>You have no hull, you have no life support system, you have no nacelles. You are a paper mache model twisted by budgetary constraints into a crude mockery of Asimovian perfection.
IRL they used the same engineering set with modifications for all the movies and even for TNG. It's amazing how much they would reuse existing sets to save money.
Redactor0naori/oppa
The Rachel Dolezal of Maronite Christians.
1mo ago#7171299
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78 decks
Star Trek V is not canon and you know it. You're just a troll!
I think my main objection to this is the assumption that the intermix chamber has to go straight up vertically to the impulse engines. Now I probably haven't read Mr. Scott's Guide to the Enterprise or The Star Trek Starfleet Technical Manual since the 1990s (okay, I'm lying about the latter, I was flipping through it last week ), but do we even know if it connects to the impulse engines?
Star Trek V is equally canon as all the weird episodes of TOS, which contain bizarre events or obvious inconsistencies that are never mentioned again. V is tonally the most faithful Trek movie to the original series, which is exactly why certain Trekcels would rather erase it, and let the movies/TNG reboot the canon into something that doesn't embarrass their serious nerd sensibilities. They get mad at artifacts like V or early TNG precisely because there's no real clean line from one thing to another.
Now I'm not saying V is a great movie. And fans tend to be much kinder to IV, which is also closer to the spirit of TOS. But Kirk vs. "God" will live forever as a top Trek moment. TOS type weirdness always served high-concept adventure storytelling. It took big swings, and the misses were worth it for the hits.
Trek canon exists in broad strokes; everything "sort of" happened, but it can't be reduced to a singular historical record.
More broadly, all canon discussion for fiction is fake and straight. I enjoy good fiction as fiction, and the creative process (including liberties, forgetting, or revising) is part of the fun for episodic storytelling. If it's bad, it won't be bad because it didn't match the canon.
I mean what do you get when you try to go into the deep lore? The Star Wars prequels.
I was thinking today how much more interesting 40k was when a lot was unknown or something only the old losers at the game store knew. The more they explain the dumber it becomes
Redactor0naori/oppa
The Rachel Dolezal of Maronite Christians.
Pibbles 1mo ago#7171862
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Kirk vs. "God" will live forever as a top Trek moment.
Yeah it's not a great movie in general but it doesn't deserve all the hate it gets. Going on a quest to find God, finding him, and then it turns out you actually accidentally found Satan is a thought-provoking idea. And a lot of the stuff with Sybok is interesting.
People whine about social media a lot, but back then you had the opposite problem. A small coterie of movie critics in New York, Chicago, and LA would write in newspapers and come up with a consensus about what opinion to have about movies. And unless you actually went out and watched all the allegedly bad movies, you had no idea if they were actually bad.
I think a lot of the reason why it kinda sucks is that they tried to be cheap by going to some other special effects company instead of ILM. This company totally fricked it up and just could not deliver the special effects shots on time. Which doesn't just mean the special effects look bad. The script is written with the assumption that you'll get these shots, so if they don't exist that means you've got to frick around in editing to try to make a story that makes sense.
Yeah, the decks is just one of those things to ignore. It sticks out to people (paradoxically) because it's just a brief sight gag that doesn't affect anything, but then that just makes you go "Why did you do that in the first place?"
Whereas people tend to let extreme deviations on transporter and holodeck stuff slide because it's usually used as the basis for a story that couldn't exist without it.
Redactor0naori/oppa
The Rachel Dolezal of Maronite Christians.
tempest 1mo ago#7171535
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I don't think they're raging about it, but if you read their comments, they all understand that the shows are about the characters interacting with each other. They don't employ actual spergs on the writing staff. So yeah, it's gotta be annoying. But on the other hand I think they find the spergs kind of charming sometimes and appreciate that they're making money off them.
Probably not tos, they could just create. And if discovery had been set in the future in the first place that would have worked too.
Honestly i think they just suffer from a lack of original storytelling and that sets the rest of it up to be nitpicked. Quit making prequels and you dont have to deal with this shit
Counter-argument: It's sci-fi. It's basically magic. They have widespread use of teleporters and nobody seems to bat an eye at it despite the clear impossibility of it all.
Like Star Wars is set in the future and has its fair share of magic as a result (lightsabers), but Star Trek is in the way, way, way future. Just stop thinking about the practicality of it and enjoy the show.
They're basically the same thing imo. Only real difference is the magic in scifi is arguably man-made magic whereas the magic in fantasy tends to be more "natural".
But they still revolve around complete impossibilities to carry the story.
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Get on the murder glass Barclay
!trekkies
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Realm of Fear is an absolute top notch episode.
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I had an argument with a friend once about whether this counts as death or not and she actually got really mad about it
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She legacy or she improved
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do you really think i have non-legacy friends
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Its a balancing act when you say they're into the minuta of trek
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but im into minutae of trek
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We all knew already
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Imagine being neurodivergent enough to care about this.
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T. Nerdshit poster
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It was on the front page, r-slur.
