Weekly ‘What Games Are You Playing' thread #28

Did you know it's two weeks until Starfield? I bet you didn't consider that, huh?

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Finally got a clear of Hades... then another... and another... and another...

Honestly this game got worse to me after I learned what I should be building on each weapon

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Many cases :marseymanysuchcases:

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It's like making it a roguelike was just a way to pad out the story IMO, individual heat levels barely add any difficulty but the game doesn't incentivize you adding multiple at a time... in fact it wants you to go through them one by one. Makes me p unhopeful for Hades 2...

Also on another note it's funny how Hades probably took the least risks gameplaywise and was by far their biggest hit, still plays WAY fricking smoother then Transistor did.

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Ugh, transistor... It's really :marseythinkorino2: weird :marseyshiftyeyes: how much rogue likes seem to have downhill despite :marseybipocattentionseeker: only having two or three :marseydilbert: genre defining titles

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WDYM there are a billion successful roguelikes after replacing the entire arcade genre? Even adding in roguelike mechanics to the detriment of the game itself like Zun's current attempts to with UM and HBM.

Just take an old beloved game and add in roguelike mechanics (maybe CARD mechanics if you feel fance :marseywink: ) and you got yourself a game that'll at least make 100k

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I'm definitely r-slurred :marseycrayoneater: so all I know is Isaac, Transistor abd hades. But also I was referring to the quality :marseycertified: going :marseysalmaid: downhill, I'm regularly disappointed :marseyrain: by popular rogue likes

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