Total War thread: What's your favorite Total War and when did the series frick up? :marseycrusader: :marseyredcoat: :marseymarmotroman: :marseygladiator: :capypharaoh:

I've sunk a ton of time into the Total War franchise but they're never as good as I want them to be. It's hard to pick a favorite because every game has caveats and major downgrades from its predecessor. The battles have strongly trended towards a simplified arcade style and the campaign map is a grab-bag of random features they'll never use again (Troy's resource system is great).

What's your favorite Total War?

Pic is mine, my fifth rate got a broadside into the stern of a pirate galleon. I ended up winning that battle and capturing every ship less the one that exploded.

https://i.rdrama.net/images/1741219963OSlY-knE5vLL8g.webp

Did you play naval battles?

What changes would you like to see? What are your ideas for new games in the series?

Upmarsey and comment below

P.S.

Medieval 1 is really good if you can get over how old it is.

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Empire is the buggiest, the most overambitious, and the one that keeps me coming back. It added naval battles, multiple theaters, city garrisons, a shitty massless zero-friction engine they keep to this day, a tech tree, a much more convenient diplomacy system they also kept, and plenty of other features.

I'm trying out DarthMod right now, so far I've not actually noticed major gameplay changes beyond larger unit sizes. Reddit claims the AI changes are placebo and while I don't trust reddit, all the alleged improvements people note from DarthMod were things you see in the original. The added troop variety is neat but doesn't impact gameplay. I'd like to try other mods but they all seem dumb in their own ways.

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i really need to play another empire run, never quite finished conquering the world

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Have you played Ultimate General: Civil War? As far as battles go I think it's a superior version of the Empire formula. Though it dispenses with all the campaign map stuff in favor of simply tracking money, manpower, equipment and unit experience between battles. As I recall the Darth from DarthMod had something to do with the development. Slightly slavjank but not as much as you would think.

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I knew a dev at Creative Assembly once, he told me that the Dart mod "AI changes" were an absolute fabrication and all the AI package changed were the torch heights. At one point they brought him in for an interview mostly because they wanted to ask him specifically about the AI claims, and he mentioned wanting to being skeptical about working in the UK because of all the cute twinks

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>asked for his opinion on an ai, get an ai engineer instead.

What could go wrong?

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