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Baldur's gate sucked as a Real-time strategy and any attempt to make a turn-based ruleset into real-time is r-slurred. The new game is objectively superior without the shitty 90's era combat hamstringing it.

I'm right, you know I'm right, and there's no argument against my point. The old system sucked butt.


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I said it in the other thread: Real-time with pause is just turn-based with extra steps. You're just going to pause every time you go to assign an action to a unit which is exactly what turn-based does.

Real time without pause is definitely a completely different feeling of game, but Baldur's Gate isn't that.


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