IVIayaelTheAnimaI/We
I’m 100% certain that at least half the mods do not have Faith or the Holy Spirit.
RiverSong 5hr ago#7751842
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Live service means a game you can't play if the company stops supporting it.
If blizzard turns off the overwatch servers, nobody can even log into the game any more, so it's live service.
Typically it also involves the company being involved with the game, adding new content and adjusting existing stuff as time goes on, to justify people investing more money into the game either through microtransactions or a subscription fee.
IVIayaelTheAnimaI/We
I’m 100% certain that at least half the mods do not have Faith or the Holy Spirit.
RiverSong 2hr ago#7752070
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It's not necessarily a bad thing for games desu
Competitive PvP games generally only persist as long as there's a big enough playerbase. By the time a GaaS game is unprofitable and gets turned off, the playerbase would have died out anyway even if it was a one time purchase and you'd be left with a game you couldn't play anyway.
Plus, GaaS games tend to prefer a free to play model supported by cosmetic microtransactions which makes it easier for people to get into the game and expand the playerbase.
It doesn't make sense for single player games but that's an issue that will fix itself in time.
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What exactly is "live service"? I looked around the intertubes but people don't give the same definition.
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Live service means a game you can't play if the company stops supporting it.
If blizzard turns off the overwatch servers, nobody can even log into the game any more, so it's live service.
Typically it also involves the company being involved with the game, adding new content and adjusting existing stuff as time goes on, to justify people investing more money into the game either through microtransactions or a subscription fee.
Jump in the discussion.
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So it's like software as a service for games? That makes sense, though it's awful.
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It's not necessarily a bad thing for games desu
Competitive PvP games generally only persist as long as there's a big enough playerbase. By the time a GaaS game is unprofitable and gets turned off, the playerbase would have died out anyway even if it was a one time purchase and you'd be left with a game you couldn't play anyway.
Plus, GaaS games tend to prefer a free to play model supported by cosmetic microtransactions which makes it easier for people to get into the game and expand the playerbase.
It doesn't make sense for single player games but that's an issue that will fix itself in time.
Jump in the discussion.
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game you don't like basically
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