An explanation for the non less neurodivergent members of this board:
Dwarf Fortress is a colony simulator where you (in the form of a bunch of dwarves) set out into the world with one simple goal: build the biggest and longest lasting base you can. The tricky part is that the game is a roguelike (or "permadeath game" colloquially). Once every member of your fortress is dead, that's it. The fortress is gone and there is no reloading back to a previous save.
The game doesn't have a traditional multiplayer mode, so to compensate, players came up with the idea of a "succession fort". The gist is that players play through a year of the fortress on their own, then hand off the save file to another person, who also plays through a year, then they give it to the next and so on and so forth until it loops back to the original player. Hence the term "succession". If you want a taste of how snased a succession game can get, I'd recommend reading or listening to Boatmurdered.
The big twist of Dwarf Fortress (and why it's had so much staying power) is that your world isn't static. The game actually simulates everything. Every war, every succession of kings, every dragonflight, and even the lives and lineages of individual peasants are tracked. Your dwarves didn't just blip into existence when your fortress started, they lived entire lives before then. They have their own opinions about the world, and they react to everything that happens to them in their own unique way. When a dwarf fights an enemy, a sword slash doesn't just reduce an arbitrary HP stat, it severs nerves or bruises organs. And that's really just the tip of the iceberg. There's so much else you could go on about, down to the geology.
So, given all of that complexity, the game is unparalleled when it comes to creating stories. Secret vampires murdering your citizens, a heroic dwarf wrestling a cyclops down a cliff, or a visiting performer turning into a werebadger in the middle of your tavern are all just a few of the stories you can expect to see unfold while playing Dwarf Fortress.
Mostibkun is rdrama's very own succession fort. Each player will write a log (perhaps in character) of what they did and what happened in their year, then post it in this thread. Updates will be posted within 2 weeks of each otherhopefully. You can see the current roster/order of players at the bottom of this post.
Now, with all that preamble out of the way, I present to you the first entry in the tale of Mostibkun, "Orangecat"
28th of Felsite, 250. End of spring.
We arrived at Mostibkun on the 14th of Granite, as scheduled. I've chosen to update this log at the turn of each season, as I have enough on my plate without worrying about this diary. As expedition leader, I've been tasked with getting this place up and running before handing it off to my successor, whoever that might be. For the sake of the records, here's an engraving of me.
Oh, and for good measure, here's an engraving of our heraldry. Carved this one myself, I did.
The noble who sponsored our venture didn't feel like wasting any of his precious time briefing me on the location. It was only on the trip here that I learned (from manlings no less) that the site was only a stone's throw away from a necromancer's tower.
Unnerving, but there was no turning back by that point. I've kept that information to myself for now. With luck, we won't have to worry about him and his ilk this year at least. Hopefully never.
I set our miners to carve out the initial outline of the place. Here's a drawing of the fortress, as of the end of Spring.
Before you say anything about the accommodations, know that I believe in functionality over form. Single bed pods are perfectly adequate quarters, and if the others don't care for them, they haven't thought to say so to my face.
With the basics of the fortress hollowed out, I called the few of us together to celebrate. We drank a lot of plump helmet wine. Horrible stuff, but we'll have to get used to it.
For better or for worse, this marks the beginning of the story of Mostibkun.
28th of Galena, 250. End of summer.
Not much to say for summer frankly. Not much at all.
I had the dining chamber carved out, and I've got our mason pumping out table and chairs. He's a slow worker. I had the pods furnished as well, and I've begun building up fortifications around the entrance.
The gates aren't hooked up yet, and the walls aren't as high as I would like them to be, but it should keep the wildlife at bay for now.
After a bit more digging, we found a solid bit of mineral resources.
Ah, and before I forget, there was a migrant wave. Seven, mostly adults. Not many of serious worth, except for this scruff.
Hopefully the mountainhomes send more of his sort. A bit of a fusser though. Always in a poor mood. Don't think he cares for his pod.
That's all for summer. We're up to 14 dwarves now.
28th of Timber, 250. End of autumn.
Autumn was a bit more exciting, but not by much. The liaison and his caravan from the mountainhomes arrived on time. Nothing surprising there on its own, except for the fact that he's a goblin.
I have a sense that this is incredibly fitting, but I can't figure out how or why. Anyways, here's an excerpt from our meeting.
