I returned to Red Alert 3, it's the one modern C&C (post RA2) that I haven't played since a looong time.
The skirmish experience is still pain as I remember even if I fancy myself a better g*mer. It's too micro intensive with special power for every unit, in a setting where if your army stands in place for 10 seconds they are going to be hit with some devastating support power. And with how few resources there are in this game every unit counts. It wasn't fun, but it's challenging, so I guess that's something for some people.
The campaign is an entirely different story. I had a lot of fun playing through all of them (except Empire mission 4, that was heck. Idk why the hardest mission in the game is in the middle of the campaign). The AI partner never got in my way, or needed babysitting, so the forced coop aspect never bothered me at all, although I would like to someday play it with another player, I expect it would be a cool experience.
The cutscenes are⦠what I remember them being. I wish there were more dramatic deaths in some missions, since really Krukov is the only one who gets really bloodied and exasperated when you kill him, the rest is mostly underwhelming.
I'm yet to finish Uprising. New units are all over the place in terms of usefulness and balance, but it's not like the base game is fair and balanced. The campaign is good, I like the post-war setting, and somewhat lower stakes. For now, I only beat the Soviet campaign. The Allied and Empire campaigns are on a level of difficulty not seen in any mission in the base game. They are really, really hard. So my opinion of the DLC can change later when I go through them (if I mange to do that).
Holy shit this comment got long
Tldr: Red Alert 3 campaign is good, recommend. Skirmish/multiplayer, not so much.
Some people are able to display their intelligence by going on at length on a subject and never actually saying anything. This ability is most common in trades such as politics, public relations, and law. You have impressed me by being able to best them all, while still coming off as an absolute idiot.
collectijismMien/Fuhrr
yahweh gave us human faces to spare the Jews the distress of having servants who look like animals
Szrotmistrz 1yr ago#5661040
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C and C campaign does sound fun. What about the game where you can be the terrorists and buy tons of suicide bombers.
C&C Generals. It's probably one of my most played game's of all time.
It's campaign can be summed up as alright. There is hardly a story there compared to other C&C games, each mission is just an assignment. Some are more mechanically interesting than others. The presentation of the events in game feels dated. GLA (the terrorists) are a highlight definitely. In their second mission, you are destroying UN convoys, killing civilians and destroying their homes to steal humanitarian aid.
The game is multiplayer focused, but with official servers dead, playing it online takes effort. Community is certailny not dead though.
Importantly: gameplay is good, it feels responsive unit variety is decent, they are themed very well, even if in reality you won't need to use many of them (like basic tanks for china, or the US).
Zero Hour DLC adds 3 sub faction for each side, and generals challenge which I would argue is better than campaign (especially ZH campaign, which feels half-baked at times), and has dr. Thrax the most memorable part of the game for many.
Generals is sadly not necessarily balanced, US humvees with good micro are overpowered, base China sucks butt, but that's PvP only issues.
collectijismMien/Fuhrr
yahweh gave us human faces to spare the Jews the distress of having servants who look like animals
Szrotmistrz 1yr ago#5661755
spent 0 currency on pings
@collectijism just like rolling in the sneak attack with tons of suicide trucks and suicide bomber guys running at their buildings. Just blow up their whole base. Play skirmish against computers with friends on LAN eating pizza
From your question I was assuming you haven't played it, but looks like you are versed in war crime simulator 2003.
I actually haven't played multiplayer in years, last time when I was trying to play on LAN we got too many desyncs to bother.
The advanced AI mod is enough for me to makes AI skirmish challenging to have fun just fighting bots. Too bad it changes unit aggression to high and your unit get rabies, so they need to be kept in check or they rush any enemy in sight.
Too bad it changes unit aggression to high and your unit get rabies, so they need to be kept in check or they rush any enemy in sight.
Can't you put them in a 'formation' and press the 'return to formation' button? Haven't played in many years, and I might be thinking of a different RTS.
Generals has less precise controls than most other C&C games (mostly thinking about Red Alert), so not sure. I rarely use formations anyway.
But really, it's not that big of that issue, mostly an annyoance. If it was a serious problem I would find the reason and mod it out. For the last year my laziness was far greater than my annoyance.
I only used formations for lumping a group of tanks together so that the shitty path-finding doesn't let them to try to constantly overtake each other and become a dispersed mess after moving over a couple of screens.
Couldn't do without formations during my multiplayer days.
P.S. GLA is best team for every map except that big 3v3 where N and S side are on plateaus with choke points and the middle area is no-man's land. It feels like the Allies and China have much better revenue-generating buildings, so the GLA suffers when the game drags on that long.
GLA has the cash bounty, so if you are getting kills you can sustain yourself fine with only a few black markets.
They are definitely the most fun to play faction with how fast and elastic they can be, it took me time to really appreciate them but now they really feel like a standout design wise. Tunnels are amazing for map control.
The campaign is the fun part of the game, and actually you can play it in coop. If you are not camping type of guy I get it, but for me it's the most fun part of many RTS games.
