With The Sims 4, some custom content (cc) creators started paywalling their content in hopes of making a career out of modding. However, some of their content is shitty, stolen, or badly optimized. If its stolen its usually stolen from Second Life.
For the longest time, EA was alright with creators making their content "early access". If people wanted to pay 10 dollars a month to get shitty CC 3 weeks early, EA was fine with that. As long as the content was eventually made free to the public, they didn't care.
But as creators became more emboldened, they slowly started releasing the content 3 or 6 months later, and then never releasing it to the public at all. A group of disgruntled players would basically subscribe to their patreons and reupload their content fo piracy sites for other players.
This upset one ring of Sims 4 CC creators. They started tracking every single download and kept notes of patrons who reuploaded their content. They would pass this list among each other. with the suspected pirate's name and email. Eventually one member of the group would leak this. If you want to read more, there is this post and this post
Anyway with this new announcement by EA, some of the modders and their finsubs are upset.
I don't care about y'all but I feel this new policy is extremely racist because the main consumer of CC are those of color. The CC made by these dope butt creators of help keep that darn game relevant. Cuz let's be real they are the main ones that make it so we can vibe how we vibe in our games. Without their content people are going to have to rely on them ashy butt hairs and skin tones and ugly butt maxis clothes.
You should be grateful that modders upload a shitty ugly alpha hair at 80k polygons
If you were good enough at using Blender and wanted to make a career out of it, you would not be selling shitty Sims 4 mods.
yes they can and yes they do. read the terms and conditions.
Just because they write something in their TOS doesnt give them rights over websites or content EA doesnt own. I cant write it more clearly.And good lucking finding evidence they ever acted on the same policies.
read ๐๐ฝ the ๐๐ฝ terms ๐๐ฝ and ๐๐ฝ conditions ๐๐ฝ because when you play the sims, you AUTOMATICALLY and arbitrarily agree to them. which states they own all created content. period. that will ALWAYS win in court over โi made it so itโs mineโ
I doubt you study either so dont pretend. Unlike you I consider more than just the TOS. First you have to prove that the content creator actually agreed to the TOS before you can accuse them of violating it.
Also I forgot to mention but the adult mods for the sims are apparently up in limbo after EA was alerted that someone made beastality and child s*x mods for the Sims 4. There is also more drama about the adult mod community. One wanted to create regular s*x mods and was upset another creator was using his code to insert child s*x animations/relationships and beastality. If you also want to read about that, here is a long butt google doc about it.
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Can't see this going to court so it seems moot. I wonder what EA's actual recourse is here - are the mods centrally distributed? If a creator flouts this policy what recourse does EA have? Send a C&D and just hope that people get scared?
Seems like people should be complaining to Patreon, not EA.
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This has been a feud since The Sims 2, maybe even earlier
http://paysites.mustbedestroyed.org/
I dunno about EA doing something but the cc creators at least get mad that their content is redistributed with no repercussions and they can't do anything about it
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If EA owns the mod cowtools being used then I could see them having some leverage, but I wouldn't take for granted that that's the case.
Economically-illiterate commies have hated paid mods forever, in contexts way beyond Sims of course. So I wouldn't be surprised to see them randomly screeching at whatever corporations they think could hypothetically intervene here. But in this case I don't take for granted that EA has much power here, since I could see modders still being able to create mods without using any cowtools subject to an EA EULA.
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we really are behind every corner.
When you release a darn good mod, use that as leverage to make a game. Like the Meiou&Taxes team for EU4. I do mod and make games myself so I should be affected bigly. But when the original game still gives you 80% of the engine and code, you shouldnt be able to sell it to anybody.
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I'm pretty sure some old Skyrim modders used the mods they made as leverage to get jobs at game companies.
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Free mods are uploaded on simfileshare or The Sims Resource (the nexus for sims but with 30 second wait for downloads). Paid mods, iirc, the creator will upload it onto their google drive and send you the link on patreon. But EA doesn't host mods themselves.
I'm not sure if EA could do much but their warning has already scared some creators into wiping their content and deleting their accounts.
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The thing is you're going to find it much harder to advertise and create draw in for paid mods. Especially mods that are currently paid and now have been forced to be unpaid so they'll be on EA's radar. In terms of getting such mods taken down they'll probably just ask the hoster instead.
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