https://x.com/videogamedeals/status/1892018486710337635
Rugrats: Adventures in Gameland (NES) Recall Information via Limited Run Games. Replacements Sent for Free. Original Will eventually destroy Your NES. pic.twitter.com/7GXoJfwJYQ
— Cheap Ass Gamer (@videogamedeals) February 19, 2025
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Retro
hardwarecels deserve this shit for willingly paying exorbitant prices for ancient
games. Just use an emulator like the rest of us they have CRT filters now.
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Frick you, pry my OG hardware from my dead hands. But I will agree that FOMO tards deserve this for buying this stupid butt "limited run games" bullshit.
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But I just wanna play Gimmick! On OG hardware so it can crush my balls
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"hey, you use a CRT because there's no lag? Well here, an LCD with extra numbers being crunched -- that's the same thing"
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Neurodivergents really believe they need less than 1ms lag to play super Mario
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Fair but you can connect
a crt monitor
or TV to a computer.
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Some emulators have 'runback' or whatever it's called to run the game with lower input lag than on a CRT.
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When you press the A button on an NES controller, you send a signal directly to the NES that interrupts the CPU with an input, which triggers the instruction to make Mario jump. When Mario jumps, his screen coordinates change, which means the picture processing unit is getting commands directly from the processor to change where the pixels are located, which is outputted over the coaxial cable or composite cable, depending on how your NES is hooked up to your TV. Both are analog signals that get piped directly in, no conversion necessary, so that's why there's no lag whatsoever.
An emulator, even with run ahead enabled, is still running on a PC with a USB or Bluetooth input that the computer polls, rather than the input interrupting the CPU. It works like this:
It minimizes lag by just running multiple copies of the game behind the scenes, with each copy of the game having one of every button being pressed on the next frame, and whatever button you push determines which copy of the game gets outputted to your screen, so that the rendering doesn't have to wait for you. It's a great solution, but it doesn't reduce lag even lower than an old console hooked up to a CRT, because that is physically impossible. Thank/fuck you for getting me all pedantic on this subject.
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There's no real difference between the two. You're hallucinating.
!g*mers, look at this absolute unit of an r-slur.
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RetroBIPOCs acting like 1ms display processing latency and 1ms latency from USB polling are in any way relevant
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Yeah and they really need that lag free experience when they're playing,
Rugrats Adventures in Gameland
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It's relevant for fighting games
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That's nice sweaty. Why don't you have a seat in the time out corner with Pizzashill until you calm down, then you can have your Capri Sun.
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You really have no clue what you're talking about do you?
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No, I do not. I use Everdrives for my retro vidya.
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Based.
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Most games run better on an emulator.
No, nintendo miniconsoles do not count they're trash.
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Simply not the same
I miss CRTs so much
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Honestly I understand this part I do to especially computer
monitors
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i don't miss fiddling with all the knobs on the back to square up the picture
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That's around 27% of the fun though
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Just loot one from a closing office.
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This Rugrats game is actually recent, lol.
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I looked it up and they made an nes port of a modern
game for some reason... Why does specifically the nes get the gayest nostalgia soy shit?
You don't see r-slurred
crap like this for the Genesis
or even Atari.
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The genisis has a massive home brew scene as does the Dreamcast. The dreamcast alone gets more exclusives a year compared to the ps5 !g*mers
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I meant corporate
nostalgia slop not a homebrew scene.
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The modern part is the port. It's always been an NES game.
Also Yuzo Koshiro is making a MD shooter and it's had plenty of homebrews like Xeno Crisis, Paprium and the upcoming SotN port.
Atari 2600's had crap since the 90's and there are regular competitions for 7800 and Lynx homebrews. Both of them probably have more homebrews than official games at this point.
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For a minute I thought this was a recall on some 90's shit and was like WTF and then I realized people are still paying for Nintendo cartridges and I was like WTF!
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