https://store.steampowered.com/app/3130060/Move_Out_Manor/
The game that the post is about.
https://store.steampowered.com/app/3336610/Ghostly_Acres/
The new game.
Going on visuals alone this is actually a significant upgrade that they should be happy about. I can't say much about the rest though. It's a little sad that the talent they have is being funneled into the trash. There's talk of "market research." Surely asking anyone in their life if they'd be willing to spend any amount of time or money on a puzzle game where you push boxes around would get them the results that it took nine months to find.
"We did all the things you're supposed to do: Steam page launch, Next Fest, festivals, but still have minimal sales." When they say minimal they're talking less than 100 sales. Likely less than a dozen genuine. It has one real review. The other isn't even a friend, it's a small youtuber who received the game for free. Not a single associate of this team was willing to play and review this game.
When I started making these posts it was to point and laugh. Now the thought of multiple people spending their free time producing content that likely didn't even cover the $100 steam submission fee makes me
I wonder if a Caleb Hammer-type show where "legitimate" devs pitch their idea to a flamboyant host would go well. Ideally the content would have a biggest-loser "where are they now" segment but almost every time it would be - "faded away into obscurity, released nothing."
Jump in the discussion.
No email address required.
"Cozy" has become a scarlet letter for unambitious boring indie slop.
Jump in the discussion.
No email address required.
"Game Jam" is a
red alert
that this is going to be garbage before anything else. Nothing you slap together in a weekend is going to have real value, game jams exclusively appeal to people who think "indie game" means "16 bit/pixel sidescrolling/top-down game, but with a twist." It is the domain of trains
foids
and turboneurodivergents,
but I repeat myself. ![:marseypass: :marseypass:](https://i.rdrama.net/e/marseypass.webp)
I began to hate these people with a passion when I saw "Indie Game: The Movie" in 2012. I loved indie games like Dwarf Fortress, Minecraft, and Mount & Blade. Surely these innovative, fun, endlessly replayable games with diverse and interesting creators would be featured in a movie about indie games! NOPE, it's a movie about three tremendous cute twinks who just remade Super Mario, but with a TWIST.
Wow, that was super fricking cool when Cave Story did it a million years ago! A whole movie treating these r-slurs like geniuses for making games that are inferior, derivative versions of a game that game out 30 years earlier. ![:mariohammer: :mariohammer:](https://i.rdrama.net/e/mariohammer.webp)
It was then I learned that independantly developed games have nothing to do with Indie™ Games™, which is actually a scam where an incestuous community of trains
churning out slop for their game journoid orbiters to artificially inflate the value of with high scores and positive press. No wonder Zoe Quinn was able to grift so hard using these people.
Jump in the discussion.
No email address required.
omg nobody cares??
Jump in the discussion.
No email address required.
More options
Context
More options
Context
If you're going to do cozy then at least make it for girls and make it pink/cutesy
Jump in the discussion.
No email address required.
Is there any minority more oppressed than the cabin-campfire enjoyer
Jump in the discussion.
No email address required.
More options
Context
More options
Context
More options
Context