Concord (2013)

!g*mers

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I remember being extremely confused trying to even enter a regular match in this game. Like, it was structured in a campaign format like Titanfall, but it had a match finder like a LAN-era title where you'd have to filter lobbies to find what you wanted, and it was unclear how you even started these lobbies in the first place. Just very schizophrenic design decisions that didn't even really elaborate on the selling points of the game.

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