https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness
The cuckening will continue until morale improves
You know how Turn-based RPG cute twinks have 10 000 AAA, AA and indie games to satiate their desires and tastes, we there has been like 2 Pillars of Eternity and this Indie game the past 5 years.
5 years back when BG3 was announced to be turn based, and the old gaurd of /r/baldursgate was overhwhelmed by Larion fanboy straggots who have never accomplished anything worthwhile on earth and are collectively a drain on their host nation states, and told it was no fricking big deal if they were less than enthusiastic by BG3
2023, I genuinely fricking hope g*mers get what's coming to them, how many times have i heard the nonsense about how Larian is proof that modern developers just need to have enthusiasm and not be corporate drones, and g*mers would so very obviously recognize quality and art, and success would follow those truly who care about gaming as an art form, and other such arsurdities and reddit nonsense
There was drama i think 3 months back (i dont remember somebody correct me if im wrong), about some other non-Larian developer stating some off-hand comment that the extreme and fabulous quality of Baldurs Gate 3 shouldn't be expected of other studios or future RPG type games as it wasn't attainable or something. And this caused great rage amongst redditors and other gaymer celebs and youtube straggots
Guys like Act Man interpreted this as unfavorably as possible, as that of the cryings of of salty developers who b-word about having to be held to a higher standard of game design due to Larian's new quality BG3, and that mediocre Ubisoft sanbox generic corporate shitbox products would be expected to be at least better thanks to Larian and BG3
Yet the circlejerk became so extreme that peeps even began to compare fricking Witcher 3 unfavorably, despite the game being dated by 8 fricking years prior.
I also have sympathy for the statement because the sircumstances of Larian was very unique, despite the absolute absolute absolutely toxic nature of Larian fanboys fricks
Larian slowly and incrimentally increased their reputation over 15 years, and 10 years ago finally after a literal decade of sweat and tears and borderline commercially failed games, struck gold with Divinity Original Sin 1, and struck platinum with Divinity Original Sin 2, which even blew DO1 out of the water in terms of favor, and a very very very rabidly loyal fanbase.
When they were fortunate enough to obtain the SEQUAL IP of a infamous pre-existing franchise of Baldurs Gate which has fame amongst the most Fedora straggots of reddit-tier gaymers. You know the type of losers who think New Vegas is god's gift to mankind, and has zero faults - did the hype of BG3 begin like a very slow rolling snowball 5 fricking years ago.
Not only that but BG3 released 3 YEARS AGO IN EARLY ACCESS. How many studios have the resources, capital and goodwill of any fandom or press. Do you guys understand how fricking long 3 years is? Depending on who is asking and defining the development process, since pre-production, BG3 has basically been in production for 6 fricking years!
The point being the incredibly lightning in a bottle, in an even smaller bottle, once in a lifetime, fricking Lara Croft 2003 movie Tomb Raider β The Cradle of Life scene where all the planets align once every fricking 9000 years or something unique situation of Larian was incomparably unique. The sircumstances are unbelievably abnormal and favorable, and absurd to expect other studios and teams to be able to compete.
The pro-larian circlejerk on both reddit and even here on fricking rdrama was so extreme at some point, that many morons didn't realize that by 2023 Larian was the size of a fully AAA tier gaming development company and had more people working on the game in total combined manpower that fricking Bethesda did for Starfield by like a few. What studio gets 3 fricking years to work on a game on full helm steam, after early access.
And it's turn based, I'm so fricking cucked. Even Owlcat's new game is turn based, I'm so fricking turbo cucked
https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness
Earlier this year September, I played and finished the other Real-Time-Pause RPG I could find since POE2. Black Geyser is basically an indie throwback to Baldurs Gate 1 and 2.
It is merely average, but it did introduce innovation, like a Greed System, where the world and NPCs react according to how much you steal or haggle from the poor, or how much your avarice influences your actions. There were also Elephant half-people and cool summon shit. Still in all honesty I would not rate it any higher than 7/10.
Yet in spite of the genuine enthusiasm that fans of the game gave to the Indie developers of GrapeOcean, the devs of Black Geyser, they still clearly did not achieve financial success to what their sincerity and efforts deserved. The fact remained that Turn-Based was just so much popular than Real-Time-Pause RPG games
https://store.steampowered.com/developer/grapeocean
I found out to my horror, after completing the game, and researching the devs company on steam to check if they had created any other games I would be interested in, that GrapeOcrean was in dire financial woes, and that their sacrifice and toil in the creation of the game of Black Geyser had not paid off.
"Ho there, adventurers!
