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Shadow of the Erdtree is fantastic and anyone who says otherwise is having actual skill issues

Unless you're stuck on Commander Gaius that boss is insane

:marseygamer: I've spent most of today and yesterday evening playing it, mostly exploring. It's so much better than the base game.

Also the game's getting review-bombed by people seething over getting skill-checked, check the game's steam forums for fresh drama if you're interested link.

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what part of the exploration is your favourite, the big empty fields with nothing in it or the big empty copy-pasted ruins with nothing in them?

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I think they only introduced the scattree bullshit to have something to put into these vast expanses of nothingness.

Jagged peak, abyssal woods, cerulean/crimson coast, the beginning area, and so on is so fricking empty. Should just admit that open-world is a shit concept for souls games.

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almost every game gets worse when you add open world because you just go from a game with x hours of content to a game with x hours of content + y hours of walking over boring nothing to get to the content

and that's the BEST case scenario - usually you end up with less content because time the team could have spent making actual gameplay is wasted making empty fields to pad the game out

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Limgrave was literally perfect tho, shit to find everywhere. If the whole game was like Limgrave it's a masterpiece but unfortunately it's not.

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Game would have been much better if it ended with Leyndell, and cut everything else or left it as post-game content. It's crazy how bad the fall off after Margit was.

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Do you think they made up to Leyndell, intending it to be the end, then realized the game was too short and panicked?

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I think it was always this ambitious. Fromsoft always overshoots in their games, it's why they're always unfinished towards the end. Sekiro and BB are their only games that don't have a noticeable drop in quality in the final quarter.

Besides, Elden Ring ending at Leyndell would still be Fromsoft's largest game, and a lot longer than most (DS1 is 40 hrs, DS2 is shit, DS3 is 60 hrs, Sekiro and BB are both 30. Elden Ring would be around 60 hours)

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The demand for open world is forever rising because g*mers have no life and love getting 'immersed' by walking in their open worlds

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The DLC genuinely feels unfinished. Given just how much of a nothingburger that Mesmer was, despite being hyped up as the poster child in all the promos, I get the feeling that there was a significant shift in focus somewhere along the way in development which left a lot of areas being sparsely populated with items or just a bunch of copy-pasted bosses slapped all over the landscapes.

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it took them two years to copy paste a chunk of field, open up the paintbrush tool set to "gravestone" and draw randomly all over it, and do ctrl c ctrl v on some existing enemies and bosses including the final boss of the dlc itself

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It's really pretty, always something new in the distance that looks interesting and most of the areas I've been to have had things to do. The dungeons, at least the ones I've been too, haven't been copypastes and they all had hidden stuff that I wanted like the one of the catacombs hiding an out of the way lightning miracle.

I wouldn't say it's as dense as I'd like but overall it's a massive upgrade over the base game, especially for boss quality.

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More like shadow of the NERDtree LMAO.

:marseylaugh:

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!g*mers Did Shadow of the Erdtree filter you? With how much people are kvetching I almost expect actual nerfs in the coming weeks.

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Im not playing it until the dlc goes on sale. :marseysmug2:

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I never played a soulslike :marseyshrug:

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:gigachadtalking#:

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Dark Souls 1 is excellent, 2 and 3 were just gilding the lily and weren't great. Sekiro was top notch and definitely worth trying at least. I need to replace my 1070 before I try Elden Ring. It looks pretty slick though.

I would definitely recommend the two games for sure. They're interesting enough to at least be worth an attempt.

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Elden Ring runs fine on older hardware

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My 3570k can still run it, albeit not optimally, so most relatively recent systems should be fine.

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DS 1 is shit and the only worthwhile game is Bloodborne

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Sekiro is really good if you played Dark Souls and thought "darn I hate all this exploring, atmosphere, lore, characters, treasure and RPG mechanics, I wish the whole game was just six hours of the bit where you press L1 to parry gwyn and literally nothing else"

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>not giving back the charm

You did not beat the game.

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Gay

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Neighbor what. DS3 is 9/10. And it's only that low because Sekiro is perfection.

