The setting
So this past weekend, the Pokemon World Championship happened in Japan. It's where the biggest nerds best players gather to compete for the title of world champion in the various Pokemon games. The oldest and probably most prestigious of these contests is VGC - the video game championship. It's exactly what you'd expect: people use the newest mainline games (Scarlet and Violet at this time), bring six mons and battle each other. For reasons only The Pokemon Company (TPC) understands, instead of using these six mons to battle one-on-one as most players would suspect and as 99% of these games play, the VGC format is choose-four-out-of-six and use them in a double battle (2-on-2). While this is a bit of a tangent, the important takeway is this: TPC does not particularly care about competitive play, it does not have its finger on the pulse of the community and is frankly pretty much r-slurred when it comes to handling the biggest media franchise on the planet.
But this year, they did something truly heinous - they actually tried to stop cheating.
Gotta catch 'em all - or do you?
Competitive Pokemon has a bunch of boring rules, but the relevant one for this drama is one that has existed in a form similar to this since the very beginning:
As a little background, Pokemon games have been hacked for a long time. And as early as 2002 (probably earlier, not gonna bother checking ), people figured out what 0s and 1s you need to build a little monster. This resulted in programs like PokeGen, where you can easily generate (or "gen" as it will be commonly called) a Pokemon with whatever moves, abilities and stats you want with the click of a button. I really cannot overstate how simple this process is. Naturally, this is a big help for people really serious about battling: no need to bother with all that tedious catching, training and breeding of perfect Pokemon, you can just cheat and get them instantly. Of course this goes against the spirit of the series and the fairness of the competition, hence the rule against manipulated mons. And surely TPC with all its money and influence is very serious about checking and enforcing this rule, right? Well, no. In its usual incompetence, TPC did little to nothing to inspect for manipulated mons. Aside from checking if your Charizard has Hydro Pump, they really didn't care. And without punishment, people started cheating. A lot. Here is someone analysing teams from last year showing just how widespread cheating had become, especially in the West:
Note that these checks could easily been done by TPC itself to stop the most obvious offenses, but they choose not do that. Until this year.
TPC, in a move I can only assume was sheer coincidence, actually realised that as part of their relatively new Pokemon Home service (a storage for all your Pokemon to move them between games), they 'tag' Pokemon that have been stored. Among other things, this tag can tell if a Pokemon had its stats changed in an impossible way since Home last saw it and, perhaps more importantly, it also shows that any mon that would require a transfer through Home (such as those only available in older games) yet lacks a Home tag was obviously injected into the game through illegtimate means. And for once, they actually used the cowtools at their disposal to check for cheating. And the result was LOTS of top players getting disqualified.
The drama or "what do you mean I can't cheat?!"
Now in any other game, you'd think that cheaters getting ousted is a good thing and the community would celebrate. But not in the VGC community. Almost 20 years of almost completely punishment-free cheating have made the practice so widespread and accepted, players actually grew entitled to it. Here's one demanding respect for his noble non-effort:
Well that's silly, surely there are more reasonable takes. Ah yes, this looks better.
I tried trading for the mons with a reputable trader, but the mons didn't pass
Here's the paste I was gonna use, sorry y'all. I'll do better next time
Just calm acceptance, surely a role model for the com-
We know that Pokémon can't do this with the primary genning method being a third party software.
A bunch of people sympathetic towards cheaters because, you know, they paid money to be there and stuff and obviously nothing is their fault
I honestly feel awful for the people who spend $1000s to compete at Worlds to then just get DQ'd.
Some true competitors display a real sigma grindset and try to get legit mons at the event at the last second:
(this is not actually the context of this image but it popped off and is funny so there you have it )
Now as people kept bitching about being disqualified and it started to cause a fuss on twitter X, naturally a lot of more casual observers became involved. And of course, those more casual observers saw people cheating, saw they got disqualified and started to wonder just what exactly the problem was here? Isn't this supposed to happen? Our brave competitors were quick to adapt of course - they needed a justification. And they found one in accessability. Clearly, expecting people to actually go through the effort to catch and train your mons legitimately is totally unreasonable:
Expecting people to put some time into their hobby when they're trying to be the best in the world?! Oh the audacity!
Aside from the time investment, a bunch of people also tried to argue that's it's just way too expensive to compete. It costs like, 200 bucks a year. Who can possibly afford that for a hobby?
