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Reception should be a metric for success. It's a step to building audience investment.

This redditor is right. Every AAA developer wants every new first IP to be a huge hit or they shuttle it entirely. Nobody wants to take the From Software approach of steadily improving and refining a concept or IP while increasing their core fans along continuous installments.


https://i.rdrama.net/images/17121718107069042.webp

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steadily improving and refining a concept or IP while increasing their core fans along continuous installments

That doesn't generate the kind of returns that american shareholders like. Most US CEOs have like a 5 year horizon, at best. Japanese company presidents serve practically for life

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No doubt. But a $200 million loss can't be good for shareholders either. Chasing whales 24/7 is just a stupid business strategy.


https://i.rdrama.net/images/17121718107069042.webp

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It's a fine business strategy if you never have to think further than the next quarter. If it blows up, you get a golden parachute and fail over to another company to do it again, meanwhile it's someone else's problem.

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>Most US CEOs have like a 5 year horizon

C-suites are masters of stepping on their own peepee and this is why.

Literally, all they care about is hitting a KPI. I've seen incredible acts of r-sluration committed for the sake of bumping numbers last-minute.

You can afford to be short-sighted when you have no intention of sticking around for the long run.

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I also read somewhere that they just keep their staff so you got the same people working on the sequels.

But of course the work culture in Japan would make an American vomit blood so you gotta take the bad with the good.

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Double-edged sword. In Japan if you reach a certain number of years or seniority with at least one or two good projects (or hit games for vidya) you are practically unfireable AND are basically given leadership OR just employed to sit in the breakroom (if your track record starts to be less than stellar).

E.g. Nomura from Squeenix did character design for FF, then KH (which started well with 1, CoM, and 2 but has gone horribly off rails with all the sidestories culminating in underwhelming 3), and given SO MUCH power in FF7 Remake/Rebirth despite his inability to not write an overtly obtuse story (also Nojima who was apparently the real problem). He's one of their most senior guys but I wouldn't be surprised that FF7 has put him on notice and if KH can't recover, he's probably going to be relegated to office potplant that occassionally doodles.

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I wonder if Disney is being a huge fricking b-word in the deal with kingdom hearts and that's why they are starting to suck. Those japanese can cook up a good game when they want to but with the lack of FF characters in 3, I gotta wonder if it'a someone else demanding the spotlight and $$$$

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Actually I think when asked about it, it was Nomura's decision to not feature the KH characters in 3 and focus more on the OCs. He basically said something like he didn't think KH1 would get popular without the FF characters but now that they have a hooked neurodivergent fanbase, that they no longer need them.

THOUGH there are some rumours that Disney, since their acquisitions and changes in leadership have limited what / how properties can be used. Specifically they tend to just be retellings of the stories wholesale rather than integrating into LH lore e.g. Shot-for-shot of Let it Go and the Frozen Team allegedly vetoing the original plan for Elsa to be corrupted and become the Ice Wolf world boss, instead making it an until-that-moment unseen Hans. Non-sensical decisions like these seem to be related to newer Disney properties that are being especially protected due to their money-maker status. Additionally it's why a leftover map for Treasure Planet was in BBS (or was it 3?) - with the general view among the fans being that if it's not liable to promote an upcoming or popular property, then Disney doesn't seem to want it in KH.

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