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>No Battlepass. >No pay to win mechanics. >Not "f2p" slop like every other mordern merry-goy-round.

>no frickable characters

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The only thing noteworthy about its competitors is porn. In a just world where g*mers aren't complete coombrains Concord would have saved gaming, :marseysigh:

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>The only thing noteworthy about its competitors is porn.

ALL hero shooters are trash. The only worthwhile property about them then is the porn.

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:eaglehesright#:

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Actually I'm wrong, about TF2 and only TF2, which is exquisite :marseytf2scout:

I guess that's a "class shooter" though. Is there a meaningful difference !g*mers? Between a hero shooter and a class shooter. :marseyhmm:

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tf2s gameplay is much more varied ig

they're not all just guy with gun and maybe an ability on the side

the characters are iconic

the visual design is clear and convys everything perfectly


the genre peaked in 2007 that's why everything coming after feels so ... boring and uninspired

im sure concort is an ok game in a vacuum

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All these are true but that's more to do with TF2 specifically and not the genre

Basically do you consider TF2 a "hero shooter" or is it different (more than just that duplicates are allowed)

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I only played like 1 or 2 games of overwatch but it seemed like they were all just characters with guns

only differing from the likes of CoD in that which gun you get is locked to the character

maybe they have roles, like tank characters, ones with movement, dmg dealers, obligatory healer etc. just like a moba. importantly, some characters roles overlap

but tf2 classes are like playing different games. heavy is considered the most boring precisely because he's just a guy with a gun

probably just :marseycope: tho

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i think classes feeling different is more a hero thing rather than a class thing like BF3

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Literally the only difference is that hero shooters have moba abilities and TF2 doesn't

TF2 is balanced around having one of each and hero shooters are rock-paper-scissors

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>probably just :marseycope: tho

Nah I think you're right :peperealization:

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>the visual design is clear and convys everything perfectly

https://i.rdrama.net/images/1721954213266353.webp

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This is a Red Pyro

https://i.rdrama.net/images/17244995780632863.webp

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before the cope brigade arrives, no TF2 is a hero shooter :marseysmug2:

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SOLDIER IS SPY!

:marseytf2heavy#talking:


https://i.rdrama.net/images/17187151446911044.webp https://i.rdrama.net/images/17093267613293715.webp https://i.rdrama.net/images/17177781034384797.webp

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Good job bobby, here's a star

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Rare Kang miss :marseydisagree:

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hit or miss :marseyteehee:

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Hero shooters are more marketable, think that's mostly it.


https://i.rdrama.net/images/1732673849186553.webp :#marseyloonalove::#marseyloonalove::#marseyloonalove:

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:#marseydylan:

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The difference is hero shooters are fricking lame.

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I was grouping tf2 in with the rest because it's so old (I think I started playing it when I was like 10 and it had already been out for years at that point) and because it's more of a hat trading simulator/aimbot hacker playground than a fps at this point

It was very fun back in the day though

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The difference is hero refers to moba characters with active abili

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:#eaglemaid:

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Inb4 Sony gonna use the failure of Concord to justify "g*mers want micro transactions"

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