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It has come to my attention that Red Dead 2 has a 2 HOUR LONG UNSKIPPABLE INTRO

What the frick was rockstar smoking? 30 minutes in and I'm ready to uninstall it entirely. I pirated this and still feel ripped off. I've downloaded a save from the real start of the game in the hopes of actual game play, but at this point I don't think the game can recover from this.

And god knows GTA 6 is going to be the exact same sort of clusterfrick

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I was going to make fun of you for just now discovering that this game is a fricking death march, but then I realized no one really talks about that anymore. Probably because all of the good stuff is on YouTube, makes it look far more fun than it is.

If you survive the two-hour intro, I certainly hope you enjoy entirely on-rails missions that inevitably devolve into shootouts against absurd numbers of enemies, combined with the worst menu system ever devised for a AAA game.

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shootouts against absurd numbers of enemies

:marseyautism:This really made me hate doing missions. Its always been an issue with Rockstar but GTAV took it up a notch and RDR2 brought it into the stratosphere. My theory is that it is a consequence of R* trying to appeal to casuals by implementing a very powerful autoaim system into the game. Normally, without autoaim, you have to take the time to aim, you might miss, fights become more satisfying. With autoaim, your character perfectly snaps to each target, any action sequence would become trivially short unless you A: jack up the enemies' health to lengthen fights with bullet sponges, or B: let enemies still die in one or two hits, but you increase the number of enemies tenfold. Clearly they went with B, because bullet sponge enemies are no fun and remove the possibility of the kind of cinematic, single-shot kills often seen in westerns. :marseybountyhunter:

Because of this, every mission requires you to kill 50 guys, followed by 50 reinforcements, all in a game where the story wants me to empathise with a character coming to terms with his violent past and seeking redemption, trying to put crime and killing behind him. I believe this is what those cute twinks on reddit call ludonarrative dissonance. Go play RDR1 on Hardcore mode, you have to actually aim, you're more fragile and can't faceroll every fight, and instead of a large number of meaningless enemies you're fighting a much smaller number of more significant enemies. :marseymoidteach:

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Literally all I wanted to do was play poker and get in shootouts with the cops like I did in Red Dead 1

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Would endless, drawn out conversations and getting winded after sprinting 20 feet work instead?

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:nofunallowed#:


https://i.rdrama.net/images/1739271948y52utXmckBNkwg.webp

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Has rockstar even put out a good game since Bully?

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