There is fundamental difference you people don't seem to understand about hero shooters and something like TF2. TF is 12v12, HeroShooters are almost always 5v5. This means that in TF2 it will always be a fight of skill between the teams, given they have an somewhat equal spread of all characters, whereas most hero shooters are more reliant on which line up of character you have in play, not a test of skill, but a test of the wallet.
Now you're saying the difference between a Hero Shooter and Class Shooter is team size.
Come on bro you're just r-slurred, pretend you were drunk and move on.
whereas most hero shooters are more reliant on which line up of character you have in play
In OW you can switch your hero whenever you die. You even get to keep some of your ult charge now. The game is literally designed around people swapping up heroes as needed during the game.
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Not in casual play no, I can top frag with anything but medic pretty consistently
Comp was also pretty static when I played. Occasionally peopled swap to a sniper but it was the same team comp for most of the game. Not really rock paper scissors
Strictly speaking, there's one (new) hero most seasons that you technically have to "unlock" (takes like 40 hours total playtime, just playing any game), or you can pay $10 to play them immediately. So there's a fairly soft P2W. But at the end of the season, you get the new hero regardless, so there's only ever one that you can be "locked out of".
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None of them ever do anything interesting. Suicide squad is a great example. They all have guns? ???
The biggest difference between them is their movement abilities. Why is the big shark man not melee focused?
Even games like overwatch where everyone is a "superhero" involve 90% of the cast shooting each other.
Please do something genuinely interesting. I always thought something like R6 siege but the heroes are genuine heroes might be interesting. Each team would have a limited number of points to spend on hero select each round and you could just round robin the picking order so everyone gets a chance to pick someone expensive and frick the team over.
Like Iron Man for 8 points and leave the other team members sharing 12 points between each other. Make heroes like Punisher or Daredevil for 1 point. Give them a regular cop with a gun for 0 idk figure it out.
Then if a hero is unbalanced you could bump its point cost up. If a team is down 4-0 then dynamically unlock pity heroes like Ghost Rider who are OP for their cost.
Idk what the game mode would be but it would need a secondary objective beyond killing people.
I don't get why they got the actors from the movie in the game but then made king shark smart and able to use guns. I thought the entire point of inhuman characters is that they have completely different playstyles?
It's a class shooter, only 9 playable characters that have distinct differences and don't directly counter eachother too much. A hero shooter is something like Overwatch or Siege, which is essentially just advanced rock-paper-scissors, using heroes that have hyper-specific abilities, but they have like 30-50 of them. Or Valorant, where they release a new hero every few months, OP as frick, and then a new hero after that who directly counters the previous hero. Plain r-sluration. Class shooters are based on weapons, hero shooters on characters.
I mean yeah OW is a shit game but not because there's magically some difference between the genre classifications or w/e ur coping about, it's just shit execution of the same concept that tf2 did a decade before it.
It is a fundamentally different philosophy though, don't understand what's wrong with saying that. A class based shooter focuses on archetypes, a hero shooter focuses on specific kit at a time. This often leads to shit games, like valorant. Literally just Rock-Paper-Scissors with whatever new flavor of the month hero.
Class shooters are keyed on weapons, hero shooters on characters.
you complete and utter r-slur, the different OW heroes have entirely different guns like just like different TF2 classes, and Maybe youre trying to say that Valorant is a hero shooter and not a class shooter because your agent doesnt determine what gun you use??? Oh wait your r-slurred butt called it a hero shooter as well
seems like a completely meaningless distinction you pulled from your butt
omg! it sounds like your definition is games i like are class shooters but games i dont like are hero shooters because there is literally NO distinction between the two in your description
What are you even saying? None of the characters in tf2 have specific abilities, they have a selection of guns to select. In OW there is no variation within a hero, they must be played in one single specific way, blizz literally removed skill based things because noobs couldn't do it.
Agents in valorant, do actually determine what utility you get, you fricking mong.
Scout can double jump, spy can disguise, engi buildings, medic literally has an ultimate.
TF2 didn't have weapon selection for years. If OW gave people the ability to switch between two slightly different guns for each character would that suddenly make it a class-based shooter?
No because the game of OW is based around making new characters That's why it's a HERO-shooter.
