My name is Sazir, "Spysix" Townbrews. Known as "the Decent Claw," also known as "The God-Forsaken Nightmare."
When I first introduced myself I was a so called carpenter, then I took on the mantle of a warrior, a captain, and purged an invasion of undead. Bringing a brief era of peace for the other leaders to focus on expansion and prosperity.
Now I am a commander and a might to be reckoned with. Elves want me. Goblins fear me. Undead hate me.
Things are a little difference since last time. I seperated from my wife apparently (Who was named @IslamIsRightAboutWomen now retroactively named @tempest) But they didn't stop us from having another child together and being fond of standing shoulder to shoulder in battle.
So many conflicts and fights have shaped me, I went from being a hardened individual to...
Having ennui...
Regardless, thanks to my station and past deeds I am a legendary fighter with legendary discipline. I've seen it all now from the undead above ground to the demons that spit fire and vomit below. I do not care for death, for those things I fight are worse than it.
2nd Granite
I will be preparing the squad and head down to-
Ah fook, really?!? I thought we were past this nonce sense. An invasion just day two into my job. Very well. Instead of going downstairs, we will go upstairs and greet our guests.
Wait, what the fook? Elves, goblins and dwarven mercenaries are fighting each other. What is going on??
They're just shooting at each other. One goblin runs off but bleeds out and dies. While the dwarven mercenaries and the elves duke it out
Meanwhile @ENGLANDSHILL is throwing another tantrum. Again. At least he's doing it in his cell. Fuggin bugger, boo hoo, trauma trauma. We all have trauma, just stop caring, it's that easy.
Anyway, I need to chase down one of these goblin preddators, seeking to take our children and GROOM them
Get over here you little shite!
Oh yeah, get fooked. I luv me axe. I need to train more with it perhaps if I am to confront the fire phantom. Perhaps it be fortuitious that I have such a target rich environment now.
Haha! Poor little elf boy!
I learned most of these goblins and dwarven mercenaries whom I can only assume are poor sods that were kidnapped when they were wee lads, Are from the Torrid Seductions. Perhaps once we resume armament production we can pay their little towns a visit ourselves?
Anyway, now that's over, lets focus back on the state of the fortress.
People are slowly sliding into unhappy, from what I can gather people feel their prayer and meditation needs are not met the most, crafting something a second, and drinking booze.
We do have a rather shabby looking Temple, it's basically made of siltstone and chert
Almost no better than a mud hut, surely we can be... better than this?
((OOC))
The problem is we're cramming shrines in a temple, causing an overlap and reduction in value despite a major value of the main temple of 6200 the shrines aren't getting that benefit. So the people looking to worship a particular deity are not getting the communion they need with a herd of animals and everyone else shoulder to shoulder praying to other deities and whowhatsits. We're going to have to make seperate chambers of worship for each. This will become a problem with polytheistic dwarves and they will be spending the most praying. But with high enough values in their temples, it should resolve once we get their own temples for the major worshippers. I'm listing the deities and religions that have >20 worshippers.
The Tin Iron - 20 - Minerals
Thabost - 25 - Mountains, Volcanos
Tosid - 43 - Fortresses
Rash the Ashen Crypt - 42 - Death
Anan the Gold - 62 - Metals, Darkness, The Night
Onol Violetpale - 69 - Jewels, Wealth, Trade
Gongith - 73 - Coasts
Istratth - 22 - Wealth
Uja Burialtombs - 30 - Death
That's a lot so we're going to have to consolidate some of them in their own areas just build the ones for the major ones like >40 and smaller will have their own temples that are smaller and possibly elsewhere. There is an ingame issue where polytheistic dwarves basically never get this need resolved even if you have dedicated temples built for all the gods they worship so this might be a challenge but we'll try.
((/OOC))
So will need to clear out extra spaces for worship
While they did and clear up the new chambers, need to focus on relocating our Trade Depot, right now if a trader had a wagon they won't be able to enter the fort via the stairs to the depot, thus I plan to make it more accessible.
I could try for something fancy and build ramps winding down to our depot, but moving the depot to the surface in an area where a wagon could get to it is the only option we can sort of go for. After all, most of our dwarves are distracted with their need for worship. This is perhaps why productions have been getting slowed.
