my posts is going to be an individual post because lazy
Thought’s on this game? Basically it’s Disneyland if Mickey Mouse was the devil. I love the concept but I don’t think my players would go for it.
Each of my posts is going to be an individual post because lazy
Thought’s on this game? Basically it’s Disneyland if Mickey Mouse was the devil. I love the concept but I don’t think my players would go for it.
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I was thinking of running a session where you’re cultists preparing the grand sacrifice of the wicked to the great Mouse to renew corporate creativity, since your last few movies flopped. They’ve “accidentally” quadruple-booked the park out to NAMBLA, The American Maoist Friendship Society, the Aryan Nation, The Friends of Pol Pot, The Westboro Baptist Church, and The Klu Klux Klan. Your job is to get any innocents out of there and dispose of the wicked as gruesomely and hilariously as possible without dying. “It’s the Mr.Mouse patrol. We’re breaking into your hiding place! Everything you know and love is forfeit.”
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Don't forget Jihadists!
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Someone who’s not me wrote:
Sounds fun. During lockdown I ran a campaign where the classic Disney characters (with the serial numbers filed off; "Mickey" was "Ricardo Rat", "Donald Duck" was "Dolan, Aarakorca lich" "Walter Elias Disney" was "Dr. Elias Walter" etc.) were essentially ink golems who had tricked their wizard master out of possession of a magic book that let them re-write reality. The PC's had to enter the pseudo-realm the golems had created, steal back the book, and excise the cancerous demi plane before it could over-write all of existence. Also Eldritch-abomination Christopher Robin made an appearance. It was fun.
To your concern about your players though, I started the game without saying overtly "You guys are going to Disneyland!" I basically just had one of them get kidnapped by Aarakocra-Lich Dolan, and then slowly put more "Disney" characters into the mix until they figured it out (one of the early sessions had them enter a deserted village and fight plague Doctors named "Hugh, Doog, and Lugh" who were color-coded in red, blue, and green. Destroying their masks revealed them to be skeletal duck people).
TL;DR: If you're going for a twilight-zone vibe, just have them make up standard Apocalypse-world PCs (maybe steal some splat from this one to give them more options if you want to be generous) and tell them as little as possible about the actual nature of the park until they figure it out.
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Impressive. Normally people with such severe developmental disabilities struggle to write much more than a sentence or two. He really has exceded our expectations for the writing portion. Sadly the coherency of his writing, along with his abilities in the social skills and reading portions, are far behind his peers with similar disabilities.
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At the entrance of A widdle world stands Eulenspiegel, the clocktower. One day a kid broke into where he wasn’t supposed to go, and got caught up in the gears. He was crushed to death, and his ghost possessed the tower. Now he’s been driven mad by the neverending song and is attacking guests using the ride. Management wants you to brainwash him into being a good mousineer and post-mortem park employee, but you might consider releasing him to the afterlife instead.
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Combine this old bastard with Judge Holden. “He is dancing dancing dancing”
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The park is fortunate enough t have real life mermaids! Unfortunately there’s no mermen and so they’re planning to grab the teenybopper Justin Beiber-esque Pop star performing at the park on Saturday and keep him as a love slave in the flooded tunnels. Management catches wind of this, and wants you to stop it. Management really doesn’t want Johnny Hearththrob to disappear on company property, but you’re also not allowed to hurt the mermaids as they are a rare and endangered species. They also look like this, and use their song to make brainwash people into perceiving them as attractive. Worst case scenario, apart from drowning and failure, is the mermaids deciding one of the players is a suitable substitute. Management is not averse to handing employees over to the cold loving grasping of the fish-apes.
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Of course one possible solution to this is to declare yourself a “one-woman man” and get into a monogamous relationship with one of the mermaids. Now you’ve made friends with the gossip, and, while dating among the staff is officially discouraged, they’re willing to make an exception if it means fewer kidnappings. Butt then a second problem appears
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Mermaids are endangered because eating their flesh extends your life. A tribe of visiting Japanese businessmen are coming, and one of them wants to eat your girlfriend. Management does not approve of guests eating cast members, and that’s why they shot that werewolf last month and replaced him with a non-cursed clone, but these people are also going to be instrumental in opening Mouse Park Tokyo. Your job is to either tell on him to the other businessmen, who may or may not be aware of his dietary habits, or frustrate his attempts to kill and eat your girlfriend. Killing him is not an option , but , if he succeeds, the Great Mouse will rise and gorily butcher the entire entourage to resurrect the Mermaid. The cleanup will take days ,and Mouse Park Tokyo is dead in the water along with all those Japanese salarymen.
