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My point is when game dev after a success announce they are going to do a bigger better game they fail. Like biggest example is cd project red after Witcher 3,

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Duke Nukem Forever

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Ironic that duke nukem dev time ain't even something special now like star citizen already in development for 14 constant years

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@SexyFartMan69 feel it's a matter of scale. In DNF days the scale of shart shitizen was unthinkable, and crowd funding didnt exist so developing a corridor shooter for that long is still hilarious

But shart shitizen is absolutely going too end up unbeatable for time spent in dev

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The worst part is that if Georgie Boy didn't c*m his pants over Doom 3's lighting it may have gotten released and it would've been amazing :ragestrangle:

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I'd have said this about Larian after DOS II when they announced BG3, though.

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DOS II wasn't massive success it didn't sold 1 million on launch week. It sold 660k in first month and it was considered great success for crpg. Baldur gates did absolute magic by selling over 17 millions copies now.

But best would be legit better if they just make new DOS or Baldur Gates to not end up like rocksteady

https://i.rdrama.net/images/17113033934865758.webp

Or bungie

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A dance with rogues, it has the most unique use of the constitution stat which will never be matched, controls breast size. Can Larian hope to best a single European foid professor.

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:marseyflushzoom: a woman made A Dance With Rogues?

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She did an interview also

>Game opens with r*pe and is dark romance

Who could have made this :marseyhmm:

https://adwr.fandom.com/wiki/Hall_of_Fame_%26_Module_of_the_Year_2006_Interview

How is a Vampire the Masquerade player not pilled on the ttrpg foid question?

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I am, I just didn't think women were capable of making NWN custom campaigns, 3.5e was never too big with women afaik because it was so crunchy.

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She never really played any ttrpg and just fiddled around until she got things working through trial and error so you're half right.

>I've never done any serious pen-and-paper role-playing, though a friend of mine at college invited me to join his group a few times... I played a witch. I could fly on a broom! That was nice. The DM thought is was overpowering. He had me killed. That was not nice :-(. I stayed away from pen-and-paper from there on, but I did play a couple of computer games like Baldur's Gate and Diablo, which I enjoyed, so when NWN came out I decided to give it a try, too.

>I know (now) that there's a pre-defined script set on the vault for making cut scenes, but as I said, reading technical documentation is boring to me. It probably would have saved me a lot of time, though :marseylaugh:

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