It just feels janky and rough around the edges compared to something like cities skylines. Placing pipelines over roads is a good example of what I'm talking about. I feel like I have to wrangle the game to do what I want.
I'll grant you that for sure. I thought you were talking more about the way you select things in the UI, or their organization. The game simply doesn't explain how you can or should actually manipulate infrastructure (I personally find it works best underground). It certainly is janky, though planning mode alleviates most of the serious issues. At least aggregates aren't such a pain in the peepee to manage now. The jank is probably inherent to the game, but it's something I've learned to live with. Part of the jank issue is that the cowtools you're given to manage it are fairly imprecise, so you simply must learn how to correctly space out constructions.
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Nought but Workers and Resources, which I believe I've
about enough recently.
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Very good game, I wish the UI was better though.
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I honestly don't get the UI complaints. It's always worked just fine for me.
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It just feels janky and rough around the edges compared to something like cities skylines. Placing pipelines over roads is a good example of what I'm talking about. I feel like I have to wrangle the game to do what I want.
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I'll grant you that for sure. I thought you were talking more about the way you select things in the UI, or their organization. The game simply doesn't explain how you can or should actually manipulate infrastructure (I personally find it works best underground). It certainly is janky, though planning mode alleviates most of the serious issues. At least aggregates aren't such a pain in the peepee to manage now. The jank is probably inherent to the game, but it's something I've learned to live with. Part of the jank issue is that the cowtools you're given to manage it are fairly imprecise, so you simply must learn how to correctly space out constructions.
Jump in the discussion.
No email address required.
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