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EFFORTPOST Baldur's Gate 3 is a terrible game


								

								

Where do I begin with this hot piece of trash? It's been lauded as the second coming of Christ when it's the second cumming of Chris. I hate this game so much for so many reasons that it'll take a longpost to fully explain exactly why this garbage should be avoided at all costs. Sorry for the lack of new Hollys. I'm writing this in a bit of a hurry.

https://i.rdrama.net/images/17230878205166817.webp


The Game is a Technical Nightmare

When the game launched, it was full of bugs and this is something reviewers were too scared to report on. The game started off iffy and only got worse with every Act. It's months later and things haven't gotten much better despite what Larian Studios might tell you. I'm still in the first Act and I am encountering annoying bugs and glitches that force me to reload an autosave. The game is too big and complex for its own good and there are too many ways for things to go wrong.

The problem isn't my machine (I'm playing on the Steam Deck). Even high-end systems have struggled to maintain stable frame rates, leading to frustration among players. The demanding system requirements and lack of optimization further alienate a portion of the gaming community who may not have the latest hardware.

https://i.rdrama.net/images/1723087821475318.webp


Exploration is Shit

I hate exploring in Baldurs Gate. Having to do that stupid jump move just to get to a chest the burns me when I try to open it. It is always apparent where you should be going, making it possible to walk around for hours, going in circles, talking to everyone and stealing everything without feeling like you're making any progress.

There are environmental puzzles, but they are some of the worst aspects of the game. BG3 frequently fails to provide clear clues or context for solving puzzles, leading to frustration and trial-and-error gameplay. This lack of thoughtful design and guidance detracts from the enjoyment of exploration and disrupts the pacing. I'm stuck trying to figure out how to open a door while the wall shoots fire arrows my way and I don't like it one bit.

Perhaps worst of all, there isn't much reward for exploration. BG3 often fails to reward thorough exploration adequately. Hidden areas and secrets are scarce, and when they do exist, the rewards are often underwhelming. This lack of meaningful incentives makes me want to not go off the beaten path. It's just going to lead to a place where I'll be stuck in a long combat sequence or have to talk to another annoying xenophobic Tiefling or some shit.

This leads to one of the biggest issues...

https://i.rdrama.net/images/1723087821757691.webp


Lack of Cohesion

One of the most glaring issues with Baldur's Gate 3's quest design is its lack of cohesion. The game offers a plethora of quests, ranging from main story arcs to minor side missions. However, these quests often feel disjointed and poorly integrated into the overall narrative. Instead of weaving a seamless story, the game presents a series of isolated tasks that fail to create a unified experience.

The inconsistency extends to the quality of the quests themselves. Some are well-crafted and engaging, with compelling storylines and interesting characters. Others, however, are mundane and repetitive, reducing quests to simple fetch tasks or combat encounters with little narrative depth.

It's not even obvious when you're on a quest, it all feels like a random loosely related events intercepted by annoying battles and rude characters. I find myself lost so many times, not knowing where to go next to continue my quest, whatever my quest is. There is no consistent storyline, just a series of random things happening that I'm supposed to keep track of. I don't like this at all. The system could be improved by having more defined questlines with clear explanations of what needs to be done next to progress. I may be an unemployed bum but I don't want to waste my time either, and BG3 is king at time-wasting.

https://i.rdrama.net/images/17230878220349739.webp


Terrible Combat

I hate the combat so much. The problem isn't even that it's turn-based (although I don't like that). The problem is much deeper. Everything is so slow, and it takes multiple turns to set anything interesting up or else it's just a matter of wearing down foes with fireballs. Don't get me started on the magic items that require a specific build to take full advantage of. The magic aspect of combat is so complicated it feels easier to just ignore it entirely and just grab a club to melee anyone and everyone.

Battles can drag on for an extended period, breaking the game's pacing and leading to fatigue. It's easy to just get stuck in a battle that in hindsight is unwinnable, forcing you to load an old save. The difficulty spikes can be unforgiving, with certain encounters feeling overly punishing. This lack of balance in combat difficulty is frustrating. Lastly, the game's reliance on dice rolls for crucial outcomes can also feel unfair, leading to moments where success or failure hinges on luck rather than skill.

