Unable to load image

EFFORTPOST [Effortpost] Old vidya drama - Leaf developer gets in feud with NeoGAF

I'll make this an effort post since I know you zoomies know nothing about the Internet or gaming before 2015.

https://i.rdrama.net/images/17160740314515066.webp

Dyack in the middle

Silicon Knights

Silicon Knights was a Canadian developer who made a few decent games, like Legacy of Kain and the Gamecube remake of Metal Gear Solid. They're mainly remembered for the classic Gamecube horror game Eternal Darkness: Sanity's Requiem, which is quite good for its time and is notable for being the only rated-M game ever published directly by Nintendo. They were lead by a guy named Dennis Dyack, a whiny manchild who doomed his company to fail.

https://i.rdrama.net/images/17160736834574673.webp

Zoomers: This was considered scary in 2002

To give you an idea of their management, here's an image of games in production, games that were cancelled or abandoned before release are marked in yellow. Note the staggering ratio of unreleased/released games:

https://i.rdrama.net/images/1716073077634633.webp

Anyways, Dyack's passion project for decades had always been a game called Too Human, but every effort to make it had been abortive. After the successes of Eternal Darkness and MGS, Dyack decides the Wii doesn't have shiny enough graphics and makes the bold choice to unshackle his company from a lucrative position as a Nintendo third party so he can truly fulfill his vision on the superior XBawx Please Fix Me. Silicon Knights shacks up with Microsoft and Epic Games and produce an E3 demo (zoomers: people used to go to an annual convention for video game trailers) which is received overwhelmingly negatively.

Dyack is NOT HAPPY and goes on the IGN forums to whine about how the critics will regret their words and deeds:

https://i.rdrama.net/images/17160730780226803.webp

https://i.rdrama.net/images/1716073079091966.webp

Unedited clip from Too Human

NeoGAF

Once upon a time there was a gayming website called Gaming Age, with their forum called the Gaming Age Forum (or GAF). Eventually Gaming Age imploded, but the top two jannies (Evillore and Bishoptl) were able to move their community to a new forum, appropriately called NeoGAF. You wouldn't know it these days with GAF being a shambling corpse and its spinoff ResetERA being what it is, but pre-G*merGate GAF was chill and a place where industry figures would show up and sperg out while everyone laughed at them.

https://i.rdrama.net/images/17160747102157066.webp

Dennis Dyack makes a bet :marseygambling:

Once such figure was our hero, Dyack. With his new slop getting trashed by GAFfers, he makes a thread to bet on how it'll turn out:

https://i.rdrama.net/images/17160730781357527.webp

Right now the man just appears confident in his project. But his next post is a bit more... unhinged, and seems to be setting the bar rather low by making alreay-forgotten games Lair and Haze the standard to beat:

https://i.rdrama.net/images/1716073078449541.webp

He then goes for an interview on 1up (Zoomers: Now-defunct gaming journo site) and whined about how people saying mean things online is ruining America and how if the NeoGAF mods don't start respecting Denis Dyack and Too Human he's going to call the Internet Police and shut them down!

https://i.rdrama.net/images/171607307873769.webp

Dyack then does another interview where he declares that not only is NeoGAF the worst forum in the world, but forums in general are evil and this is why the US military no longer uses writing:

https://i.rdrama.net/images/17160730802537434.webp

Too Human comes out and scores lower than Haze. In classic GAF fashion the top janny punishes Dyack for losing the bet by writing lots of words and then perma-banning him. Dyack copes by saying g*mers are too stupid to understand his genius.

https://i.rdrama.net/images/17160730803907359.webp

By this point the capital-G G*mers are pissed at Dyack in a way that prefigures G*merGate in a way. Seething articles are written speculating that angering the G*mers has resulted in him not just being banned from NeoGAF, but divorced from his wife, kicked out of the house, abandoned by his employees, his car towed, banned from every website ever, banned from the city of Niagara and tossed over the waterfall.