Compared to OW TF2 shit is mild, but it's all semantics. I do like CS or Quake more than TF in some respects. This is a dumb thing to get caught up on.
sometimes the vidya-related takes on rdrama are seriously more r-slurred than the ones on reddit, and thats a really low bar
reminds me of another argument someone started about real time with pause games where a game that is in real time except you pause with spacebar wasnt a real time with pause game because... uhh... reasons!!! but its whatever
It's especially funny because when TF2 just came out - aka the time it was at its best - each class only had a single set of weapons. Like you couldn't change them. All pyros used the same flamethrower, all medics had the same heal gun, it was literally just like OW except fewer heroes, and each hero had a much smaller set of abilities/guns to play with. I mean the balance wasn't nearly as atrocious as OW and it was certainly far more fun to play, but claiming it's not a hero shooter is really something else.
My only guess is he's an r-slured zoomer and has only played the game recently, after they added lootboxes and hats and other r-slurred shit to it to ruin it. But it's so fundamentally a hero shooter at its core, IIRC each gun is still locked to a SINGLE class, ie. a medic can't equip the pyro's flamethrower.
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@tempest @JohnnyBOO @Evilmon @AndreaDoria
Hero Shooters are MOBA Shooters.
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Not gonna elaborate?
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i hate magenta
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I hate the microtransactions more than anything tbh
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not all mt games are hero shooters, but all hero shooters are mt games
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found the incel
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The frick is a hero shooter
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Liek Overwatch n shiet
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Agreed. They all sprung from League of Legends. Curse of death the moment a former Riot Game Design Lead joins your kino shooter
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@tempest @JohnnyBOO @Evilmon @AndreaDoria
There is fundamental difference you people don't seem to understand about hero shooters and something like TF2. TF is 12v12, HeroShooters are almost always 5v5. This means that in TF2 it will always be a fight of skill between the teams, given they have an somewhat equal spread of all characters, whereas most hero shooters are more reliant on which line up of character you have in play, not a test of skill, but a test of the wallet.
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Now you're saying the difference between a Hero Shooter and Class Shooter is team size.
Come on bro you're just r-slurred, pretend you were drunk and move on.
In OW you can switch your hero whenever you die. You even get to keep some of your ult charge now. The game is literally designed around people swapping up heroes as needed during the game.
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Yes Tempest, that's what I said, it's not focused around being good but rather switching characters to counter the opponents.
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which isn't a factor in TF2 at all
don't die on this hill. look at this pooners breasts again instead https://rdrama.net/post/242615/pooner-regrets-chopping-off-her-massive
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Not in casual play no, I can top frag with anything but medic pretty consistently
Comp was also pretty static when I played. Occasionally peopled swap to a sniper but it was the same team comp for most of the game. Not really rock paper scissors
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OK, I'll stop.
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bro...
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what is it with TF2cels and having the biggest superiority complex in all of gaming
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I am a CScel....
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maybe now but you talk like a TF2 strag
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So 6v6 competitive tf2 is a p2w no skill hero shooter but pubs aren't, good to know
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It is kind of funny how the situation's reversed with tf2
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Aren't cosmetics all you can buy in watch?
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Yes.
Strictly speaking, there's one (new) hero most seasons that you technically have to "unlock" (takes like 40 hours total playtime, just playing any game), or you can pay $10 to play them immediately. So there's a fairly soft P2W. But at the end of the season, you get the new hero regardless, so there's only ever one that you can be "locked out of".
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I know in paladins, which is free to play, you can buy heros rhat aren't free to play, since ya know, the game is free. They need a revenue model
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Looks like a shit(ier) overwatch ripoff for third-worlders
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Overwatch literally stole everything from paladins
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Making these weird arbitrary declarations doesn't make you right. You've literally gone through every cope possible and are grasping at straws
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Heroes ruined Total War
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It was all right when it was like a general's bodyguard unit who could give some morale boost to nearby units or whatever.
Warhammer is what ruined it for real
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None of them ever do anything interesting. Suicide squad is a great example. They all have guns? ???
The biggest difference between them is their movement abilities. Why is the big shark man not melee focused?
Even games like overwatch where everyone is a "superhero" involve 90% of the cast shooting each other.
Please do something genuinely interesting. I always thought something like R6 siege but the heroes are genuine heroes might be interesting. Each team would have a limited number of points to spend on hero select each round and you could just round robin the picking order so everyone gets a chance to pick someone expensive and frick the team over.
Like Iron Man for 8 points and leave the other team members sharing 12 points between each other. Make heroes like Punisher or Daredevil for 1 point. Give them a regular cop with a gun for 0 idk figure it out.
Then if a hero is unbalanced you could bump its point cost up. If a team is down 4-0 then dynamically unlock pity heroes like Ghost Rider who are OP for their cost.
Idk what the game mode would be but it would need a secondary objective beyond killing people.
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I don't get why they got the actors from the movie in the game but then made king shark smart and able to use guns. I thought the entire point of inhuman characters is that they have completely different playstyles?