Sadly, we don't have good news today. We were truly happy on 8th January when Black Geyser won the Bronze Medal in the "Game of the Year Awards 2022 - Best RPG" category on RPGWatch, but now, darkness approaches.
We reached a point where we just can't keep going in these circumstances. We will need to make a successful Kickstarter soon to help finish our DLC for Black Geyser. This DLC would be released around August, giving a major boost for Black Geyser sales as well. We already have substantial content finished for this DLC, so its development won't happen from scratch."
They were basically forced to grovel for Kickstarter backers in order to obtain further development funds.
Anyways I dont think i have a point or conclusion of this post other than to b-word into the ether, also
@Losercel if you dont post a longpost in response to this, then we are no longer friends
Also @Carp if you dont pin this, then we will no longer do sissy-hypno fricking on Tuesdays
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sounds like you should sell your computer and play some Real Time Without Pause Real Life
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I disagree
@Transgender_spez
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What are you saying in this post? Are we getting a lot more AAA turn based games because of the success of BG3?
@Transgender_spez
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No, I'm just having Dramatard-moment because my preferred genre is getting cucked and I'm jelous of those who got their cake this year
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What is your preferred genre?
@Transgender_spez
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Real-Time-with-Pause like in the title?
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What kind of game is that?
@Transgender_spez
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neighbor this post is undecipherable to those who lack your autism. Please do the needful and repeat what you said.
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Brother that is literally a niche of a niche of a niche, you can't expect people to know wtf that means
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We might, but I doubt it. D&D is a way, waaaaay bigger IP than any other TTRPG.
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I'd like to see something as good as BG3 set in the world of Fallout or some other sci-fi setting. Keep us informed.
@Transgender_spez
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The new Rogue Trader CRPG is very good. One of the rare games where your party will actively criticize you for failing to live up to your expected duties as a genocidal, xenophobic space aristocrat. Choosing to negotiate with a labor strike on your ship instead of having them all executed by enforcers is presented as a foolish and negatively consequential decision. @kaamrev
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It's on my wishlist, however as much as I love πβ£οΈ owlcat, both previous games took like 6 months to iron out the Imbalances
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The last crpg I played was fallout 2, and I'm having a lot of fun with Rogue Trader. Thankfully I have no reference for imbalances. I'm just going around abusing the peasantry and fighting xeno pirates.
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Steam link?
@Transgender_spez
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https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader
A rare 40k game that isn't slop and actually captures the universe well. It plays kind of like a mass effect where "renegade" choices are the normal stance and being a 21st century forgive everyone humanitarian is an easy way to end up a corrupted daemon worshipper.
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So if you act bad then you do well but if you act good you become a demon?
@Transgender_spez
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Cogent and witty.
Brevity is.
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The frick is real. Time pause
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You manually press pause and make all your moves instead of the game going in turns.
It speeds up gameplay drastically but is also only something neurodivergent r-slurs would actually care about or think is a feature people actually give a shit about.
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it's so much more fun than turn-based
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Definitely and the games are basically designed around that. After you get to a certain tier automating some repetitive fights is a Good Thing
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i miss assigning tactics my team in DAII was so automated that when i entered combat my two mages would do a specific chain attack that could blow all low-level enemies up instantly without me even pressing a button
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It is not
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i disagree. keep yourself safe
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Dragon age has it!!!
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FTL
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FTL is the SHIT and yet I never hear anyone talking about it because we live in a vapid consumer society that only talks about the latest $80 game from [popular AAA studio] instead of perfectly good games from 2013
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FTL was cool, but now everyone's made their own takes on it. I'm grateful it inspired our newest iterations of the roguelike but that's the only way I think about it now.
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Like what please tell me
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there isnt really a direct descendant to FTL as far as I know, but certain mechanics were probably created or popularized by the game. If you look at slay the spire, for instance, you can see a lot of the same mechanics; specifically, multiple floors with various paths you can take that have events and battles as well as shops.
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notaroguelike according to the berlin interpretation though
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dude bussy lmao
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No
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dude bussy lmao
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????
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FTL is an example of real time pause. The game runs in real time, but you can pause to issue commands and think about your next actions.
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Ooooh
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Like FTL
Real Chads play w/o pause
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I don't mind real time with pause. (KOTOR works great with it) but I personally like turn based a bit more
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have you played Mass Effect yet? that's technically RTWP i think
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I'm playing it now actually
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Isn't that literally just a 3rd person shooter with some RPG stats that they removed after the first game?
