Civ 7 is just a Western colonist cosplaying as other civs
Really weirds me out that no matter who you play as, Spices and Sugar etc. are considered exotic.
Even if you play as a civ that historically would start near sugar or spice, for example Indonesia, you are forced to experience the world as if that were just not true. What happened to historically accurate civ start biases?
Makes the whole experience feel like you are a western colonist who has put on the costume of another culture.
The choice to make distant lands mechanics allow other civs to start there but not human players makes the whole experience lopsided and feels way less like you are on even footing with other civs in an open world map, and more like you as a human have a special role in this world of AIs who get special spawns and are entirely excluded from certain win conditions.
Really bad game design
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Does this r-slur
not realize that Indonesians would
probably consider
things like thyme and oregano to be exotic, luxury spices?
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And they pour all kinds of bizarre local spices onto their own food. !asians what's the one that makes everyone in the house cough as soon as it hits the pan? This has gotta be a major trade commodity there just like the French value wine even though it comes from nearby.
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The only cooking ingredient thats not native to Asia is probably like....tomato or cooking wine.
Tobacco too I guess.
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Not to mention chili peppers
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