I loathe every combat encounter and attempt to avoid them as much as possible.

https://i.rdrama.net/images/17230878221942332.webp


Conclusion

I would not reccommend Baldur's Gate 3. It is bloated garbage with a false appearance of being a great game. There's no reason to git gud when the characters are so boring, the pacing is all over the place, and the game leaves you so lost at times. It's so easy to run into dead ends, kill the wrong people, or lose companions. It's like the game lacks any proper structure and is proud of that.

I will now play Ghost of Tsushima, a much better game, especially on Lethal mode.

78
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Shut up b-word :marseyarthoe4:

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Inside you are two wolves

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:marseysalutepride: :marseymanysuchcases: :marseysalutepride:

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BG3 frequently fails to provide clear clues or context for solving puzzles

Perhaps they should paint every relevant quest item bright yellow :marseyhmm:

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They should just show a cutscene instead of making people play through the quests, maybe that would be better for the modern g*mer :marseygigaretard:

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https://i.rdrama.net/images/17231343231288528.webp

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You're the worst poster on this site

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:@plsnodoxerinogenocide#: :#marseyshooting:

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From the sound of it, I'll be around a lot longer than OP lol

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not if I have anything to say about it

https://media.tenor.com/lC8D8fsv2ZAAAAAx/lock-and-load-lock.webp

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:#marseyxdoubt:

!slots100 and thats the tea, sis

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https://media.tenor.com/ddAX6zJItSoAAAAx/the-simpsons-homer-simpson.webp

!slots100 and thats the tea, sis

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omg it's @plsnodoxerino :marseyblush:

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By far

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I agree with you on the exploration, fiddly butt controls to hop and jump all over some shitty little forest to find 2 pieces of broken pottery and a gold coin, then you enter a town and there's 3 million interactable pots and 12 houses with nothing in them and it takes fricking hours to click and move and touch anything

and then if you decide to just say frick it then lol tough shit 15 hours later you missed that the sword of plot relevance was in pot 34567 and now you can never get it back

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Loveyou :marseyembrace: *sips tea*

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Reported by:
  • eva_isachud : It's true lol I did the foundry last night and there are 3 gay gnome couples involved

For once you and I agree on something.

The first act felt bloated. There was a crowded overworld, and then an underworld portion that felt world's apart yet were linked storywise from top and bottom in different ways that made you feel you weren't sure if you were supposed to be at that part yet.

It was clear that's where the most effort was put in and it's why it gets praise because most reviewers only put like 100 hours into it. I think for awhile on steam you'd see like only maybe what 60% finished first act?

Second act felt more balanced. Not as bloated. So I was able to focus on the story and environment better and it was more engaging.

Third act was the most buggy that felt rushed story wise. It's clear it was not finished and needed to be out the door.

So why give a game praise that was clearly only two thirds done?

It just was annoying they can get award after award and the massive circle jerking from the reddit Roll20 fans.

I can't stand most of the companions and characters

Like karlach. Why does she have that accent? Do quirky Tracer Brits live in heck? Why only she has that accent? Makes no sense and it's fricking annoying.

Astarian is basically just gay vampire Tumblr bait. No other depth.

Gale is basically an neurodivergent dramatard

For some reason almost all the gnomes in act 3 were gay. Like they were all in a gay relationship that for some reason gets mentioned.

The only way to play the game proper is to play Dark Urge and just kill everyone. Kill the gods.

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For some reason almost all the gnomes in act 3 were gay. Like they were all in a gay relationship that for some reason gets mentioned.

I can confirm this is lore accurate.

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https://i.rdrama.net/images/17227070857606635.webp

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This is why you play as Gale and pick the waifu bait as your companion

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For some reason almost all the gnomes in act 3 were gay. Like they were all in a gay relationship that for some reason gets mentioned.

:#noggin:

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>(((Gnomes)))

Everyone thought that the dwarves or goblins were the Shylock of fantasy. But the (((gnomish))) menace is far more sinister. Don't even get me started on garden libel or how they call non-gnomes the "gnoyim".