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Black screen
学习雷锋好榜样忠于革命忠于党爱憎分明不忘本立场坚定斗志强立场坚定斗志强学习雷锋好榜样毛主席的教导记心上全心全意为人民共产主义品德多高尚共产主义品德多高尚
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No, don't reply like this, please do another wall of unhinged rant please.
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Correction:
ASSCUTE TWINKS (Remember when you could say that on reddit? Lol. ) and esports in general is the greater scope worst trend in gaming.
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Esports are great, just git gud scrub
Not wrong about ASSCUTE TWINKS though
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Team Fortress 2 was good for a few years before they fricked it up
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Not a hero shooter.
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how not???
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It's a class shooter, only 9 playable characters that have distinct differences and don't directly counter eachother too much. A hero shooter is something like Overwatch or Siege, which is essentially just advanced rock-paper-scissors, using heroes that have hyper-specific abilities, but they have like 30-50 of them. Or Valorant, where they release a new hero every few months, OP as frick, and then a new hero after that who directly counters the previous hero. Plain r-sluration. Class shooters are based on weapons, hero shooters on characters.
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eewww disgusting hero shooter literally ruined muh vidya gaymes forever
RETVRN to le keyed class shooter that's totally different
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Atleast you can bhop in tf2, can't do shit in OW
Also this is just super Ignant, Heavy can equip so much different shit that completely changes his timings like the Shotgun, GRU, FoS or KGB.
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I mean yeah OW is a shit game but not because there's magically some difference between the genre classifications or w/e ur coping about, it's just shit execution of the same concept that tf2 did a decade before it.
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It is a fundamentally different philosophy though, don't understand what's wrong with saying that. A class based shooter focuses on archetypes, a hero shooter focuses on specific kit at a time. This often leads to shit games, like valorant. Literally just Rock-Paper-Scissors with whatever new flavor of the month hero.
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you complete and utter r-slur, the different OW heroes have entirely different guns like just like different TF2 classes, and Maybe youre trying to say that Valorant is a hero shooter and not a class shooter because your agent doesnt determine what gun you use??? Oh wait your r-slurred butt called it a hero shooter as well
seems like a completely meaningless distinction you pulled from your butt
omg! it sounds like your definition is games i like are class shooters but games i dont like are hero shooters because there is literally NO distinction between the two in your description
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What are you even saying? None of the characters in tf2 have specific abilities, they have a selection of guns to select. In OW there is no variation within a hero, they must be played in one single specific way, blizz literally removed skill based things because noobs couldn't do it.
Agents in valorant, do actually determine what utility you get, you fricking mong.
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you're terminally r-slurred lmao
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It does though when only one of them have access to a specific kit... u are fricking r-slurred man
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found the incel
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Every TF2 hero only had access to a specific kit.
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Scout can double jump, spy can disguise, engi buildings, medic literally has an ultimate.
TF2 didn't have weapon selection for years. If OW gave people the ability to switch between two slightly different guns for each character would that suddenly make it a class-based shooter?
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No because the game of OW is based around making new characters That's why it's a HERO-shooter.
Compared to OW TF2 shit is mild, but it's all semantics. I do like CS or Quake more than TF in some respects. This is a dumb thing to get caught up on.
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It's because it is. Even borderlands is a hero shooter
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sometimes the vidya-related takes on rdrama are seriously more r-slurred than the ones on reddit, and thats a really low bar
reminds me of another argument someone started about real time with pause games where a game that is in real time except you pause with spacebar wasnt a real time with pause game because... uhh... reasons!!! but its whatever
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Yeah these BIPOCs have the worst video game takes I've ever seen and I don't even play games
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It's simply incredible.
@TranstoyerCarbine
It's especially funny because when TF2 just came out - aka the time it was at its best - each class only had a single set of weapons. Like you couldn't change them. All pyros used the same flamethrower, all medics had the same heal gun, it was literally just like OW except fewer heroes, and each hero had a much smaller set of abilities/guns to play with. I mean the balance wasn't nearly as atrocious as OW and it was certainly far more fun to play, but claiming it's not a hero shooter is really something else.
My only guess is he's an r-slured zoomer and has only played the game recently, after they added lootboxes and hats and other r-slurred shit to it to ruin it. But it's so fundamentally a hero shooter at its core, IIRC each gun is still locked to a SINGLE class, ie. a medic can't equip the pyro's flamethrower.
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@kaamrev called out
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Care to explain?
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Frotnite
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Me licking [insert your favorite waifu from a hero shooter]'s feet
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