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Baldur's gate sucked as a Real-time strategy and any attempt to make a turn-based ruleset into real-time is r-slurred. The new game is objectively superior without the shitty 90's era combat hamstringing it.

I'm right, you know I'm right, and there's no argument against my point. The old system sucked butt.


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Literally the only way too make the old system work was too script all but you're main characters too auto fight. No point in that.

Trans lives matter trust the science

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Darn right sister :marse#yblm:

"BRO IT'S A GREAT SYSTEM BRO YOU CAN HOLD SPACE TO PAUSE EVERYTHING AND MAKE IT TURN-BASED ANYWAY BRO" :marseysurejan:


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OR you can do what Dragon Age Origins and FF12 did and let you program your party members' AI to the point where they play 90% of the game themselves

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"BRO IT'S A GREAT SYSTEM BRO YOU DON'T EVEN HAVE TO PLAY IT" :marseysurejan:


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https://media.giphy.com/media/xT9IgHCTfp8CRshfQk/giphy.webp

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Admins. please do the needful and suspend this man's account for posting off topic content. this is a serious discussion about how the series always sucked and was never popular because of it's r-slurred combat


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