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Divinity: Original Sin II which Larian made has the exact same issues tbh

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And it still was a good game.

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Is it? If it's like the first one, then :marseyno:.

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:marseyshrug: I liked it. It's not a perfect game, but it has enjoyable combat and gives you decent amount of choice how to progress (at least in the earlier acts). Story is very uneven in quality though.

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:marseyshrugpat:

I never understood the hype with the divinity series. Barely any fights, only one of them was challenging in the first or second act, and it was only me and my friend playing. No other characters.

Never felt much about the characters in the story. Or even my own. I'm probably just done with that kind of game.

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Act 1 was bloated and meh, with a couple neat fights. Act 2 was really fun with Ketheric, Act 3 was shit.

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I have nothing to say because I haven't played BG3, I was talking about DoS 2 where Act 1 was good, 2 was better, 3 was mid, and 4 felt like an afterthought.

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>Gale is basically an neurodivergent dramatard

That's why I love him

:#marseyheart:

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He sounds like Moss from IT crowd and his character sounds like it was written by a teenager that wanted a really cool wizard that, of course, banged the goddess of magic, lol

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Baldurs gate 3 makes me seethe so much. I've done so many complete playthroughs of Baldurs Gate 1 through Throne of Bhaal which are 10/10 and their legacy has been desecrated by coomerslop. It even managed to top how Swtor desecrated the Kotor series :marseyrage:. If you haven't played the originals I cannot recommend them enough, these days they're dirt cheap, run on anything, and the gameplay holds up very well even if the graphics look like shit by today's standards.

White extinction is long overdue

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I agree. Burn 5e and the generic character's shitty lifeless backstory to the ground.

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me when the generic character designed to be generic so people could fit their own character in is generic and has a generic backstory

!chuds so much for the non r-slurred left


:#marsey:

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I prefer a narrative shaped around one character in my single player games. More direction and cohesion that way.

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so play one of the characters with background and defined stories you mouth breathing r-slur


:#marsey:

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lol did you play bg2? The difference between a story that focuses on a singular character as the main focal point vs a cast of characters that each have their little sub-story is pretty drastic.

Or you're just arguing just to prove to the world that you're r-slurred, which I mean you're doing a good job of

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i le played le generic character and got le generic story??

how could the le jews have le done this???

so much for the tolerant left!!!

:chudtantrum#talking:


:#marsey:

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Bro what's wrong with you. I don't get what your whole thing is about politics lol, liking or disliking this game isn't some political opinion. You keep on bringing it up no one mentioned Jews once.

I think the storytelling is mid, and unfocused due to a lack of a central narrative around a predetermined player character whose motivations drive the story forward.

I say this in good faith lol, BG3 as a story isn't focused enough, partially to accommodate the similarly important narratives Mystra, the Gith, Selune, Bhaalspawn etc etc. compared to BG2 which had a much more main character centric narrative tied around the Bhaalspawn. Side characters quests were just that, on the side.

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liking or disliking this game isn't some political opinion.

:normielarp#talking:

I think the storytelling is mid, and unfocused due to a lack of a central narrative around a predetermined player character whose motivations drive the story forward.

:chudseethe#talking:

I say this in good faith lol,

:bardfinntalking#:


:#marsey:

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More comments

Youre literally :marseyme: making things up to complain about PERIODT

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I loved the first two as a kid, but man... the fights in BG1 are few and far between.

:marseysleep:

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It had the same problem as their other divinity game. I played them for about 4 hours then never felt the need to continue.

Maybe if i didn't pirate them i might feel the need to get my moneys worth, but they were just kinda boring.

Baldurs gate also needed more than one song. Every time i heard music it was that down by the river song. :marseyearrape:

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A friend gifted it to me because my friends group was obsessing over it hard and wanted to do a co-op campaign.

I bailed out, lmaooo. Played like 3 or 4 times. It's boring as fuuuck. Like I dont have such an eloquent opinion like your, I just got bored

:marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter:

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eloquent

:#marseysmughips:

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I didn't actually read :turtoiseshush:

:marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter: :marseypizzacharacter:

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It looks like gay slop for annoying theatre kids but half these criticisms sound like a skill issue.