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You don't even need the mermaid flesh to have any positive effects, they would try the mermaid anyway.
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Someone who’s not me wrote:
Darn slant-eyes. May the Great Mouse boil them in a vat of spit.
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is that Green Tea Neko?
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What is that?
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The art you posted looks like it's by an artist named Green Tea Neko who makes very disturbing art.
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One idea for a session, inspired by The Twilight Zone, was a mostly benevolent Mr.Mouse who kills guests and then brings them back to life after a few days.
Because he just wants friends. He rewrites their memories so that all they remember of the few days wandering the park with a sad alien ghost god is all the fun they had together, and nothing of him. “it was an awesome vacation! i got to skip the lines, eat all i wanted and never gained a pound and they even let me go off the high dive!”
The real horror comes from finding your own rotting child corpse in the utility tunnels corpse disposal.
Mr.mouse gives you a new body. He doesn’t resurrect your old one. That’s the real purpose of the Final Quest Foundation village. Die and come back without cancer.
That weird murder and resurrection ritual you’ve been helping to cover up? That happened to you as a child. Your parents let you be killed. They knew you’d be resurrected, but they still gave you to mr.mouse . He promised to give you back, but they still gave you to him. All those happy memories as a child? Complete bullshit. You spent most of your childhood on a ventilator and weren’t expected to see your twelfth birthday.
Now you’re stuck with a thorny moral dilema. What’a going on in the park is fricked-up, but if you put a stop to it a whole lot of kids are going to die of untreatable diseases. Do you trust the Mouse or shut the whole thing down?
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I don't have enough spoons to read this shit
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Someone who’s not me said:
First legally-paying job I had was at Six Flags. Granted, not the Mouse Castle Horror Show, but close enough.
This game's setting is alright, but it would be far, far better--and actually worth a session or three--if it wasn't Powered by the Gayest System on Earth.
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One idea I’ve embraced with designing the campaigns is moral ambiguity. There are three reasons for this.
One is because it’s usually absent in any Disney product. Even things like Gravity Falls or Zootopia divide the world into black and white. The fairy tales Disney based most of its products on were also usually black and white. Adding shades of gray makes everything a little less comfortable and familiar.
Two is because I want an answer to the question “why don’t we just go to the cops and shut this nightmare factory down?” By having good in Mouse Park as well as military-grade terminators disguised as animatronics and crazed princesses chasing their ex-boyfriend’s around with weapons you put players in the awkward position of having that not really be an option. “If you shut the park down the mermaids will be homeless and vulnerable to human predation, a lot of kids will die of cancer, and a whole lot pf cursed artifacts will probably fall into untrustworthy hands.”
Three is because I want to be able to have employees of the Great Mouse not be dividable into the wholly innocent or the supremely guilty. If everyone in Management is a ravening psycho then killing them all becomes not just a convenient way out but also a moral obligation. There should be no easy ways out in Mouse park.
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That's nice sweaty. Why don't you have a seat in the time out corner with Pizzashill until you calm down, then you can have your Capri Sun.
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I love upmarseying you because I know I get 100% of it back
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Oh, that was you? Neat.
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Tried to get them excited. Couldn't
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The make a wish scenario was pretty kino. Don't know if that was you or someone else.
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Me
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Nice writing then
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Snapshots:
SEndspace.com/file/8hvmxo:
archive.org
ghostarchive.org
archive.ph (click to archive)
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The Corroptus creeepypasta
http://slimebeast.com/forum/stories/corruptus/
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The podcast Odder worlds had a wonka campaign that ended on a frick you
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Awesome actual
Play
https://www.gamesweneverplay.com/podcast/games-we-never-play-ep-4-the-happiest-apocalypse-on-earth-part-1-character-creation
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