TL;DR: Beastmen players get fukt again, 3 decades of suffering.
GW has just announced that a slew of models are getting nixed for AOS 4th ed. The three notable groups getting dropped is a wizard Stormcast thing (IDGAF about sigmarines, look it up yourself), savage orcs, and Beasts of Chaos. BoC getting dropped like this is particularly brutal, as this army has been the whipping boy for 30+ years both in fluff and in the rules. The writing has been on the wall for a while as despite 3rd edition being about the age of the beast, they got next to nothing.
Most are decrying the removal of several factions from the game as obviously scummy, but there are those who disagree. Using such arguments as "Guys, it's hard to write rules for an army so they had no choice" , "GW didn't make any new models, there was nothing else they could do" , and "LMAO beastcucks go play The Old World" .
Needless to say, plenty of bickering in the warhammer subreddits. Some foolishly believe they can convince GW this is an r-slured move and are encouraging redditors to email GW about how disappointed they are. I encourage all BoC players to get started on rebasing. Should have done that already considering ToW and Fantasy (any edition) are better games. Probably shouldn't have even left square bases to begin with.
Notable threads:
https://old.reddit.com/r/ageofsigmar/comments/1bvovfw/gw_removing_boc_one_year_after_releasing_a/
https://old.reddit.com/r/Grimdank/comments/1bvmsnq/my_condolences_to_the_seven_beasts_of_chaos/
Comments:
They aren't getting removed.
Your models will still have rules for years.
You don't have to start over. Those models don't disappear or stop working.
The only thing to be disappointed about is that there's not going to be anything new for them in terms of Age of Sigmar.
They're doing the right thing by telling you now that they won't be fully supported after 2025
They aren't getting removed.
They literally are getting removed as a faction.
Your models will still have rules for years.
You mean year.
You don't have to start over. Those models don't disappear or stop working.
You do if BoC is your only or main faction.
The only thing to be disappointed about is that there's not going to be anything new for them in terms of Age of Sigmar.
No. This is disingenuous. New PDF rules tend to be watered down and not as exciting. The army is as good as dead for fourth unless you want to play a bare-bones faction that probably won't be any fun.
They're doing the right thing by telling you now that they won't be fully supported after 2025
They are only doing the right thing in the context that they are squatting the army anyway. They aren't doing the right thing by squatting the army in the first place.
Side note: if you're argument is "well they are still used in Old World blah blah blah" this is an AoS and that's not relevant to most of the player base here.
I lost 3/4 of my army, but if it make the game better I'm good with it. Stop crying.
They are going to have legends rules for the time being.
Friendly games can still have them .... I dont get the backlash , maybe its cause i have very few units ( that i dont even play ) affected
oh boo-fricking-hoo to all you Stormcast, you've still almost twice as many options in just Footlords alone. so what you get a well deserved culling of your overbloated roster, you got plenty of other shiny golden butt Einherjar lookalikes that no one can tell apart from each other anyway, it's nothing compared to the Beast Players losing their ENTIRE GODDARN CODEX!
Everyone is acting like those armies are forbidden from being played now. They are supported through legends, rules that are allowed everywhere but competitive tournaments. With the stats from a little while ago, that not even 10% of the playerbase attend any tournament through their hobby lifetime, let alone one that ban legends content this all seems like a crazy overreaction.
So if the community could just stop being babies about all this and put out actually interesting posts, I would really appreciate it.
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How fricking difficult is it to just make Beastmen NUKE your army if they flank you via line of sight for rangecels and shamans or within melee? That's all they need to do beyond freakish mutant "animal legs, human torso, animal head" models and some flavorful magic.
Like idk "AMBUSH PREDATOR - when flanking an enemy unit from the side ROLL 1 EXTRA DICE TO WOUND and apply a morale MALUS to all enemy save throws. IF flanking from behind every dice with an EVEN result is a garunteed KILL of 1 model per combat phase"
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BoC in the last edition of Siggy had literally 1/4th the length of a game dedicated to bookkeeping and buff/ability management. Battle Reports with them were even more unwatchable than usual because of the raw amount of time filling needed while one dude poured over a book and rolled dice mumbling to himself for 20 minutes before declaring a r*pe train.
Big Waaagh in the same edition had a similar problem with being broken but it was all linear so you just had to count upwards for a second.
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The only Siggy army I ever played was Gloomspite Gitz I only played until 3rd ed tho .
Beastmen are portrayed as being utterly straightforward so have very simple but very powerful abilities fits them imo not all that bs buff busywork. ie Flank = Magic = keep units immobile to be flanked by minotaurs
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