He messed with g*mers. G*mers.

The Saga Ends

Denis Dyack has brought Silicon Knights from one of the more respected devs in the industry to basically a joke. Following the failure of Too Human Dyack blamed the Unreal Engine and Epic Games and made the genius decision to sue them. This didn't go their way and by 2012 they owed Epic millions of dollars, had less than five employees, and were legally obligated to destroy all of their unsold games and source code.

In the meantime they had six more projects (including two sequels for Too Human) which were cancelled before they finally released another game, the absolutely awful X-Men Destiny, which turns out to be their last. In desperation, Dyack crawls back to Nintendo and pitches a sequel to their last hit, Eternal Darkness. NeoGAF insider reveals that Nintendo is agreeable until SK loses the lawsuit against Epic, and they decide they'd rather not fork over $10 million in legal fees so SK can survive, which Dyack denied. Former SK staff reveal that this was the case and part of the reason the X-Men game sucked was because Dyack was taking money given by Activision for that game and instead putting it toward Eternal Darkness II.

Years later Dyack attempts to kickstart his own Eternal Darkness successor and makes $300,000 out of the $700,000 target. He has yet to make another game. The end!

https://i.rdrama.net/images/1716074318204128.webp

Dyack, left

tl;dr


https://i.rdrama.net/images/1728611539221579.webp

40
Jump in the discussion.

No email address required.

The halcyon days where game devs spent their money on hookers and blow. Pretty sure it's what tanked Duke Nukem Forever too

Jump in the discussion.

No email address required.

I've been playing Duke Nukem Forever and I think it's a decent Shitpost adventure. Course I only spent 3 dollars on it.

Jump in the discussion.

No email address required.

I might give it a go tbh. I feel the only reason it tanked was years and years of hype and being released at a time that wasnt receptive to the vibe anymore.

People expected another groundbreaking game but they got a forgettable shooter. I still feel if they released it on the Quake II engine it would have been a classic

Jump in the discussion.

No email address required.

It's a forgettable shooter but I dunno I think that style of early 2010's shooter is nostalgic to me even when it's unpolished

If they made it in the Quake engine then it would've stood out at least

What makes the game at all notable is that it's Duke and the humor is still there. I remember people complaining about misogyny but like that's just the 90's :marseyteehee:

Jump in the discussion.

No email address required.

It's a forgettable shooter but I dunno I think that style of early 2010's shooter is nostalgic to me even when it's unpolished

7th gen has a neverending stream of mostly mid budget shooters with good ideas and mediocre to terrible execution. But at least they were trying, nowadays AAA shooters are awful and indie mostly rides the same trends :marseytabletired2:

Jump in the discussion.

No email address required.

I miss the mid budget game

Jump in the discussion.

No email address required.

BIGGEST TRADGETY IN GAMING TBH, ALONG SIDE ADDING RWBY CHARACTERS TO BLAZ BLU AND SMITE MAKING THOSE GAMES FRICKING UNPLAYABLE BECAUSE THE DUSTCEL IN MY WALLS CRAWL IN MY BUTTHOLE AND MSKR MY INTERNET slow... :marseyrage:

Jump in the discussion.

No email address required.

paladins too

Jump in the discussion.

No email address required.

Yeah, but between the ballooning costs to make games, more saturated market and monetization trends, it was always gonna happen.

Smaller publishers still push them out but big ones don't bother

Jump in the discussion.

No email address required.

It came out right after the whole badass shooter protagonist trope went completely out of style. Unfortunate timing, especially since the game was supposedly almost complete on the Q2 engine but when they saw what Unreal could do they scrapped it again

Jump in the discussion.

No email address required.

its mid

Jump in the discussion.

No email address required.

Shitpost adventure

Jump in the discussion.

No email address required.

Link copied to clipboard
Action successful!
Error, please refresh the page and try again.