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>(I'm playing on the Steam Deck)

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I was streaming it on my iphone (splitscreen with my favorite twitch streams) and wtf? Why so many words in game? Game take too long :grug:

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Oh man, switch to PC. I love my steam deck, but I can understand why you think the game is mid if you're not playing it on a PC. It's just not ergonomic on the deck, unfortunately. Exploration will feel way better.

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based video game contrarian :#marseythumbsup: ur right though. It's boring and very mid.

did you see my DM?

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Yes i did :marseywink:

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I still didn't read your post, but I agree 100%. BG3 is pretty lame and gay

I wish you good mental and physical health as well as a successful conquest of Britain to seize Holly as a war-bride :!marseycheers:

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:@sneedmanlove#::@sneedmanlove#::@sneedmanlove#:

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BG3 is the laziest game Ive ever played put together on top of one of the best vidya backend RPG systems ever made.

Holy shit Larian are so fricking lazy. But 5e is quality dicing.

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5e is oversimplified dogshit for casuals, literally babby's first ttrpg, keep yourself safe

White extinction is long overdue

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Wrong :marseynoooticer:

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Sorry babe, but when it comes to tabletop only the opinions of sweaty virgins :marseyneckbeard: are valid

White extinction is long overdue

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5e isn't 4e so there's a limit to how much I can dislike it.

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4e is absolute dogshit for tabletop, but ironically the reasons it's awful would have made for a much better video game than 5e.

White extinction is long overdue

Edit: @AnalKong's hot take is 3e and 3.5e are tied for worst along with 4e

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you think 5 is better for tabletop than 3, 3.5 or 4? what even the frick zoomer butt opinion is this? I could understand if you were just some OSR boomer but this is an unforgiveable take

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5 is for introducing people with no experience in tabletop too the basic concepts with a short campaign and it's perfect for that.

4 is garbage for roleplaying but with some homebrewing can be decent as a tactical game but is surpassed by other systems leaving it with no defined niche it excels in.

3/3.5 were both incredibly poorly designed and led too an influx of the worst people the hobby ever saw until Critical Role hit the scene.

2e was perfection :marseychefkiss:

White extinction is long overdue

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5e is terrible for introducing new players. OSR still blows it out of the water and even 4e was easier. It's slightly better than 3.5 was but 3.5 was literally the worst-designed thing ever made. 5e is still overly complex, assumes you to have system mastery right from level 1, overly fiddly, and with harder-to-use books (everything references everything else so to run anything you need to flip to seven different things for every ruling). The only reason it drew in so many new players is because wotc got their asses saved by critical role so a bunch of theatre kids bought the books just to ignore them completely and improv their bisexual elves fricking each other

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5e is a purely introductory thing for @AnalKong with short campaigns that are max 10 sessions. System mastery doesn't really come into play for a game like this, @AnalKong is not throwing anything genuinely challenging at players or making them get invested in poorly built characters long term, and I've been able too get players fully into playing in 1 session consistently. Books aren't an issue for @AnalKong because @AnalKong use bookmarked pdf's and go as far as too make little packets for new players with the relevant rules for their character.

4e in @AnalKong's experience is harder too onboard newbies because A) combat takes too long and they would get bored and check out. B) It's too gamey for introducing someone too role-playing (warg*mers tend too like it though) and C) there's bullshit like PHB and Essentials versions of the same class so you MUST hold their hand while they build characters and make sure they're building correct versions of a class, whereas you can trust a player too download some pdf's and make a 5e character by themselves.

@AnalKong agree OSR is probably better for introducing players, @AnalKong don't run any dnd these days but @AnalKong was only comparing dnd editions too each other, not other systems in @AnalKong's previous comments. These days @AnalKong only run VtM and Shadowrun (which @AnalKong don't accept newbies at @AnalKong's table, @AnalKong is not taking the responsibility of teaching any of those abomination rulesets), so @AnalKong do when @AnalKong have a new player is a couple of vtm5e sessions where the players make and play as characters that will become NPC's in an ensuing V20 campaign once @AnalKong think a player "gets" role-playing.