RA3 multiplayer may be entertaining, if not for the fact that the Allies can freeze your entire army and then fart in its general direction to shatter it instantly.
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I returned to Red Alert 3, it's the one modern C&C (post RA2) that I haven't played since a looong time.
The skirmish experience is still pain as I remember even if I fancy myself a better g*mer. It's too micro intensive with special power for every unit, in a setting where if your army stands in place for 10 seconds they are going to be hit with some devastating support power. And with how few resources there are in this game every unit counts. It wasn't fun, but it's challenging, so I guess that's something for some people.
The campaign is an entirely different story. I had a lot of fun playing through all of them (except Empire mission 4, that was heck. Idk why the hardest mission in the game is in the middle of the campaign). The AI partner never got in my way, or needed babysitting, so the forced coop aspect never bothered me at all, although I would like to someday play it with another player, I expect it would be a cool experience.
The cutscenes are⦠what I remember them being. I wish there were more dramatic deaths in some missions, since really Krukov is the only one who gets really bloodied and exasperated when you kill him, the rest is mostly underwhelming.
I'm yet to finish Uprising. New units are all over the place in terms of usefulness and balance, but it's not like the base game is fair and balanced. The campaign is good, I like the post-war setting, and somewhat lower stakes. For now, I only beat the Soviet campaign. The Allied and Empire campaigns are on a level of difficulty not seen in any mission in the base game. They are really, really hard. So my opinion of the DLC can change later when I go through them (if I mange to do that).
Holy shit this comment got long
Tldr: Red Alert 3 campaign is good, recommend. Skirmish/multiplayer, not so much.
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Some people are able to display their intelligence by going on at length on a subject and never actually saying anything. This ability is most common in trades such as politics, public relations, and law. You have impressed me by being able to best them all, while still coming off as an absolute idiot.
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C and C campaign does sound fun. What about the game where you can be the terrorists and buy tons of suicide bombers.
Trans lives matter
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C&C Generals. It's probably one of my most played game's of all time.
It's campaign can be summed up as alright. There is hardly a story there compared to other C&C games, each mission is just an assignment. Some are more mechanically interesting than others. The presentation of the events in game feels dated. GLA (the terrorists) are a highlight definitely. In their second mission, you are destroying UN convoys, killing civilians and destroying their homes to steal humanitarian aid.
The game is multiplayer focused, but with official servers dead, playing it online takes effort. Community is certailny not dead though.
Importantly: gameplay is good, it feels responsive unit variety is decent, they are themed very well, even if in reality you won't need to use many of them (like basic tanks for china, or the US).
Zero Hour DLC adds 3 sub faction for each side, and generals challenge which I would argue is better than campaign (especially ZH campaign, which feels half-baked at times), and has dr. Thrax the most memorable part of the game for many.
Generals is sadly not necessarily balanced, US humvees with good micro are overpowered, base China sucks butt, but that's PvP only issues.
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@collectijism just like rolling in the sneak attack with tons of suicide trucks and suicide bomber guys running at their buildings. Just blow up their whole base. Play skirmish against computers with friends on LAN eating pizza
Trans lives matter
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From your question I was assuming you haven't played it, but looks like you are versed in war crime simulator 2003.
I actually haven't played multiplayer in years, last time when I was trying to play on LAN we got too many desyncs to bother.
The advanced AI mod is enough for me to makes AI skirmish challenging to have fun just fighting bots. Too bad it changes unit aggression to high and your unit get rabies, so they need to be kept in check or they rush any enemy in sight.
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Can't you put them in a 'formation' and press the 'return to formation' button? Haven't played in many years, and I might be thinking of a different RTS.
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Generals has less precise controls than most other C&C games (mostly thinking about Red Alert), so not sure. I rarely use formations anyway.
But really, it's not that big of that issue, mostly an annyoance. If it was a serious problem I would find the reason and mod it out. For the last year my laziness was far greater than my annoyance.
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I only used formations for lumping a group of tanks together so that the shitty path-finding doesn't let them to try to constantly overtake each other and become a dispersed mess after moving over a couple of screens.
Couldn't do without formations during my multiplayer days.
P.S. GLA is best team for every map
except that big 3v3 where N and S side are on plateaus with choke points and the middle area is no-man's land. It feels like the Allies and China have much better revenue-generating buildings, so the GLA suffers when the game drags on that long.
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GLA has the cash bounty, so if you are getting kills you can sustain yourself fine with only a few black markets.
They are definitely the most fun to play faction with how fast and elastic they can be, it took me time to really appreciate them but now they really feel like a standout design wise. Tunnels are amazing for map control.
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The campaign is the fun part of the game, and actually you can play it in coop. If you are not camping type of guy I get it, but for me it's the most fun part of many RTS games.
RA3 multiplayer may be entertaining, if not for the fact that the Allies can freeze your entire army and then fart in its general direction to shatter it instantly.
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