Fabricor/drama My profile and flair color is 28bca3 2yr ago#3497186
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I was playing newer versions of Minecraft and wondering if I just don't like Minecraft anymore. Then I played an awesome 1.12 pack (https://www.curseforge.com/minecraft/modpacks/nomi-ceu) and realized no, newer versions of Minecraft just kinda suck.
I very much have the same issue, I tried it a while back after not touching it for ~10 years, and it's just not fun. Then tried it with different modpacks and it sparked my interest again. There's something with the vanilla gameplay loop that is just not satisfying. Modpacks fix it by giving you so much more stuff to do, and so many cowtools to do it with.
Though I will confess that the modpack meta took for the worse as well. Too many of them seem to me like just a bunch unrelated mods thrown together without any consideration of theme or balance. I'd prefer less mods but have them be consistent with each other than have infinite stacking boxes, quest rewards etc in a technical modpack
That's why 1.7 and 1.12 have the best modpacks, they have packs that are very cohesive and performant. Modpacks like Break Out and Volcano Block are really unique and fun, nothing like that exists on 1.13+
I do agree versions after that are basically a different game, but it was still enjoyable. However the updates after 1.7.10 (and especially 1.12) feel poorly implemented and unbalanced.
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I was playing newer versions of Minecraft and wondering if I just don't like Minecraft anymore. Then I played an awesome 1.12 pack (https://www.curseforge.com/minecraft/modpacks/nomi-ceu) and realized no, newer versions of Minecraft just kinda suck.
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I very much have the same issue, I tried it a while back after not touching it for ~10 years, and it's just not fun. Then tried it with different modpacks and it sparked my interest again. There's something with the vanilla gameplay loop that is just not satisfying. Modpacks fix it by giving you so much more stuff to do, and so many cowtools to do it with.
Though I will confess that the modpack meta took for the worse as well. Too many of them seem to me like just a bunch unrelated mods thrown together without any consideration of theme or balance. I'd prefer less mods but have them be consistent with each other than have infinite stacking boxes, quest rewards etc in a technical modpack
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That's why 1.7 and 1.12 have the best modpacks, they have packs that are very cohesive and performant. Modpacks like Break Out and Volcano Block are really unique and fun, nothing like that exists on 1.13+
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beta 1.7 was the last update before it died
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I do agree versions after that are basically a different game, but it was still enjoyable. However the updates after 1.7.10 (and especially 1.12) feel poorly implemented and unbalanced.
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Beta 1.5.1 (pre-minecart booster removal) was the best vanilla patch.
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Minecart boosters were soul and they should keep yourself safe for removing them
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