I thought he was a childknapper when I first saw him. I was just about ready to send some of the dwarves after him, but he walked over, shook my hand, and told me who he was before I had the chance. He seems alright for what it's worth. He put in an order for windows and wooden cowtools, which'll be up to the poor soul who succeeds me to fulfill. I put in an order of my own for wine and cheese, as I've been getting complaints about the variety (or lack thereof) of food we have to offer. I sent our broker out to trade for some strawberries, as I've had a craving for sweet wine. We handed off some of our mass-produced cups and then they were off. They should be back next autumn.
The outer fortifications have been finished. Here's a drawing looking down from the top. It's around four stories tall, give or take. I'm just now realizing that I missed a spot.
The second level has been expanded a good deal as well. With the plump helmets in steady supply, I mandated the rest of the fields be left to other crops.
Try your best to ignore that outcropping in the storehall. The silt was waterlogged.
Around mid-Sandstone another wave of migrants arrived. I had a chance to speak with them on the initial intake. Rough folx. Aside from the children, they're all warriors. Looks like the duke knew this place was perilous the whole time, and is sending us some fighters for protection in case that bone molester gets uppity. I'm not sure if I should be relieved or pissed off.
We're up to 19 souls now.
There's been no other happenings. Winter is here. Hardly been a day, and I can already feel the nip in the air. This is the last season I'll spend running the place, and then this is all someone else's problem.
28th of Obsidian, 250. End of winter.
Nothing happened in winter. This ewe died. That's about it.
As I sit in my pod and reflect, I realize this year has been quite kind to us. The walls and gates have been built without incident, the workshops are running and the harvests have been good. Most are happy. Perhaps there's a real chance for us to succeed in this place.
That's about as much reflecting as you're going to get out of me. Back to business: for my successor, there's still quite a bit that needs to be done. We've no military, nor weapons or armor. We need to start making proper meals as well, and hopefully bring some variety to the beverages we're brewing. Even our most destitute alcoholics are getting tired of plump helmet wine. It's not necessary, but perhaps we'd like to dig down into the cavern layer. Some magma forges would do us good.
Ah, and don't forget to make windows and cowtools for the traders next year.
Not much else needs saying beyond that. No more overseeing for me, at least for now. I'm going to put my feet up and let the next ingrate worry about keeping this place running. Now that I think on it, they might just be whoever's reading this.
Good luck, you.
-Dódok '60horsesinmyherd' íkthagsibrek
And scene.
Next in line is @Cream_a_da_crop. DM me and I'll send you the files.
I'm realizing now that without the old forum "bump" feature, this thread will likely get buried fairly quickly. Probably going to need to find a way to fix that issue. Hypothetically, updates could just be separate postings, though that might makes things pretty hard to keep track of. I doubt a pin is going to last long enough. Maybe a ping group is the best idea? I don't have enough coins for it though, so we'd have to pool some funds together. Open to suggestions if you lot have any.
That's all for now.
EDIT: Thank your for the pins kind @Aevothy
Jump in the discussion.
No email address required.
Have fun unemployed super-neurodivergents!
Jump in the discussion.
No email address required.
More options
Context
https://youtube.com/clip/UgkxXwcsvcFEirz-OLaZFKHC_MWeKI7PXWyK
The Mountainhome has fallen
学习雷锋好榜样忠于革命忠于党爱憎分明不忘本立场坚定斗志强立场坚定斗志强学习雷锋好榜样毛主席的教导记心上全心全意为人民共产主义品德多高尚共产主义品德多高尚
Jump in the discussion.
No email address required.
Billions must tantrum
Jump in the discussion.
No email address required.
More options
Context
that youtube clip thing is cool, never seen that
Jump in the discussion.
No email address required.
More options
Context
More options
Context
autism
Jump in the discussion.
No email address required.
More options
Context
Why was I not asked to participate?
Anway, fantastic work. I legit cannot wait to see the next post.
Edit: Oh, you did ask people to sign up for this. That's what I get from taking a break.
Jump in the discussion.
No email address required.
You could probably be added to the roster. I'm thinking of keeping it at/below 10 players, and we're at 8 right now. You'd be a ways down the line though.
also thank u glad u enjoyed
Jump in the discussion.
No email address required.