So much to do, so little time.
7th Granite
@TheDunceonMaster2 has given birth to a boy, congrats!
and 11th of Granite
@Count_Sprpr has given birth to a girl, nice!
We're popping babies in this place.
One gremlin showed up in the caverns, we can take care of it. And we have a few Draltha running around too. They feed on mushroom caps and aren't aggressive unless we provoke them. Half the size of an elephant with the strength of one. We could try taming some...
Meanwhile I see we have some gold veins and even some platinum. That's good. Platinum can help max out the prestige of our new temples and even mint some coins for when trade wagons will come. Mineral wise I just need more steel production. For if we can't have Adamantine, Steel is the best substitute. We have established smelters and a forge below... roughly 150 levels down. With so many living above the time to get down there truly takes time to utilize our magma metallurgy.
18th of Granite
Scalies visit us, ugh. They're worst than furries.
20th of Granite
@HarryTrumanDorisDay and @seriousold (??) have married, congrats!
I need to figure out the stairs system we have going all the way down to the magma chambers, then down and up to the adamantine where that fire demon is.
Seriously following some of the up and down stairs that worm through the elevation is like...
I secured the stairs with some walls and a door at the -97 elevation. We got a migrant wave come in but just a few dwarves, bringing our pop to 161. With the expanded Trade Depot, temple's being cleared and to be designed, I'll then expand further below to have a proper mine outpost. Then adamantine weapons, armor and steel!
Also need to dig up some of that obsidian and some gems and other precious stones, it'll make these temples look real nice and distinct.
Lets get to work
27th Granite
Hey Congrats @R*pevann on your new girl!
I also included an order of like 90+ clothes items to be made since most of the dwarves around here are wearing tattered outfits or nothing at all. I know we're that kind of fort but this is getting silly and demoralizing. We're not poors!
Speaking of, with the amount of gold and platinum veins we're digging between the magma layer and the first cavern layer, we should get some platinum statues to boost the value of our halls.
While the miners and builders do their work, @tempest and I continue to spar and train. I have a feeling in order to protect our kindred and fellow warriors against the phantom flame, I would have to don our best armor and weapons and fight it alone.
Speaking of fighting, 11th Slate @Szechenyi decides to beat the shit out of a giant earthworm.
gross
I'm also making my ex-wife a leader @tempest of her own squad to lead a full company of competent swordwarves. Which, happen to be all female.
There is a troll just roughly 30 elevation below wandering around where we collect the webs for silk. Perhaps after some training we can see how well this new squad handles the threat? After all, we're going to need to have a squad above and below to protect the home.
It's already interrupting the hunting parties so lets see how they far now against the troll...
@obamacube and @Deuxfugee and an unnamed dwarf took their named weapons and literally poked, stabbed and stabbed some more, the troll tried one punch but it was blocked by a shield and it got stabbed some more to the point it got gelded and died. Holy shit! Bravo ladies!
Fricked Around and Found Out.
Still trying to get these gold bars smelted to design my temples and guildhalls required. Indeed the forges and smelters seem untouched and for the integrity of my beard I have no idea why. I'll try moving the ores and stockpiles around. It doesn't help our smelter and forge is now 150 floors below where everyone hangs out. We might have to split off half the population to live below at least then to perhaps expand our cavern farming and of course our industry to something more... organized.
25th Felsite
Someone decided to take artifact bracers in front of like... everyone at the general temple. After talking with witnesses (literally 42 people) it was clear @xa15428 was the culprit
You b-word.
She already scurried off and passed it off to a human at the edge of the map and they left. We will interrogate and find out where they were taken.
Just as Summer starts I have my report from @Ral , It seems Xa was corrupted by the human Gebdum Bankshelter and convinced to steal the artifact and pass off to scurry away with. This is unacceptable. We will find where they live and we will take the treasure back and perhaps even raze their darn town to the ground!
Meanwhile mid early summer the human traders come with meats, fish, and salads. We'll trade for them our iron junk and some platinum coins. That should give us a solid pantry for many winters while we continue our great works in the temples, the forges, and our mettle!
