Wizards of the Coast, the company behind Dungeons and Dragons and Magic: The Gathering, has in the recent years been making many ret-cons and modifications to their game due to their majorly left-wing playerbase attempting to cancel every single nerd product they can sink their poorly manicured nails into. This, combined with the unavoidable fact that much of DND and MTG's worldbuilding are based on real-world locations, religions, etc, has caused some seriously hilarious wokewashing of the IPs.
Some hits include, but are not limited to:
Having an empire based on the Aztecs, but instead of being brutal imperial overlords with human sacrifice and vicious warriors, they are basically mesoamerican jungle hippies.
Having a Wild-West set where, in order to avoid any hint of colonialism, the plane starts out uninhabited. But they wanted to still have Native American representation of course, so they invented a whole new Native stand-in race that comes to explore the place from a different plane of existence.
Remaking the art for all of their references to "Rakshasa" (a Hindu-inspired demon) across the board so that, instead of the cool cat-demons they used to be depicted as, they're now depicted as they would be in traditional Hindu art.
Renaming lich "Phylacteries" (an amulet they store their soul in) to "Spirit Jars" due to phylactery being etymologically related to Jewish tefillin.
Re-flavoring the "Monk" class to not be Asian-adjacent, but rather just any unspecified unarmed fighter, like a Tavern Brawler or a Greek Wrester could be a monk. Actually, this one is pretty cool, I kind of like the idea of a western Boxer being a Monk.
Anyways, the latest entry in kowtowing to the most annoying people in the community is that they announced they are using the creature type "Shaman" less in Magic: the Gathering, due to concerns of inaccurate representation of Shamanistic practices in real-world religions. This has caused quite a lot of stir because the announcement comes alongside the newest set being revealed -- a return to the Asian-inspired plane of Tarkir. Tarkir has a history of including many Shaman creatures, but many have been changed to Druids for fear that they are not "accurate representation" of Shamans.
However, instead of the usual "well, someone might be offended, so I guess it's a good change" reaction to such changes, the main magic subreddit has fully recognized how stupid this decision is, for a variety of reasons.
Well, yeah, but that doesn't matter because Druids are white
In pursuit of inclusivity, we have unincluded cultures from further representation
A comment about MTG going "woke" unironically upmarseyd in the sub
Beyond these specific examples, various people all over the thread are point out how performative and overly sensitive the change is (always have been), as well as many plainly stating the fact that it's strange that you can do whatever you want with Western cultures but non-white stuff is completely taboo to riff on at all.
Jump in the discussion.
No email address required.
They need to just replace any description of creatures with preferred pronouns if they are trying to be cultural sensitive
Jump in the discussion.
No email address required.
Alternatively...
Jump in the discussion.
No email address required.
Did you make this?
Jump in the discussion.
No email address required.
Yes but I promise it only took about 45 minutes. Maybe an hour
Or two
Jump in the discussion.
No email address required.
More options
Context
More options
Context
More options
Context
More options
Context