White extinction is long overdue

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That was a mistake. You're about to find out the hard way why.

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speaking of hard to learn for newbies do you remember when the shadowrun books had example player character sheets in the back which were literally made wrong and couldn't be replicated with the rules as written lmao

edit: wait no I'm thinking of cyberpunk. I'm a fake g*mer girl

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3.5 is fun, cause of the many options you have. it's an neurodivergent's dream.

I agree that 4th is better for a crpg

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>GURPS shitter dropping hot takes

:marseyfacepalm#:

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>gurps shitter

Where'd you get that idea?

White extinction is long overdue

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!nwahs even 20 years later, they still fail making large technical games. Praise be to Todd.


Putting the :e: in spookie turkey

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:toddhoward:

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I agree :marseythumbsup5: with most of your points but I've been enjoying the combat :marseyhwacha: a lot more than I thought :marseymindblown: I would.

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So true

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Good post

Disagree on the combat,.but feel free to voice your opinion

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How many steps of Writing this involved ai? The first sentence of every header is just a repeat of the header. This needs editing.


:#marseytwerking:

:marseycoin::marseycoin::marseycoin:
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Finally someone has the balls to say it

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I respect your opinion. I thought it was OK, but very over hyped.

I didn't like how r*pey the game is, genuinely felt like everyone was trying to advantage of me sexually throughout the whole game. And I hate how it caters to coomers and is proud of it. Makes the whole thing feel childish and immature.

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I don't mind my companion trying to tentacle r*pe me in principle. The problem is that they will make a pass at you even if you avoided all the flirty conversation options and kept it strictly business. When you've kept your homie at arm's length and are clearly tittyfricking a goth girl every night, it is a bit odd that he suddenly feels a connection to you and wants to ravage your magehole. I made major story decisions based on my jewish chadie jeebies over this. It should be prompted in some way by the player.

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im glad u didnt die of AIDS like everyone said after ur orgy sneedsy

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Lots of Holly dumper + good video game opinions

This is one of your biggest wins yet, Sneedy :marseywinner:

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:marseyshrug: I enjoyed it

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>it's difficult for midwits

Sounds like a good game except for the fetch quests.

:marseyshrug:

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I didn't read this but was curious: why is everyone focused on your foreskin?

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I stopped reading when you got filtered by the selûne chest puzzle, the imperfection isn't Baldur's Gate but your submission to The Curse of Cain.

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https://media.tenor.com/8mddYUccA9cAAAAx/wrong-drumpf.webp

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But did you frick the bear tho

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!slots100


THANK YOU BEYONCE https://i.rdrama.net/images/17321354197114315.webp

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um i heard it was turn basednso I didnt look totally into it beyond that, and Also this post is long so i didnt read it, and That girl as a frumpy butt tho

!slots100 and thats the tea, sis

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I got a time-limited demo for it on PS5 and my time was up before I got to do anything interesting so I never bought it.

From what I saw though yes you're right about this just like you're right about foreskins.

It was over-complicated -- so-called "depth" and "mechanics" mean nothing if they're at the expense of fun.

Maybe it's because I'm old or maybe it's because I'm on PS5 because I liked Divinity Original Sin on PC, which my soy friend this is just like, but I just can't be bothered wrestling with a load of crap menus and stuff when I just want to explore and fight baddies.

Not the game for me.

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Skill issue. Namaste

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Listen to me very carefully. You will face gallows. I am a trained infantry veteran, and you are barking up the wrong tree. If you call me one more name, or attempt to threaten me one more time, I will have military and police called and on your doorstep. I hope this is clear.

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I didn't read all that shit but the game has been critically hailed by pretty much everyone except you at this point. Maybe you should just git gud or go back to the mental asylum

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I agree because it had too much :coomer:

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Yeah I tried playing the demo and couldn't stand more than like 5 min

Really seemed like overproduced slop that was designed to appeal to the lowest common denominator

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Did you get fricked up the butt by the bear tho?

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