Mid-summer
Oh, so I learned two out of our three smelters dont have a magma tile under them, thus they have been useless, hence our steel industry choking. Meanwhile a bunch of human monster hunters have come to hunt, I suppose they're either after what lurks in the caverns below or perhaps eager to hunt and kill the fire phantom. Perhaps I should let them try? I know one is already killing a voracious cave worm. Fine with me, they're making the gathering grounds safe for us when I begin to send more dwarves to live below.
Which I will be doing now, at least having a barracks and training grounds there there will be proper armor racks.
10th Malachite
Congrats @sirpingsalot on birthing a boy.
On the 13th Malachite, we found Otukakul in the depths, a black metal breastplate of divinity.
Crundle have been showing up, little buggers are mostly harmless but can scare the shit out of our miners. We'll simply go through a hunting/killing exercise.
I did find this human guest kinda funny, forgive the lack of face its from my mod that isnt enabled in this game.
8th Galena Late Summer
Progress on Temples are coming in nicely. Here we have our temple of wealth and trade for the gods Onol and Istrath, each having their own end of a scale they're on.
And our Temple of the Ashen Crypt god near where we bury our dead.
Fall is coming upon us soon and I still need to make progress below for at least some burrows and barracks and the cowtools we need.
And even now this one is just done, dedicated to the god of the fortress.
I tried my best for I am no artiste, but I felt we now have the stamp of our Orangecat identity now carved into the mountain. Also if you're wondering who's naked in the screenshot, its a baby carried around by the engraver.
Another goblin raid comes for us. Alas I am not so lucky as to have another ambush of elves to meet them and thin their ranks. Well, it's only six of them so the Cudgel has been dispatched and dealt with the visitors swiftly. Like it was so fast didn't even bother to snap any pics of it.
Now, let's take a look at the state of our small world here and figure out who's pissed at us.
It's basically a goblin tribe known as Nifiquithe, The Torrid Seductions.
And the elven nation of Nifiquithe, The Bejeweled Flax. They got a lot of forest.
The ones I circled in red are the Torried Seduction sites where I think they come to invade. We're the yellow square. Undead invade from the North of those necromancer towers. We also have necromancer towers to our south but we're not at war with them. It doesn't mean undead can't just spill over though when they make too many.
The one I circled in pink is a FORTRESS of elves that count ~1000 strong. What the fook.
I once once we're steel'ed up we should start raiding and razing the sporadic settlements
11th Limestone
A goblin liaison from Atir Zas arrives, lets see what this green prick wants. We will need a 'Throne Room' to have any sort of international discussions.
Oh apparently he's from the homeland, wait, wot? wtf?
We can become the capital of our civilization now, sweet! I said yes and rising above my ego I appointed @60horsesinmyherd as the Baron. The Monarch will come soon along with some other nobles, I'll make their rooms when I have to later. I have underground expansions to deal with.
205%!? Heck's bells, I'll make them out of platinum!
With our dwarves less distracted, we're getting the fuel and getting them to pump out steel left and right!
https://www.dwarffortresswiki.org/images/c/c8/Dwarf_blacksmith.gif
19th Limestone
Our cheesemaker made something, an artifact musical instrument out of chestnuts, I don't care right now.
25th Limestone
A new settlement has been founded within our nation. Maybe it will give us tribute?
9th Sandstone
We're launching raids against the enemy hillocks that surround our mountainhome. We will raze them. This should also bolster our skills and perhaps we will be skilled enough to deal with the fire phantom before winters end. First target is Leaffog, a necromancer tower where we first suspected the undead incursion were coming from. I am okay with doing this since we have now a second squad defending the mountain home.
15th Sandstone
We returned with great success. I lead the attack and the defenders were led by the dwarf necromancer Kogsak Theaterstood.
And @ManBearFridge struck down one of the necromancers. So did @Cream and @R*pevann went toe to toe against these undead nerds and slaughtered them where they stood. Every dwarf of Orangecat was taking no prisoner
@Santb killed a human necromancer
@Szechenyi shot and killed Kol Lancerskies, dwarven necromancer. Nice shot.
It was @Cream who went toe to toe with their leader and defeated him in battle.
