I get it, mobile games cost about the same but make like 10x more money if you are a big brand like pokemon, but it's depressing because pokemom has had so many cool collaboration with other studio.
In the early switch era the spinoffs we got were fantastic (Mystery Dungeon, Pokken, and Snap), and the studio who worked on them were unironicly better and more competent then modern gamefreak nowadays with their new games.
However over thr last 4-5ish years they realized how lucrative the mobile game market is and stopped caring about full fledged side games, even the main games have significantly less content because they treat them as live service with the "raid" systems, which sucks because you have no single player content left.
I was stupidly hoping for a new Mystery Dungeon or Pokken tbh
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Pokemon
died when they realized they can make the games
as quickly and cheaply as possible and it has zero effect on sales. Just coasting off brand recognition forever 
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Pokemon died when they redlined communities of color
https://www.usatoday.com/story/tech/news/2016/08/09/pokemon-go-racist-app-redlining-communities-color-racist-pokestops-gyms/87732734/
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