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Our game cost $200,000 and we only made $10,000

https://old.reddit.com/r/gamedev/comments/18s1z8u/our_game_cost_200000_and_we_only_made_10000

								

								

First, the context about what we were marketing: the game is called I See Red, it's a twin-stick shooter roguelite about a man in search of vengeance, with a noir aesthetic, tied into the actual gameplay and also the narrative, meaning the graphics style is not just a "it fits/looks cool" but is also both a game mechanic and is part of the plot as to why the game looks the way it does. This is the USP of the game.

$200k on a "twin-stick shooter roguelite with a noir aesthetic" i'm fricking dying

:#marseyemojirofl:

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Aside from the randomness, the crash had 2 key things that really got us badly: it only occurred when playing on a non-development build (meaning Gameforge's quite large QA team didn't manage to find it since they played only on the development one, like ourselves) and it wasn't a bug on our end, it was a Unity bug.

Indeed, it was an engine bug. This bug was actually fixed on the 28th of October of 2022, meaning 4 days AFTER we released the game. That means that no YouTuber got to play, and our release users started leaving some negative reviews

Lmao

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>zero testing done in production

!codecels is this smart?


https://i.postimg.cc/dVgyQgj2/image.png https://i.postimg.cc/d3Whbf0T/image.png

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A lot of (stupid) codecels think that "staging" is just "dev" but deployed to the cloud

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I literally see staging domains cnanlme to production domains and staging to dev domains.

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sure if it's someone else's problem and I won't be required to fix it

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If it passes QA, then it's not my fault!


Krayon sexually assaulted his sister. https://i.rdrama.net/images/17118241526738973.webp https://i.rdrama.net/images/17118241426254768.webp https://i.rdrama.net/images/17156480765435808.webp

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Lol no

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https://i.rdrama.net/images/1703731946263587.webp

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Very dumb!

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Imagine not testing packaged shipping builds :#marseylaughpoundfist:

This is r-slurred. Shipping-only bugs happen constantly.

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