Not like us.
After killing all the necromancers and their cohorts we looted the tower.
We acquired the following artifacts
Give Me The Holy Tresses
Annihilation In Practice (Ironic considering we just annihilated them)
Reflections on the Fort
Understanding Leaffog
Unusual Dwarves
The Sticky Uncles (wtf?)
Commentary On The Dwarf
Magician And The Head
Better Forest Retreat
After collecting these strange tomes we torched the tower and left it to burn to the ground. Good riddance.
Once we returned home we analyzed the tomes we have acquired. Most of it is fan fiction slop written by one of the necromancers. It turns out Annihilation In Practice is a tome of spells to raise the dead and even such spells to raise dark hunters!
While I still possess sunsetting authority I order its atomization. Once that is done we are raiding the next necromancer tower near us..
17th of Sandstone
We march on to Boatclapped.
@ggggbabybabybaby also gave birth to a boy, congrats!
While we raid someone stole Stalamem, Bustedcurled, from its pedestal in the mayors office. A dwarven child noticed the left, there were no other witnesses unlike last time. Can't have shit in detroit
We return a few days later with our report of slaying the necromancers, their dark hunters, their zombies, and their dwarven cronies. There was not much to loot so we burned this tower to the ground as well.
Get fricked, nerds!
One by one we're razing their towers, removing their blight from our lands. Once we take care of those, we can take care of the goblins. Then the only threat we'd face would be the elves, who's numbers are in the thousands, yet they only use wood weapons. We're more likely to die from exhaustion from swinging our axe arms than from their blows, hah!
Anyway, time is ticking and we need to be raiding more, I wonder if I should raid the towers that are very close to us despite not at war with them, hmm.
(Oh, I think I found house furry lol)
You know what, frick it, we'll destroy those towers too. They're also responsible for raising the dead and contributing to their rising numbers.
8th Timber - Late Autumn
After razing down two more necromancer towers we got visitors from below:
I guess they didn't like I called House Furry virgins.
Thankfully a few floors below them the Kittycat Squad has been training, I'll send them up to dispatch them.
@Seras one of our untested initiates was the first to arrive, dove in, killed one of them, but then started to flee in terror.
Thankfully the rest of the squad showed up and killed the remaining with our steeled and adamantine weapons. Easy. That should make them think twice before coming back to our neighborhood.
While this went on, we assaulted Taperedboots. Unlike the other raids, this one has stopped for within it, lives an arch demon.
We lost @Cream and @Eskomse to the demon, Alath Dustsqueezes. This is a bit personal as @Cream and I were practically battle brothers, we were always the first together to meet any invaders head on before the others arrived.
Yet as mentioned in the beginning of this report, I do not feel.
At least @PatriceOneal gave birth to a girl.
So I am going use the remainder of our adamantium to forge myself an armor set, craft a silver warhammer, for the density will be stronger than one made of steel, and perhaps with enough force the demon can be banished from our realm.
First I will attempt this with my set of armor I have acquired on the fire phantom below.
22nd Timber
I will descend to the chamber and...
Well, that was anticlimactic...
One punch and poof, gone. Weird.
Let us look into more details of the Arch-Demon that has slain our comrads and is an absolute pest on our doorstep.
It has 107 notable kills and 386 other kills. Mostly elves, but notably it killed @Cream and @EskomSePoesOffical.
This fricker likes to wrestle with a dwarf like a gayboy.
An Arch-Demon is no fickle thing. It is titanic, yet, agile and brutal. We will need a full squad wearing adamantium to deal with the foe! We need more metal of the gods!
While delving deeper through the vein we found a divine spear of the gods. We might arm ourselves with these for the destined squad to take them on.
8th of Moonstone
The miners rumormonger of demonic whispers within the adamantium veins. I heard tales that these spires were supposedly 'corks' to keep the bottle of heck at bay. With the demons we've encountered popping out of them, perhaps that is true?
https://www.dwarffortresswiki.org/images/8/82/Adamantine_mining_anim.gif
We need to dig around but not any deeper to see if we can find any more veins that perhaps are easier to extract.
15th Moonstone
Just in time, we have some adamantine gear for me and a few of the squad have some weapons, (still mostly steel armors) we'll put em to the test.