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!holejannies snappy plz
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It wasn't the refit Enterprise, it was the Enterprise A.
!trekkies I can't believe people still don't know the difference.
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Actually would there be any significant difference between them? Enterprise-A was built just a couple years after the refit.
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Very different warp cores and engineering section for one
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IRL they used the same engineering set with modifications for all the movies and even for TNG. It's amazing how much they would reuse existing sets to save money.
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Star Trek V is not canon and you know it. You're just a troll!
I think my main objection to this is the assumption that the intermix chamber has to go straight up vertically to the impulse engines. Now I probably haven't read Mr. Scott's Guide to the Enterprise or The Star Trek Starfleet Technical Manual since the 1990s (okay, I'm lying about the latter, I was flipping through it last week ), but do we even know if it connects to the impulse engines?
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Star Trek V is equally canon as all the weird episodes of TOS, which contain bizarre events or obvious inconsistencies that are never mentioned again. V is tonally the most faithful Trek movie to the original series, which is exactly why certain Trekcels would rather erase it, and let the movies/TNG reboot the canon into something that doesn't embarrass their serious nerd sensibilities. They get mad at artifacts like V or early TNG precisely because there's no real clean line from one thing to another.
Now I'm not saying V is a great movie. And fans tend to be much kinder to IV, which is also closer to the spirit of TOS. But Kirk vs. "God" will live forever as a top Trek moment. TOS type weirdness always served high-concept adventure storytelling. It took big swings, and the misses were worth it for the hits.
Trek canon exists in broad strokes; everything "sort of" happened, but it can't be reduced to a singular historical record.
!trekkies
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More broadly, all canon discussion for fiction is fake and straight. I enjoy good fiction as fiction, and the creative process (including liberties, forgetting, or revising) is part of the fun for episodic storytelling. If it's bad, it won't be bad because it didn't match the canon.
I mean what do you get when you try to go into the deep lore? The Star Wars prequels.
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I was thinking today how much more interesting 40k was when a lot was unknown or something only the old losers at the game store knew. The more they explain the dumber it becomes
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Yeah it's not a great movie in general but it doesn't deserve all the hate it gets. Going on a quest to find God, finding him, and then it turns out you actually accidentally found Satan is a thought-provoking idea. And a lot of the stuff with Sybok is interesting.
People whine about social media a lot, but back then you had the opposite problem. A small coterie of movie critics in New York, Chicago, and LA would write in newspapers and come up with a consensus about what opinion to have about movies. And unless you actually went out and watched all the allegedly bad movies, you had no idea if they were actually bad.
I think a lot of the reason why it kinda sucks is that they tried to be cheap by going to some other special effects company instead of ILM. This company totally fricked it up and just could not deliver the special effects shots on time. Which doesn't just mean the special effects look bad. The script is written with the assumption that you'll get these shots, so if they don't exist that means you've got to frick around in editing to try to make a story that makes sense.
But there are NOT 78 decks on the Enterprise.
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Yeah, the decks is just one of those things to ignore. It sticks out to people (paradoxically) because it's just a brief sight gag that doesn't affect anything, but then that just makes you go "Why did you do that in the first place?"
Whereas people tend to let extreme deviations on transporter and holodeck stuff slide because it's usually used as the basis for a story that couldn't exist without it.
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Exactly. If it was an important plot point in a story I liked, I would justify it to myself.
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How the frick did you get my reference lol
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I just watched it recently. First time since I saw it in the theater.
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Do you think the writers for the show find these neurodivergents annoying?
Like they're just trying to tell a scifi story and these guys are all over it
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I don't think they're raging about it, but if you read their comments, they all understand that the shows are about the characters interacting with each other. They don't employ actual spergs on the writing staff. So yeah, it's gotta be annoying. But on the other hand I think they find the spergs kind of charming sometimes and appreciate that they're making money off them.
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Probably not tos, they could just create. And if discovery had been set in the future in the first place that would have worked too.
Honestly i think they just suffer from a lack of original storytelling and that sets the rest of it up to be nitpicked. Quit making prequels and you dont have to deal with this shit
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Counter-argument: It's sci-fi. It's basically magic. They have widespread use of teleporters and nobody seems to bat an eye at it despite the clear impossibility of it all.
Like Star Wars is set in the future and has its fair share of magic as a result (lightsabers), but Star Trek is in the way, way, way future. Just stop thinking about the practicality of it and enjoy the show.
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Star Wars isn't set in the future. It's set a long time ago, in a galaxy far, far away.
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flying cars is th future sorry
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Scifi is different from fantasy
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This is a lie that {{they}} want you to believe.
They're basically the same thing imo. Only real difference is the magic in scifi is arguably man-made magic whereas the magic in fantasy tends to be more "natural".
But they still revolve around complete impossibilities to carry the story.
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Lecture me more on hard magic vs soft magic systems
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Snapshots:
:ghostarchive.org
archive.org
archive.ph (click to archive)
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