https://old.reddit.com/r/balatro/comments/1benpno/cool_find_for_any_other_programmers_curious_about/
Basically 12.5% chance to get foil, 8.75% chance to get holo 3.75% chance to get poly
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Weird, you'd think it'd do two rolls. One for if you get an effect, and another for which one you get.
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Still boils down to a flat probability table though?
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Yes, but it'd be easier to apply a fairness mechanic like what Fire Emblem does.
However, upon reading the comments it does actually do two rolls, so my point is invalid lol.
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Right? The unevenness of selected option makes sense but I was thinking they were all equally likely
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