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I like baby games like kirby and lego Star Wars too


Follower of Christ :marseyandjesus: Tech lover, IT Admin, heckin pupper lover and occasionally troll. I hold back feelings or opinions, right or wrong because I dislike conflict.

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Wind Waker was too easy. :marseysad:

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I legit think the wind waker remake where they removed the need to control the boat ruined it and made it too casual

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Yes. They did the same with Majora's Mask 3D where they made the boss fights easier for some reason.

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Ive thought that elden ring enabled bad players too much, its way too easy to cheese most of the game. This dlc uproar is proving that, too many shitters that never actually had to learn the game

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Yeah, which made running through it and replay value nosedive

Elden ring has more BS, but exponentially more cheese to brainlessly negate it. Itt takes all the fun out of r-slur routing if there's no barriers to getting shit.


Give me your money and I'll annoy people with it :space: https://i.rdrama.net/images/16965516366194396.webp

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Elden Ring has been rotting in my backlog and I've never even launched it :marseyshrug:


https://i.rdrama.net/images/171640723830995.webp https://i.rdrama.net/images/1716407238178262.webp https://i.rdrama.net/images/17164072380107207.webp

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If you enjoy souls :marseyalice: games :marseygamer: at all you'll like it. I'm a big souls :marseyalice: fan and Elden Ring had me in an almost constant state :marseylouisiana: of "wow look what I found!" and "omg this shitty little :marseypony: crack :marseylaugh2: lead to a huge area and it keeps getting bigger" for a solid :marseypunished: 150 hours. Purists may find it mid, Dark Souls :marseyvictoria: 2 was my favorite :mersya: if that gives you an idea what camp I'm in.

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I wish I liked DS2 more because I know it's a good game in its own right, surely a lot better than most games, but it's just so different from my beloved ds1 and 3 :pepeleave: I think once I'm done with this DLC I'll give it another shot

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2 was built different :marseyvenn3: for sure, I like it because the worlds :marseyzeldalinkpast: gave me the most sense of wonder :marseyquestion: and the main area music :marseybongosnoo: is a hum trapped in my head forever. 3/Bloodborne took the movement to the next level and everything before :marseyskellington: feels :marseyvapecrying: bad in comparison.

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Wow look what I found! A flower, two pieces of dung and a beetle! I can make a shitty throwing weapon I'll never use out of these!

You'll love the DLC where the only things to find are smithing stone 2s at the point where you're max level with fully upgraded weapons

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Didnt get it. I didnt want more elden ring. Formula ran dry 2/3way of base game.

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It's good so far but I think :marseymischevious: some enemies have a little :marseyapplejackpixelart: too much health.

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Just get a bigger sword.

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I'm already using moonlight and I don't like ultras

:#marseycry:

Have they nerfed moonlight or are enemies magic :marseywhitemage: resistant?

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Its the insane scaling on the DLC. They wanted you to farm the scat tree blessings so they cranked the health and damage on everything up massively. If you farm them out it starts to bring you to a relative parity but until then, you'll be getting killed in 2-3 hits while doing very little damage in turn.

By the time you reach lategame in the DLC you'll have 80% damage resistance and the final boss will still hit you for 1600 damage. If you don't have a ton of blessings by that point, its basically a oneshot on 60 vigour.

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That just sounds like shit design tbh

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It will make replaying it a huge slog too. Give it a month or two for the hype to wear off and people will start to realize just how obnoxious it is as a design choice, especially considering just how far spread out they are across the entire map.

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:marseydisagree: By the time I replay this I'll be good enough I won't need blessings

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Reminds me of the giant :marseyyeti: souls :marseyvictoria: from DS2

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Now imagine instead of 4 souls, you have to get 50.

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Rellena was kind of a b-word, but other than that no. If I were using summons or ashes it would have all be fine, but I'm a tryhard so such is life

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Rellanas combos are absurd but shes pretty fair as it's clear how to dodge all her attacks and when you can punish. Dancing lion was kinda bs though with how bad the camera was in the fight

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The lion also sucked, but I felt I was right there on every attempt. Rellana would take me from 100 - 0 sometimes. God forbid you miss the first dodge on her moon attack.