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yes but i can use the pause to assign actions to my NPC team and chain their abilities to make explosions
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You can do things like this in the Tales series, I'm playing Tales of Vesperia rn and it's a good game. You don't have to, but I could theoretically be pausing a lot and changing my group tactics/making them cast specific spells
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weebshit
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That game sucks, play an older one like Tales of Vesperia. It is weebshit tho, cant deny. Japs make the best gameplay
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The existence of ability explosion chaining is what makes ME3's combat system so fricking fun to play, and why the multiplayer kicks butt to this day.
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A bit of a stretch. I think you could queue up powers while paused but the game was mostly shooter so it wasn't so different than pausing in any shooter game.
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FTL is the only pause based rts I have enjoyed
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I still don't know why people simp so hard for bg3. Characters are meh, I couldn't even complete the tutorial without running into game breaking (as in new game required to make it work, old saves didn't help) bugs and the endless fricking dice rolling stop me from every getting even a little bit invested in what was happening.
Why is everything a dice roll? Why can't I autoskip them? Why can't I send the party member with the highest skill to do the skill check?
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f u this isn't even bait. I will admit all of my p-do posting, math posting and most of my linux posting is bait, but this is real
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unironically marketing and being baby's first rpg
like don't get me wrong it's probably the best game that came out this year but that's because gaming is garbage these days not because the game itself is outstanding
its tied to a big IP (D&D had a massive boom in popular culture with Critical Role, Covid, Stranger Things, etc.), all the e-celebs praised it so everyone jumped on the bandwagon, rightoids love it because they can use it to shit on rest of the gaming industry, leftoids love it because of all the LGBTQIA+ stuff, everyone can find something in the game to like
you see people talk about how much they love astarion, the guy that is literally just a mix of two dragon age elf companions (zevran & fenris), and you realize "oh these people have never played an rpg in their life before, not even bioware ones"
yeah this is one thing that makes me seethe too, especially when a forced dialogue starts with the character closest to the NPC the second the combat ends, they should just let you swap characters mid-convo
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murder all tieflings
I just reloaded and tried again lol. Big part of why I quit
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!g*mers the best-ever implementation of real-time with pause was Lobotomy Corporation and it's not even a RPG.
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That's it, murder-suicide time
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Do your hate LobCorp or do you have something with RTWP you like more?
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Twofold- Lobotomy Corp isn't my favorite management sim so if you want to include that genre in RTWP there's better
But that's just a cope and it's mostly because reeeeeeee original setting thats accelerating the irrelevance of the last bastions of old-fun internet
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Sell me on RTWP. Turn-based seems much better for party-based RPGs. I can coordinate all my dudes' actions together much better in turn-based. If the point of the pause is to let me select actions for all my guys, then it's just turn-based with extra steps. Turn-based also allows for better grid mechanics. I love Temple of Elemental Evil for properly implementing D&D combat at a level never seen before or after. RTWP makes trash fights faster, but trash fights are bad game design, unless the game has good resource management, which is something no CRPG has, despite being foundational to the earliest editions of D&D.
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"Sell me on RTWP. Turn-based seems much better for party-based RPGs."
everything after this sentence is irrelevant. I've heard the same snob, snide and mean-spirited words thousands of times before by people who prefer Turn-based . Just because a genre is less popular it doesn't have a right to exist, it's so old and unoriginal
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Your genre is dying because it is irrelevant. Game devs have finally figured out how to make good turn-based RPGs and make them because they're better.
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shut up cuck
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Cant hear you from the land of opportunity
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do you have a girlfriend?
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Yes he does.
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not now, I was trying to score a cheap point in this internet slapfight
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I thought you wanted to inform him of how she prefers the bedcompany of dogs or rowdies
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Yes?
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RTWP is nice for grand strategy games.
RTWP for rpgs is just the awkward middleground between action and strategy, though I do like it in KOTOR. BG3 did get boring at times because of being turn based though.
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It's more action and feels more like a fight.
I prefer TB because it isnt a clusterfrick that makes the other dudes idiots unless you build their code from the ground up
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Guess I'll just play neverwinter nights again.
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dude bussy lmao
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I think he did since he mentioned the new Owlcat is turn based only, unless he only just read about it.
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!downmarseyrs give Kaam DC for Christmas, since he isn't getting any games this year.
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What about Dragon Age?
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last one was 8 years ago
completed all 3, 3 times
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Don't worry they get progressively worse but you can always replay origins for the 100th time like me!
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oh didnt see you said past 5 years. hmm, i don't like that genre so wouldn't know but yeah i can't think of any, just didnt see you mention it since it seems to fall into that category (the first one anyway, the 2nd was more typical ARPG)
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we got another 50 second non-gameplay teaser trailer this month
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so true king
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Oh frick.
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