:toddhowardangry: is fighting people in the Starfield steam reviews. The game is actually good, stop complaining.

https://x.com/JuiceHead33/status/1729289164334469195

“Some of Starfield's planets are meant to be empty by design - but that's not boring. "When the astronauts went to the moon, there was nothing there. They certainly weren't bored."

:marseycope: :marseyxd:

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Its fun but the big issue (and why I quit a few days in) is I have no idea where fricking anything is. The star map is confusing and horrible to navigate and theres no way to track details of places I've been. The quest log is just 100+ lines with zero details or indicators of where I was.

On reddit I got mauled for asking about it and told I should be writing things down. The frick? No frick that thats r-slurred.

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Not to mention I get arrested every time I commandeer a ship due to some mysterious contraband that is supposedly in it that wasnt in the locker or cargo. And upgrading ships is pointless because you just end up finding new ones that are better.

Then on top of that commandeering ships pointless generally. Only way to sell one is to register it and registration is…usually the value of the ship. I can kill a guy and sell his shit gun for $500 and jump through hoops to end up selling a ship for…$1000.

God this game is butt honestly. Glad it was free.

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This makes sense for economic balance, but how about they just make it real hard to get ships then? As in, they usually self-destruct with an escape pod, and so it's really exciting when you do capture one and get full value? But I guess that's too obvious.

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Getting ships is a big time commitment and pretty RNG. Theres this shit targeting mechanic where you have to target their engines however theres not a clear indicator when the ship is actually damaged enough to board unless you get right next to it.

There's almost always multiple ships you have to fight and you have no time to peepee around with targeting when multiple are shooting you, so you just destroy them all until one is left. You don't get much opportunity to actually save the valuable one. Adding onto that, you dont even know the value of individual ships until you land them.

Then you have to board, wait for loading scene, kill crew, make sure the ships storage is big enough to hold all the shit on your current ship (because it literally just evaporates if the new ship has less storage), then you fly the ship back.

If you're luck you make $1000 from this, when you could instead just land on a planet, kill 5 people and steal their garbage and sell for $5000.

Oh and the ship will also be damaged and need $1000 minimum in repairs.

The whole thing just feels like it wasn't thought through at all.

Not to mention theres so many ships that the game just decides are “inaccessible” for no discernible reason. Complete RNG when you find one thats landed, kill the whole crew, then find out you just arent allowed to fly that particular ship. Or dumber, it will say it requires a keycard that is nowhere to be found on the pilot or crew.

Everything space related is basically a loading screen mechanic that they use for lazier world development.

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This is one of the worst posts I have EVER seen. Delete it.

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The only saving grace of this game is that it is on gamepass and thus you can wash your palate with a decent game after.

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Yeah I felt a huge sense of relief knowing the game I was playing was free. I can't imagine anyone paying and not regretting it.

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Only way to sell one is to register it and registration is

Designed for Europoop gaymers

What you don't like bureaucracy?

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It really is European, 95% tax on killing a pirate and selling their shit. The game incentivizes you more to just kill random people and steal their shit than to actually be useful.

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