For those who don't have time to read, we collective agreed that HL2 was a shit game and a cash grab, and anyone who simps for valve is a cheeto-dusted artistic manchild unable to grow up, desperately clinging to their childhood lack of responsibilities and diaper fetishism through nostalgia-laden commodity worship.
>anyone who simps for valve is a cheeto-dusted neurodivergent manchild unable to grow up, desperately clinging to their childhood lack of responsibilities and diaper fetishism through nostalgia-laden commodity worship.
There was a hidden file in the network drive at my high school that had the Wolfenstein and Unreal Tournament exes in it. I don't know why they never removed it because it wasn't exactly secret. Every CTE and computer elective turned into Unreal Tournament class, and most of the supervising teachers just let it happen.
Not really, most of the big changes are pretty solid and it's just people thinking wistfully about what ifs. None of the playtest changes we know about come close to Arkane gutting one of their best levels because of playtesters
The Costume Party level in Dishonored was supposed to be a full on murder mystery but play testers never realized that they could leave the first floor so Arkane put in an NPC that basically told you the answer to the mystery as soon as you got to the party.
Arkane are so bad with this. They always sand down their edges to appeal to normies. DH1 was great, but they changed the atmosphere because grimdark isnt feminist. Then they hired a bunch of s to do DH2's level design and changed everything from small but dense murder sandboxes to neurodivergent, long open world levels with a bunch of places to go but nothing interesting in them
Lean is so rare as a mechanic now that stealth and imsim g*mers are collectively cucked into thinking that bad invisible lean mechanics are actually good because it's still better than what you get in east high grass slop.
HL2 was genuinely a technological leap that hasn't been matched since. Watching people react to the 2003 demo in the documentary and looking at how people react now to any game announcement the difference couldn't be more stark. We will never have another game like this, not from Valve or any other company.
If you disagree you may be a Valve playtester, go back to your antlion tunnel
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Worst is still portal 2 the puzzle game where anytime someone got lost for more then a fee minutes valve made the puzzle even more obvious. So yoy have a game where if you have any pattern recognition you can nearly instantly see the answer to every puzzle since the puzzles only include stuff you need.
I 'member getting caught up in the hype and the buzz around the game, and ended up having some of the cleverest puzzles and twists spoiled as a result. Shame, they would've hit so hard otherwise. Still liked it a lot.
>Valve seems to really prioritizes technical advancement and user experience in their games. The mentality of the developers in a lot of the HL2 commentary tracks is "If something is giving players trouble then that's our fault for making the game poorly," as if they're designing a new UI for Photoshop.
Interesting that Carmack seemed to have the same approach.
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We already had this argument here.
https://rdrama.net/h/vidya/post/318182/my-personal-failure-was-being-stumped/7349474#context
For those who don't have time to read, we collective agreed that HL2 was a shit game and a cash grab, and anyone who simps for valve is a cheeto-dusted artistic manchild unable to grow up, desperately clinging to their childhood lack of responsibilities and diaper fetishism through nostalgia-laden commodity worship.
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!r-slurs !g*mers !oldstrags !followers
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This r-slur didn't even have his dad make him watch the classic Polish WW2 movie Kanal so he doesn't get the references to it!
@Kaczinsky KEEP YOURSELF SAFE fake Pole.
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Google "poland euroweek" and click images.
I think ur gonna be needing that rope yourself buddy.
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There is a 0% chance this is related to what I said.
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The point was there is no more poles, real or fake, only soros europeans.
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I was in my 20s when HL2 released
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!metashit
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Imagine wasting your youth here
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!zoomers
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SHUT UP SHUT UP SHUT UP
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Proud to be a Marsey poster!
!marseyfans
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Are you suggesting you have a brighter future?
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I installed Doom 2 on my middle school LAN
!GenX !oldstrags
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There was a hidden file in the network drive at my high school that had the Wolfenstein and Unreal Tournament exes in it. I don't know why they never removed it because it wasn't exactly secret. Every CTE and computer elective turned into Unreal Tournament class, and most of the supervising teachers just let it happen.
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I installed it under S:\√ (alt-251) so that nobody who went into DOS could play it or delete it unless they knew how to type ASCII characters.
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I came home from early from my public school kindergarten graduation ceremony thing to play DOOM.
My dad taught me how to load custom .WADs (my favorite was The Tick)
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I put SMAC on our LAN so my friends and I could all play together in the library. Librarian was a bro too, she did care at all.
Democracy is the art and science of running the circus from the monkey cage.
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portal 2 was a really good game though
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Portals were good, left for dead, team fortress 2. But HL2 was shit.
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Valvemisia
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wat? hl2 has more interesting gameplay mechanics that most 1st person single player games released today
u didn't make any meaningful assertions in that link.
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Yea and u lost
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Arkane are so bad with this. They always sand down their edges to appeal to normies. DH1 was great, but they changed the atmosphere because grimdark isnt feminist. Then they hired a bunch of s to do DH2's level design and changed everything from small but dense murder sandboxes to neurodivergent, long open world levels with a bunch of places to go but nothing interesting in them
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I knew DH2 was bad and its why I only stuck with DH1 and pretend its the only game.
Still can't over YOU CANT SEE ME IF I AM LEANING AT A 45 DEGREE ANGLE lol
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Lean is so rare as a mechanic now that stealth and imsim g*mers are collectively cucked into thinking that bad invisible lean mechanics are actually good because it's still better than what you get in east high grass slop.
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U can at least adjust that in the difficulty options, u cant adjust the poor level design
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HL2 was genuinely a technological leap that hasn't been matched since. Watching people react to the 2003 demo in the documentary and looking at how people react now to any game announcement the difference couldn't be more stark. We will never have another game like this, not from Valve or any other company.
If you disagree you may be a Valve playtester, go back to your antlion tunnel
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Ravenholm and Highway 17 still remain some of the best video game atmospheres.
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Follow me, brother. And tread lightly. For this is hallowed ground.
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Worst is still portal 2 the puzzle game where anytime someone got lost for more then a fee minutes valve made the puzzle even more obvious. So yoy have a game where if you have any pattern recognition you can nearly instantly see the answer to every puzzle since the puzzles only include stuff you need.
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I 'member getting caught up in the hype and the buzz around the game, and ended up having some of the cleverest puzzles and twists spoiled as a result. Shame, they would've hit so hard otherwise. Still liked it a lot.
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Use the level editor then
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Hl2 was good but hl1 was way more ahead of its time. Both haven't aged super well.
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Interesting that Carmack seemed to have the same approach.
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Snapshots:
https://boards.4chan.org/v/thread/695175027:
archived.moe
ghostarchive.org
archive.org
archive.ph (click to archive)
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