I'm right, you know I'm right, and there's no argument against my point. The old system sucked butt.
Baldur's gate sucked as a Real-time strategy and any attempt to make a turn-based ruleset into real-time is r-slurred. The new game is objectively superior without the shitty 90's era combat hamstringing it.
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Both combat systems are frankly tedious. Oh great, my sorc can cast 3 spells before they're useless how gripping. Rpg elements are great for the storytelling and can be integrated into a good combat system but frankly BG is an easily exploitable mess while at the same time being unnecessarily complicated.
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that's bound to happen with anything based off of d&d, but it being turn based is inarguably better
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