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/v/ermin cope and seethe that a 2025 game demands they have at least a six year old GPU

https://boards.4chan.org/v/thread/701567378

https://i.rdrama.net/images/1738183090myhj2pnLtneYvQ.webp

Clearly, this vidya is unoptimized trash. It couldn't be that my 1000 series card is nearly a decade old now. No, no, it's Id that have let themselves become jeeted and r-slurred. I don't want to play anything my 1080 can't run... BUT I ALSO REALLY NEED TO PLAY DOOM DORK AGES. But since I can't it's shit and a flop. Gigaflop! If I keep calling it a flop it definitely will flop. No I do not have sour grapes.

Daily Brazilian thread

:marseyhesright:

Anyways come laugh at poorstrags and thirdies.

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>they fell for the raytracing meme


https://i.rdrama.net/images/17187151446911044.webp https://i.rdrama.net/images/1735584487Pd3ql1pai5_mfA.webp https://i.rdrama.net/images/17177781034384797.webp

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From what I've heard they are going full on Nvidia peepee sucking in the press circuit for it. Like they're using ray tracing to do hit detection.

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In what way does projectile collision logic differ from raytracing

:#marseyhmm:

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@Dlanor not trolling btw I'm curious

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The concern I saw people raise was that a GPU wouldn't be that much more performant at doing occasional projectile collision checks than a CPU. Not to say there aren't ways to do that kind of check in parallel, because obviously you can, but more that it's not the kind or scale of parallel problem that GPUs are designed around handling. I'm not sure how much I buy into this though since I've seen compelling examples of offloading game logic to GPUs for processing to great effect.

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