https://x.com/sebbaku/status/1768158035397005752
-Battlefront Classic Collection currently 26% Positive on Steam, close to beating Overwatch 2 in negative reviews on Steam
— seb π¦π (@sebbaku) March 14, 2024
-63 GB for a game that is almost two decades old pic.twitter.com/Axy4nlH1N3
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Almost 66 GB in size
Edit: I bumped it up to 66 because it's an order 66 joke
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Can any resident code monkey explain to the s*x havers here what they could possibly have put in there to make it 66 GB? I don't think it's crypto miners, but clearly it's not just the game either, so what's going on?
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Extra space taken up to add melanin and HRT medication to all troopers.
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oh my god the woke DEI garbage strikes again! THIS IS UNACCEPTABLE! we have to do something about the s that are ruining our games by adding their shit and making the file sizes get so big!!!
/s
i put that /s in for @Impassionata so he doesn't get confused and think this is genuine.
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if what you're saying more accurately reflects what you mean then you're improving as a writer and that's my doing lmao I did that lmao ahahahaha
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first you convince me trump should be allowed to run for president, now this! you are making me a better person.
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tbh
(sick burn incoming)
I'm just happy if I can make you a person
instead of an ironic text generator
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maybe some day i can become an /r/politics text generator like you. i gotta reach for the stars!
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Impassionata can't be an /r/politics poster, there are not enough veiled calls for terrorism and/or dictatorship
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You've done a good job of being so exceptional that your jokes are as coherent as your sincerity.
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i work very hard at it.
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Probably shitty resizing of audio files , way back devs had discipline and went to great lengths to save space and compress files strategically,
But new cheap massive drives made westoid Devs as lazy as possible when it comes to compression
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zelda tears of the kingdom, which has a massive game world, is 16GB.
20 year old ports are 60GB.
what the frick is going on!?
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That game has like 3 lines of spoken dialogue lol. But yeah these porting devs suck fignuts
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there's a lot of talking in it tho. all the major named characters have voices. and i think the random characters like grunt or something? WHICH COUNTS!
3 hours of spoken cutscenes is less than other games but still.
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Uncompressed audio and textures. Minimal performance gain, even for oldstrag PCs.
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but you hear 2% extra gunshot.wav quality on the 300$ audiophile headphones!!! look at the extra 3 pixels of detail on my ultrawide monitor on vietcong_potty.tex!!!
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Uncompressed audio/texture files. But honestly that seems still way too much overhead.
So I'm going with: duplicate files. There are some ways to store/compress data, but if you change a file then you would have to recompress everything else in the container as well. So you just append the new file at the end, basically you have one old and one new copy. This type of stuff can make sense in the right circumstances, obviously not gaming.
Or instead of going "We use texture A in map X and Y, we just put the texture once in map X and once in map Y".
That would be my speculation.
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LEGITIMATELY, LIKE WHAT THE frick..?
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Thats a lot of crypto miners!
trans lives matter
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