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Someone told me I could have just parried the b-word instead of giving in and using mimic after beating her, looks so much easier than actually dodging around her nonsense

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If I felt like I could reliably parry, I would have tried it, I suck at parrying though, that's why I never beat Sekiro

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Golden Parry makes parrying much easier if you haven't already tried it. It gives you a 15 foot radius as a handicap.

https://i.rdrama.net/images/17191547808453202.webp

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well shit, guess I have to go back and get that

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I haven't looked at it yet but I played the crap out of the base elden ring. It was hard, but it wasn't even anywhere close to the ridiculous difficulty of bloodborne.

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:pepeyikes: did you get filtered by the first boss in bloodborne

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I beat everything except the final ending where you have to fight the wheelchair guy.

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zoz

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zle

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zozzle

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I'd say Bloodborne is easier than DS3 or the DLCS for 1 or 3. Its hard initially cos you have to get used to the new mechanics, but it gives you so many options to control the battle that once you get to grips with it its waaaay easier than even Elden Ring where you literally just have a shitty little slow attack and a trash dodgeroll while every enemy is the Orphan of Kos

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Gaius charge needs to be fixed. I was only able to clear it with giga brain shield strategy.

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My GF couldn't beat him so I used the taunt talisman and shield tanked so she could blast him with spells.

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All three Souls games and Bloodborne had dlcs that were harder than the base game. The people crying about difficulty are r-slurred.

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Ringed City was some real shit

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Here's a Ringed city for ya...

https://i.rdrama.net/images/17191397763642275.webp

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Midir is peak

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Great music, great boss.

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Neighbor Orphan never killed me in the doorway.

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This is why people need to gatekeep their hobbies

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Make it harder

:#marsey57:

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>Reviewers give 10/10 because first hour is amazing and they won't admit they couldn't get any further

>Players play 1 hour and bully any early criticizers for β€˜git gud' when they point out core issues that appear later on

We are here

>Players begrudgingly admit there are problems and it kinda sucks at the end

I love FromSoft and I want it to be good but I know it's not

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I'm at least 10 hours in with no time to be bullying casuals about their (wrong) opinions. I'll try to remember that for when I finally beat this. :marseynotes:

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the Verge has had bitchy articles about it

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I bought it but have been watching MissMikkaa play it. Asmon is fun to watch because he gets so mad at the game. lol I want to watch a lore video too. I love the lore.


Krayon sexually assaulted his sister. https://i.rdrama.net/images/17118241526738973.webp https://i.rdrama.net/images/17118241426254768.webp https://i.rdrama.net/images/17156480765435808.webp

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>lore

i'm tapping the sign

https://i.rdrama.net/images/1719126405726062.webp

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There's unironically a boss in the DLC that asks someone to forgive him when he pulls out his sword lmao.

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Distilled kino:marseyagreesuperspeed:

Haven't gotten there yet but the yoda boss with the lightsaber and force grab is my favorite so far

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Arsey, I hate to break it to you but dark souls "lore" isn't real. Fromsoft leaves it as vague and incomplete as possible so that soultubers can put it together and whichever is the best one gets the jap nod of approval

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yup, every lorebro should have realised when dark souls 3 came out that there was never any lore and the developers don't give even one hundredth of the fricks the lore youtubers do about the story

you thought the "setup" about the exiled son of gwyn was going anywhere or referencing anything in dark souls 1 you can piece together? perhaps some sort of interesting allusion to a mysterious sun-obsessed character the game focuses on massively? no it was nothing to do with anything, he's just some random guy with a dragon.

also there was an additional sister that never got mentioned, she just sits in nowhere with an egg for no reason. also the big ultimate lore is some random girl's uncle fighting you in nowhere for no reason

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Nameless King was fun, though. And I like it better when Solaire is just a random knight.

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I love the lore

https://i.rdrama.net/images/17191129476633055.webp

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