18th Moonstone
Congrats @Soren on giving birth to a girl!
24th Moonstone
@Aba has crafted a .... splint... and the fricker used some raw adamantium to use it! you FRICK. Someone forgot to NOT have Adamantine be in that stockpile in the craftsroom!
World's most expensive splint that would make american health insurance envious.
I was so cross by this I razed a settlement that just sprouted up aligned with the archdemon.
Our next raid was then the necromancer tower to the east. There each of us slew a necromancer each and the horde of undead.
51 animated elves
144 animated dwarves
223 animated humans
We could only slaughter ten each at each go and I think they were still getting revived too. We will have to strike again after a strategic withdraw.
All these necromancer towers at the doorstep of the elves and they do nothing? Of course, they can't do anything. Elves are fookin' useless. Worse than beetles.
There is so much undead though we might need to bring the kittycat squad to help.
17th Opal
We return in time for a dwarven vampire bard visiting and we decided to let him know how we feel about that.
Get fricked, stupid.
We head out again to frick with the zombie town but some cave dwellers decided to invade, thankfully @Santb was lingering home and singlehandedly slaughtered them.
1st Obsidian
Someone tried to take the artifact bucket Sosadmot. It was my Niece witnessed apparently. So our justiciar slapped her around some and we returned the artifact to the guild.
5th Obsidian
We razed another site belonging to the Seducers. I'm sure they're regretting invading us now. The next and last site on this side of the continent is called Badyear. Heh. It will be a bad year for them.
15th Obsidian
The last site (I think) Is here which would take too long overlapping the next year, I shouldn't venture out now as I only have about 8 days left. I think we just have enough time to raid one more necromancer tower run by humans.
22nd Obsidian
Most of you dramatards are just getting pregnant and popping out babies. @Toodley_doo just had a boy!
We returned just in time for the end of the year. We raided Pulleydrum, slaughtered all the necromancers and stole more fan fiction they wrote, thankfully none of them contained spells. We didn't have time to raze the tower down though unfortunately. But you could probably send one dwarf to do it. next time.
We end the year with wiping like... five necromancer towers off the map. Our steel industry and metal stockpiles are through the roof. We have dedicated temples as well as our generic temple and I converted our old trade depot area to a tavern for us and travelers to enjoy. The fire phantom is defeated so we were able to get some more adamantium to forge some additional armor and weapons. I hope the next in charge can take on the new year with a little less worry of invaders and industry resuming again.
This is @Starsix, signing off.
And that concludes the 10th chapter, bringing us to the year 260. And this month also makes it the First Year Anniversary of Mostibkun!
It took me a second to get unrusty but I managed. I think the biggest challenge was trying to trace the navigation from going from elevation 40 to elevation -115. It's a lot of steps for the dwarves! I was on my way to making burrow down there and @searcher you'll notice in some levels I think around -108 or something I carved out huge swaths of cave to prep building some rooms using blueprints but I wasn't happy with them and plus there was gold and platinum veins I'd rather mine out than give dwarves a bed, lol.
But if you wanted to build it we now have so much microline and gabbro blocks and gold and platinum bricks that you can make the most opulent dormitories if you wanted.
We have so much rocks I had to use some quantum storage to fit them in our lots.
Seriously we have so much plat and gold its probably why we were chosen to become the capital (Adamantine doesn't hurt either.)
I did commission a platinum statue of @Cream in his memory but I didn't have time to place it yet. Also I have no idea which cream it is because pulling it up there is like ten of you named after cream.
I also forgot to mention I built the second barracks below along with a hospital and a well that was built over some pocket water so its only got the water in there and thats it. I was going to make an opening for a waterfall but didn't have time.
I mostly focused on fricking up as many not-dwarves as possible around us since I think that's what this unfeeling commander would do. From carpentry to combat, he found his calling.
Looking up in legends, that artifact that was stolen. It was last seen held by a dwarf in Tinrooms.
Over to you now, @searcher
Housekeeping:
Added @Grue, then realized was in the game already so fixed there wasn't double.
Added @Patsy to the game.
Players, in order of succession:
@StarSix
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