Fugg i missed this pls add me to the list
Jump in the discussion.
No email address required.
As you wish.
Jump in the discussion.
No email address required.
More options
Context
More options
Context
More options
Context
More options
Context
Yay gaslamper is the first dwarf
Jump in the discussion.
No email address required.
More options
Context
People can subscribe to threads but that would make even this comment notify them all
Jump in the discussion.
No email address required.
So maybe a ping group, and ping it when each log comes up?
That or a jannie perma pins us.
Jump in the discussion.
No email address required.
You could make thread pinned to the vidya hole
Jump in the discussion.
No email address required.
More options
Context
More options
Context
More options
Context
Make my dwarf drunkenly operate heavy machinery like irl
Jump in the discussion.
No email address required.
More options
Context
Not transgender; didn't read
Jump in the discussion.
No email address required.
More options
Context
I haven't played df in a few years, but I'd happily sign onto this endeavor.
Jump in the discussion.
No email address required.
I'll add you to the roster then. With you and losercel added, that puts us around 10 players, which I think is a fairly healthy limit.
Jump in the discussion.
No email address required.
More options
Context
More options
Context
Not my cup of tea but you all can enjoy things as much as you want
Jump in the discussion.
No email address required.
More options
Context
I can't help but Imagine having passionate gay intercourse with any user that interacts with me.
I'll go through every profile that so much as upmarseys my posts and fantasize for hours about them, i'll obsessively go through their comments and posts to get a feel for how submissive they are .
Ironically it's mostly rightoids who are uber submissive , you can tell by the way they frontload their chuddiness in their replies to things that annoy them , no nuance just pure raw emotion to negative stimuli; the mind of a woman/power bottom .
Snapshots:
reading:
archive.org
ghostarchive.org
archive.ph (click to archive)
listening:
archive.org
ghostarchive.org
archive.ph (click to archive)
Jump in the discussion.
No email address required.
More options
Context
I noticed you use one of those graphics packs. I thought the hardcore bros like the text one?
It took me 3 tries to get into Dwarf and I figured it out the 3rd time and still it was a cluster frick. I get it though
Jump in the discussion.
No email address required.
it's the official graphics they added for the Steam version
学习雷锋好榜样忠于革命忠于党爱憎分明不忘本立场坚定斗志强立场坚定斗志强学习雷锋好榜样毛主席的教导记心上全心全意为人民共产主义品德多高尚共产主义品德多高尚
Jump in the discussion.
No email address required.
oh cool
Jump in the discussion.
No email address required.
More options
Context
More options
Context
More options
Context
Jump in the discussion.
No email address required.
More options
Context
Is a ping group or hole more worth? At least with a hole all the posts will be easily archived in one place, assuming the hole never dies of course.
Great stuff! I'm super looking forward to this. Ive been playing some DF this week trying to get unrusty.
Jump in the discussion.
No email address required.
The thing with a hole is that it's super pricey, and it might be difficult to sort the entries properly. I've never operated one so maybe that's not a problem. What would be an issue is that holes are deleted after 7 days with no posts, but the time to write is 2 weeks.
I was thinking that this thread could contain all the ensuing entries, but the comment character limit is way lower than the post limit so it's probably not as feasible as I initially thought.
Maybe each person makes their own post, and then we have a master thread that has ordered links to all the entries? Then create a ping group to use when someone makes a new entry.
Also thanks, twas fun.
Jump in the discussion.
No email address required.
Yeah just have each entry be its own post and link to an "index" post that you can keep editing.
Jump in the discussion.
No email address required.
More options
Context
More options
Context
More options
Context
I wished i had the autism to play this game. I've tried like 10+ times but i just can't get hooked on it to play for more than a few days
Jump in the discussion.
No email address required.
More options
Context
haven't read all that but it's a cool concept, wish I had the patience or knowledge to participate. god speed you neurodivergents
Jump in the discussion.
No email address required.
More options
Context
Very nice idea. Can't wait for the dwarves to die in a very gruesome and avoidable way due to someone fricking up
Jump in the discussion.
No email address required.
More options
Context
I never learned how to train an army, I just have atom smashers guarding me
Jump in the discussion.
No email address required.
More options
Context
I'm surprised it took this long to have a rdrama boatmurdered attempt
Jump in the discussion.
No email address required.
More options
Context