But again, people quickly pointed out that a person buying tickets to fly to tournaments all around the world can probably also afford to actually buy the fricking games they wish to compete in and that the Pokemon games have made it increasingly easy to build a competitive team. Gone are the days were your IVs (your Pokemon's genes, basically) were set in stone. Every game throws more shit at you that makes catching and training mons in exactly the way you want more and more accessible. But our brave cheaters have an answer to everything:
Note: Shininess makes a Pokemon have an unusual color and is completely irrelevant in battle. While I'm sure this person included this in jest, it's still very funny to include it in your super serious list to justify cheating.
And if all else fails, there's always one completely bulletproof defense - "who cares lmao" :
I would say cheaters getting banned is a very good look for any game, but that's just me.
Yeah man who cares that training and building your team is supposed to be part of the competition. He clicked the buttons so shut up.
No blunder not you too I actually really like your content Though he hasn't played an actual mainline game in a decade so it's expected I guess
Though that last post raised an interesting point, which others also noticed - you could get disqualified for using a Pokemon someone traded with you, not knowing it's illegitimate. But how could this happen? Surely there's a way for you to check if your Pokemon is legit? Surely TPC would prohibit these trades and use the same checks it uses for tournaments to also check mons ingame?
As it turns out, TPC in their endless incompetence just tells people to not use one of the core features and selling points of the franchise - trading:
Just a little side note to keep you updated in the stellar performance of TPC to do anything.
Side drama
Not content with only one dramatic event, TPC really raised the bar this weekend by also failing to properly set up their consoles, leading to disconnects and sudden deaths.
And to top it all off, at the end of the event they announced the location for the world championship next year - HAWAII
Aside from people feeling it is somewhat poor timing, it also lead to a sizeable donation from TPC to the hawaiian recovery. Of course, this also invited the usual suspects to tell people to boycott the event because the natives hate tourism and it ruined their island and imperialism and all that stuff. You know the drill, typical twitter lefty stuff. Not really unique to Pokemon so I don't wanna get into it. Knock yourself out if you really care.
Conclusion
/vp/, 4chan's Pokemon board, summed it up like this:
In my personal opinion, this is a good move. While I sympathise with the people who really only care about battling, the fact of the matter is that Pokemon games ship as monster catching, training and battling games. The first two aspects are kind of a big deal. Gotta catch 'em all is the fricking tagline (or was). If you truly don't enjoy these aspects, that's too bad. Pokemon Showdown is a pretty popular Pokemon battle simulator. Just play there if you don't want to bother with the rest. Of course, then you lack the prestige of the official Pokemon world champion, but guess what? If you want to be the best Pokemon trainer, you need to actually train your Pokemon. That's the fantasy these games are selling. Deal with it.
PS: This was my first effortpost, be nice.
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Fantastic effortpost
Generating perfect pokemon seems very similar in concept to using printed proxies for rare/pricey cards in trading card games like MtG and YGO, although the general opinion of doing that in those communities is the complete opposite where it's heavily frowned upon for official tournaments. That's despite it being far more expensive and tedious to assemble an ideal deck compared to just grinding in a children's videogame for a few days.
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Its because the cards cost money that people care about gatekeeping them. People who play these games are well off losers who want to be able to show off their money but don't have actually interesting hobbies. Dropping thousands on thin cardboard makes them feel special. If they let people accomplish the same thing for free it would completely devalue their hobby.
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Which is all the more reason to support the usage of fake cards.
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Yes, many people made that comparison in these twitter fights too.
They also pointed out that a competitive TCG deck is probably more expensive than buying the Pokemon games.
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Probably nothing. It absolutely is. My old modern deck was probably around $1k
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kill urself lmao
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My standard mono red aggro deck comes in under $100.
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paying money for standard is peak r-slur g*mer hours, the only way to play standard is to get the most streamlined tardrage aggro deck you can find and make all of the players who play rare/mythic piles piss their pants
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can you explain what this means
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Not MtG but:
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Sorry, you were saying something?
That's just my standard paper deck, it's cheap and beats the Sheoldreds which are so popular right now. I have other more expensive decks too for other formats.
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R-slur with a $900 piece of cardboard.
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It's not even in the top 3 most expensive cards I own, it's just what was within arms reach of me when I read your misinformed comment. Who's the poorcel now?
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Didn't she get fired for being slightly right-of-centre?
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Ohhh yeah the hobbydrama peeps discussed it
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Yep.
