BETHESDA :marseyvault: COPE OF THE HIGHEST ORDER

https://old.reddit.com/r/BethesdaSoftworks/comments/195drrf/bethesda_is_not_outsourcing_bug_fixes_to_the

!nwahs !g*mers I like Bethesda :marseyvault: games :marseylegioncommander: but this is one of the most !r-slurs level take I've seen

56
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Explain this is too neurodivergent for me

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Bethesda always releases highly complex games with lots of bugs and really good modding cowtools. Neurodivergent modders fix all the bugs and after about 3 years it becomes a great game.

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Bethesda is very lucky that Todd seems to acknowledge that the modding potential of their games is what drives their longevity. He seems traumatised by the insane crunch that swept Bethesda when they made Morrowind, Bethesda was near bankruptcy and they believed Morrowind would be their last game so they seriously tried to release without delay. :marseyreading: Todd said as much during interviews on it. He himself had to personally slap down the ESO r-slurs when they came to him about doing an expansion on the Dwemer and explaining their disappearance.

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What's that ESO Dwemer bit got to do with the rest of your post?

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I just thought it was neat :marseyantiwork:

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Starfield literally has fewer active players than Skyrim, though.

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:marseyagree: No one is infallible. He's an old man now.

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More devs need to learn this. If your fans like your game they would sort your bugs and add endless amount of content to it for free, you just ned to figure out how to make money off their backs :marseyantiwork:

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He seems traumatised by the insane crunch that swept Bethesda when they made Morrowind

Maybe crunch and hallucinogenic drugs were the secret ingredients required to make such a masterpiece.

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https://i.rdrama.net/images/17051880546159434.webp

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:marseyagreefast:

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