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Godot Engine Sneed Part 2 (3?)

https://old.reddit.com/r/godot/comments/1afp1pv/goodbye_yuri

The Godot Engine reddit is once again experiencing drama as Yuri, one of the core team members makes a vague and tearful post about being excommunicated

https://i.rdrama.net/images/17067694083867166.webp

Someone cites a follow-up tweet where he makes it clear he was booted for interpersonal conflicts

>It's frustrating that unlike in movies, where characters exist to move the plot forward, in real life people often prefer to pretend that a problem doesn't exist and move on with their lives.It works for some, but it affects me, because unresolved conflicts create pressure. The more the pressure builds up, the more the conflict festers and becomes a larger problem. But instead of a cathartic resolution, like on the big screen, you get burned and severed.If they had no interest in resolving it before, they sure as heck aren't trying now.

Who is this guy, why should you care? Well, he seems to be a very productive developer, committing thousands of fixes per year

https://i.rdrama.net/images/1706769408604639.webp

Oh wait, he's one of 2 people allowed to commit (approve others work) and he's in 2nd place. It turns out he was hired a few years back because only the core team can approve commits, basically 1 guy does, and there are tens of thousands of bigs needing fixing. So they hired Yuri to basically jannie the codebase

  • https://i.rdrama.net/images/1706769409986297.webp

This is a good example of what Godot is behind the scenes- while nominally community driven, it is tightly controlled by a tiny group of insiders (who also jannie every online godot space, so expect the reddit thread to be locked shortly). Because they don't trust outsiders, they are massively overworked (now having only 1 contributer who can approve changes to the codebase in order to fix any of the thousands of breaking issues with the software) and therefore the engine has been buried deep in Development heck forever.

Because the core team has dictatorial control, much like Kim Jong Un they cant be considered to do any wrong, so even an ex-member gets damage control:

https://i.rdrama.net/images/17067694087706525.webp

(Duriel is sort of a core team member, he has no technical skills but I think maybe contributed to the documentation? He is permanently online and mostly just makes thousands of passive aggressive comments in the style represented in the screenshot.

https://i.rdrama.net/images/17067694087086167.webp

(Akien is a core team member and reddit mod)

Wait.. Yuri did a heckin transfobia??

https://i.rdrama.net/images/1706769409018234.webp

Bots and haters are claiming transfobia in bad faith? This is a good example of the r-slur simpery that defines the Godot "community."

https://i.rdrama.net/images/17067694091204135.webp

If you are curious about haters and transfobia, here is a clue. @lillybytegames is a former groomercord jannie who is generally assumed to be trans. He publicly quit his prestigious jannie post and has been continuously sneeding about it on Twitter for literal years - why? Well, it was because of Yuri being an butthole. As it turns out, this is kind of a theme:

https://i.rdrama.net/images/17067694091710002.webp

Source? :marseysnoo:

https://i.rdrama.net/images/17067694093928435.webp

Golddot is a terminally online neurodivergent who cares deeply about Godot but has no technical skills, so he contributes by reporting problems. Naturally this means then core team hates him passionately. He gets a little simp flak and responds with a classic "they do it for free" moment

https://i.rdrama.net/images/17067694096884542.webp

So getting back to the transfobia, an rdrama user shows up to agendapost. It is possible this is a Yuri alt but I think the English is probably too good. He was replying like this to every post for a while.

https://i.rdrama.net/images/17067694098006823.webp

So in order to wrap this post up, let's revisit a screen cap from earlier which is still developing

https://i.rdrama.net/images/17067694100458217.webp

>But I understand no one's really expecting us devs to be too versed in communicating. Maybe that's why there's always drama

This reminded me of something. Didn't Godot recently hire a communications manager?

https://i.rdrama.net/images/17067694103797848.webp

Note, there has been no further communication in the past months. This was actually pinned on the reddit for a few weeks and then quietly removed once commenters started joking about it.

The new hire, murderveggie, comes off as kind of r-slurred. Does she think people collate survey responses by hand?

https://i.rdrama.net/images/17067694103122056.webp

This and one other corporatespeak post about communication being good, actually, are her only Godot related social media posts to date. This is somewhat suspicious. I wonder what could explain that

https://i.rdrama.net/images/1706769410431226.webp

:marseythonk:

Hm, a tiny, close knit core team with one member who is a notorious butthole and dogged by rumors of transfobia hires an "obnoxiously queer" comminications manager who immediately goes dead silent, and the next news we get is that the most publicly problematic team member gets "burned and severed" with no recourse but to sneed on twitter (and possibly use sockpuppets to sneed about the woke agenda on reddit)

https://i.rdrama.net/images/17067705326538157.webp

I'm looking forward to the official statement because if my hunch is correct, there will be an unavoidable :marseytransattentionseeker: dropped in there.

Hope this wasn't too boring, check my submitted threads for previous editions of Godot Sneed

Update. Official statement just dropped. Sadly but I guess unsurprisingly it doesn't provide any clues. I think the facts speak for themselves tho. Note, it was posted and insta-locked on their official forum, jannied by the core team of course, no pin and no comments allowed🤔 which means it got forum-slid and memoryholed instantly

https://i.rdrama.net/images/17070126336695454.webp

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I find it interesting that Godot always comes up as a good alternative to the big game engines.

When I hear about the behind the scenes stuff, I don't see how it's a better and more trustworthy option than the Corporate Mess or the Chinese Spyware.

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When I hear about the behind the scenes stuff, I don't see how it's a better and more trustworthy option than the Corporate Mess or the Chinese Spyware.

It's the only one you can just download and use. No account, no "let us scan all your hardware and gather all your serial numbers to give you a special ID we can use to track you and your users", no profit sharing.

If you just want to bang out a GUI for something it's pretty good

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If you dont care about making games, it probably is a better and more trustworthy option

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It's unironically best for making fast decent GUI and better for cowtools than games, and it feels like godot is producing a lot of cross platform random applications that aren't games :marseyxd:

It has some bullshit 3d math decicions at an engine level imo

It's 2d engine is... just ok. I prefer to rawdog gl and C# (sweet mono compat) and not ask questions in a groomercord full of kids because googling and finding answers on forums is fricking dead, apparently (though Godot documentation is pretty nice, tbh)

:marseywhirlyhat: "hai i maked a roblox game and now I am going to be a full time games developer who want to help my indie horror game, look at my GD script and help pls pls pls"

:marseywhirlyhat: "Godot is the future of video games development :D"

:marseyemo: "who want to make an indie survival horror game i dont know how to code yet but i have idea and godot is the best way"

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Unreal is pretty trustworthy, you get full source access it's just not open source. Worst case the company tanks and you still have the whole Unreal source on its own.

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If Epic tanked, would you still have the rights doe? :marseythinkorino:

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Because its open source so you can just remove the Chinese spyware if you want

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Yeah. In hindsight the trustworthy part does make sense.

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From friends who are indie devs they said don't use it beside small 2d garbage. Better go with unity even with bigger 2D garbage

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