More details have come out about the palworld-nintendo lawsuit, such as which if the many arbitrary patents they "violated" and the total sum
The sum is for some $32k per violated patent , so a total of a near $100k including any fees and an injunction against further sales of the game.
The patents are r-slurred, vague and in some ways already done by games that existed before any filings.
https://patents.google.com/patent/JP7545191B1/en
One involves "aiming" objects in real time in a virtual space during combat and firing it, or generally firing an object in virtual space.
https://patents.google.com/patent/JP7493117B2/en?oq=7493117
The second is just a 20 page Japanese document
https://patents.google.com/patent/JP7528390B2/en
The third seems to simply be RIDING CREATURES IN A VIRTUAL SPACE!
All of these patents were applied for in early 2024 and finally registered in late August, and all applied for AFTER PALWORLDS RELEASE
Total Nintendo Death
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@AlcoholicAttorney patent shit for you? How you feeling about this
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Pretty good for palworld tbh. I'll have to look at it deeper once I'm through my next trial.
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