Bright memory: Infinite. Seems to run better and have more active environments than 99% of the games out there. Only downside I feel is that the main character looks too plastic. However, that might actually be due to the amount of surgeries that occur in South Korea. So any model they get would actually look like that.
Anyways, does anyone else feel like video game graphics have hit a wall. Like the only game in recent memory that made me go woah about the graphics were Metro Exodus and the last of us part 2. Every other studio seems to be stuck in place unable to figure out the necessary algorithms to get something even more cooler looking out of the system.
Also feel bad for naughty dog for making such a beautiful game with such a dog shit story.
Anyways, I am not impressed with how far graphics have come in recent years. They need to scale up actual games to keep up with the quality of unreal engine 5 demos before I feel interested.
Warhammer 3 looks good though.
If I were to compare today's game graphics against tech demos from the past, I think we are at 2016's tech demo levels of game graphics as of now.
What year of tech demo do you guys feel the best games are at now?
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2016's Hellblade had the best facial animations in history, the sequel is looking even better.
The Quarry has pretty scarily realistic faces on the pause screen (not rendered in engine, just an idle model).
HFW has insane environments and machine graphics, and the VR spinoff will fully immerse us into that world.
Graphics will keep getting better because there is financial incentive.
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Quarry has Brenda Song butt in tights
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Best part of the game
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Hellblade had the best facial animations in history - true
Can't beat a shit storyline though.
Maybe if Aloy told more men that her eyes are up here in the third game then maybe the game will sell way more.
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sorry I don't speak /v/
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