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is monored even good into sheoldred? if you dont kill the sheoldred deck before they slam her t4 she just blocks your biggest attacker then heals them out of lethal range for the rest of the game
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Nahiri's Warcrafting is pretty good against Sheoldred, it's 3 mana and gets rid of her before she gets a chance to block unless your opponent has counters. It just costs your 2 of your own life from card draw as you have to wait until your own turn as it's a sorcery and not an instant. You have to play 4 of them in your main deck though to ensure you have it up when Shelly comes down, and the card has limited utility otherwise (can flip Invasion of Tarkir but that's about it). It all also depends on whether you're on the play or on the draw, if you're on the play the deck is pretty decent against it, if you're on the draw it's quite meh, but that's a "feature" of mono red against pretty much everything.
If anything seeing Atraxa is far far more of an "It's over" than Sheoldred for the deck.
But yeah, if it gets to turn 6+ you're screwed against her. I've scooped in games where I had like 18 health and my opponent had 4 just because I ran out of gas and loss was inevitable from that point onwards.
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Post your rolex
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Don't own a Rolex. That's a watch that poor people think rich people wear.
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Post your watch
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WHOA - IS THAT ISLAND??????
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Not just any Island, that's a Guru Island.
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I have a shitload of old cards that I collected when I was a kid… I'm pretty sure the legacy deck I made is worth well north of $10k
I don't even really play and frustrate the shit out of anyone who does because the new rules confuse me
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lol anti-proxy BIPOCs in MTG can suck my peepee, the secondary market for that game deserves to be fricked through the floor by Chinese fakes
frick you I'm buying counterfeits of every single dual land and whatever other not printed to demand card I need to play casually and WOtC can eat my butthole
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Just draw all your cards yourself like a real chad
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it's also pricey in the sense of effort to get some of these bitches. some event exclusives have to be passed from game to game, like getting a victini with celebrate, bolt strike, v-create, and glaciate is only available via region exclusive event back in 2012(?). to complete the emerald dex you needed a copy of frlg and xd gale of darkness, the latter of which required a thorough completion of the game. not to mention the e-reader cards
like theoretically it's possible to have these things, but you better have gotten them a decade+ ago and transferred them each gen.
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I still have a copy of XD with the manual and box lol
I hear they go for like $200-$300 now but that's still the price of like one top-tier MtG card
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They wipe moves with transfers this gen, they've essentially removed every reason to need event mons now.
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Lmao there are like 6 randomly generated hidden stats and the pokemons personality or whatever that all matter. The time it takes to breed and identify a competitive Pokémon is startling. They may have made it easier recently i don't follow this stuff, but it's a huge barrier to entry in the competitive scene.
Mtg is strict on proxies because the entire point of the tournaments is to get you to buy the cards. There's no time involved, you can literally go to a deck building site and just order all the cards as long as you have the cash.
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Just hack in a 6IV Ditto and it takes a couple hours at most lmao
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It's even easier just hack in mints and ability capsules. Skip the breeding step. The games have continuously made these games easier to train, and even cheat, yet these goofy mfs still cry about having to not cheat for a competition.
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back in like 2011 me and a friend got back into playing pokémon cards but we quickly found out just how expensive shit was so we would slam 4lokos and go up to department stores and steal a ton of packs. we finally got busted at a kmart and got arrested for stealing pokémon cards lol.
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based
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The thing is that its not just a few days grinding. The mechanics of producing pokemon with the actual minmaxed statlines involves up to a week of breeding them just to get them to line up... and then add in that you can't breed legendary Pokemon at all, so you have to actually hard reset until the 1 in a billion chance that this legendary pokemon has the right stats AND you can't check without a couple minutes' gameplay minimum just to reset again...
It's infinitely more tedious than deckbuilding, albeit way cheaper. Really what it means is it's impossible to legally use any sort of stat-optimized legendary at all.
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Correct me if I'm wrong, but for non-legends, can't you just hack in a 6IV Ditto that produces tournament-legal offspring and makes breeding far more tolerable with no way of getting caught for it?
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Yes, provided you dont need any egg moves or god forbid a combination of egg moves. Its just a complete pain in the butt no matter how you slice it, and again legendaries see plenty of play in general.
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i remember playing pokemon diamond when i was like 12 i choose that fire one in the beginning
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lol monke
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just like me fr
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Good thing that really expensive cards aren't allowed outside of Legacy/Vintage in MTG which are both basically dead formats in paper, which basically keeps deck prices for the formats which are actually played under $2,000 which is reasonable enough to ask for for top professionals.
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